//! This modules defines type to represent changes to the source code, that flow //! from the server to the client. //! //! It can be viewed as a dual for `Change`. use std::{collections::hash_map::Entry, iter, mem}; use base_db::{AnchoredPathBuf, FileId}; use stdx::{hash::NoHashHashMap, never}; use syntax::{algo, AstNode, SyntaxNode, SyntaxNodePtr, TextRange, TextSize}; use text_edit::{TextEdit, TextEditBuilder}; use crate::SnippetCap; #[derive(Default, Debug, Clone)] pub struct SourceChange { pub source_file_edits: NoHashHashMap, pub file_system_edits: Vec, pub is_snippet: bool, } impl SourceChange { /// Creates a new SourceChange with the given label /// from the edits. pub fn from_edits( source_file_edits: NoHashHashMap, file_system_edits: Vec, ) -> Self { SourceChange { source_file_edits, file_system_edits, is_snippet: false } } pub fn from_text_edit(file_id: FileId, edit: TextEdit) -> Self { SourceChange { source_file_edits: iter::once((file_id, edit)).collect(), ..Default::default() } } /// Inserts a [`TextEdit`] for the given [`FileId`]. This properly handles merging existing /// edits for a file if some already exist. pub fn insert_source_edit(&mut self, file_id: FileId, edit: TextEdit) { match self.source_file_edits.entry(file_id) { Entry::Occupied(mut entry) => { never!(entry.get_mut().union(edit).is_err(), "overlapping edits for same file"); } Entry::Vacant(entry) => { entry.insert(edit); } } } pub fn push_file_system_edit(&mut self, edit: FileSystemEdit) { self.file_system_edits.push(edit); } pub fn get_source_edit(&self, file_id: FileId) -> Option<&TextEdit> { self.source_file_edits.get(&file_id) } pub fn merge(mut self, other: SourceChange) -> SourceChange { self.extend(other.source_file_edits); self.extend(other.file_system_edits); self.is_snippet |= other.is_snippet; self } } impl Extend<(FileId, TextEdit)> for SourceChange { fn extend>(&mut self, iter: T) { iter.into_iter().for_each(|(file_id, edit)| self.insert_source_edit(file_id, edit)); } } impl Extend for SourceChange { fn extend>(&mut self, iter: T) { iter.into_iter().for_each(|edit| self.push_file_system_edit(edit)); } } impl From> for SourceChange { fn from(source_file_edits: NoHashHashMap) -> SourceChange { SourceChange { source_file_edits, file_system_edits: Vec::new(), is_snippet: false } } } pub struct SourceChangeBuilder { pub edit: TextEditBuilder, pub file_id: FileId, pub source_change: SourceChange, pub trigger_signature_help: bool, /// Maps the original, immutable `SyntaxNode` to a `clone_for_update` twin. pub mutated_tree: Option, } pub struct TreeMutator { immutable: SyntaxNode, mutable_clone: SyntaxNode, } impl TreeMutator { pub fn new(immutable: &SyntaxNode) -> TreeMutator { let immutable = immutable.ancestors().last().unwrap(); let mutable_clone = immutable.clone_for_update(); TreeMutator { immutable, mutable_clone } } pub fn make_mut(&self, node: &N) -> N { N::cast(self.make_syntax_mut(node.syntax())).unwrap() } pub fn make_syntax_mut(&self, node: &SyntaxNode) -> SyntaxNode { let ptr = SyntaxNodePtr::new(node); ptr.to_node(&self.mutable_clone) } } impl SourceChangeBuilder { pub fn new(file_id: FileId) -> SourceChangeBuilder { SourceChangeBuilder { edit: TextEdit::builder(), file_id, source_change: SourceChange::default(), trigger_signature_help: false, mutated_tree: None, } } pub fn edit_file(&mut self, file_id: FileId) { self.commit(); self.file_id = file_id; } fn commit(&mut self) { if let Some(tm) = self.mutated_tree.take() { algo::diff(&tm.immutable, &tm.mutable_clone).into_text_edit(&mut self.edit) } let edit = mem::take(&mut self.edit).finish(); if !edit.is_empty() { self.source_change.insert_source_edit(self.file_id, edit); } } pub fn make_mut(&mut self, node: N) -> N { self.mutated_tree.get_or_insert_with(|| TreeMutator::new(node.syntax())).make_mut(&node) } /// Returns a copy of the `node`, suitable for mutation. /// /// Syntax trees in rust-analyzer are typically immutable, and mutating /// operations panic at runtime. However, it is possible to make a copy of /// the tree and mutate the copy freely. Mutation is based on interior /// mutability, and different nodes in the same tree see the same mutations. /// /// The typical pattern for an assist is to find specific nodes in the read /// phase, and then get their mutable couterparts using `make_mut` in the /// mutable state. pub fn make_syntax_mut(&mut self, node: SyntaxNode) -> SyntaxNode { self.mutated_tree.get_or_insert_with(|| TreeMutator::new(&node)).make_syntax_mut(&node) } /// Remove specified `range` of text. pub fn delete(&mut self, range: TextRange) { self.edit.delete(range) } /// Append specified `text` at the given `offset` pub fn insert(&mut self, offset: TextSize, text: impl Into) { self.edit.insert(offset, text.into()) } /// Append specified `snippet` at the given `offset` pub fn insert_snippet( &mut self, _cap: SnippetCap, offset: TextSize, snippet: impl Into, ) { self.source_change.is_snippet = true; self.insert(offset, snippet); } /// Replaces specified `range` of text with a given string. pub fn replace(&mut self, range: TextRange, replace_with: impl Into) { self.edit.replace(range, replace_with.into()) } /// Replaces specified `range` of text with a given `snippet`. pub fn replace_snippet( &mut self, _cap: SnippetCap, range: TextRange, snippet: impl Into, ) { self.source_change.is_snippet = true; self.replace(range, snippet); } pub fn replace_ast(&mut self, old: N, new: N) { algo::diff(old.syntax(), new.syntax()).into_text_edit(&mut self.edit) } pub fn create_file(&mut self, dst: AnchoredPathBuf, content: impl Into) { let file_system_edit = FileSystemEdit::CreateFile { dst, initial_contents: content.into() }; self.source_change.push_file_system_edit(file_system_edit); } pub fn move_file(&mut self, src: FileId, dst: AnchoredPathBuf) { let file_system_edit = FileSystemEdit::MoveFile { src, dst }; self.source_change.push_file_system_edit(file_system_edit); } pub fn trigger_signature_help(&mut self) { self.trigger_signature_help = true; } pub fn finish(mut self) -> SourceChange { self.commit(); mem::take(&mut self.source_change) } } #[derive(Debug, Clone)] pub enum FileSystemEdit { CreateFile { dst: AnchoredPathBuf, initial_contents: String }, MoveFile { src: FileId, dst: AnchoredPathBuf }, MoveDir { src: AnchoredPathBuf, src_id: FileId, dst: AnchoredPathBuf }, } impl From for SourceChange { fn from(edit: FileSystemEdit) -> SourceChange { SourceChange { source_file_edits: Default::default(), file_system_edits: vec![edit], is_snippet: false, } } }