// ignore-android: FIXME(#10381) // ignore-windows // compile-flags:-g // gdb-command: run // gdb-command: print slice // gdbg-check: $1 = struct &[i32](size=3) = {0, 1, 2} // gdbr-check: $1 = &[i32](size=3) = {0, 1, 2} // gdb-command: print mut_slice // gdbg-check: $2 = struct &mut [i32](size=4) = {2, 3, 5, 7} // gdbr-check: $2 = &mut [i32](size=4) = {2, 3, 5, 7} // gdb-command: print str_slice // gdb-check: $3 = "string slice" // gdb-command: print mut_str_slice // gdb-check: $4 = "mutable string slice" // lldb-command: run // lldb-command: print slice // lldb-check: (&[i32]) $0 = size=3 { [0] = 0 [1] = 1 [2] = 2 } // lldb-command: print mut_slice // lldb-check: (&mut [i32]) $1 = size=4 { [0] = 2 [1] = 3 [2] = 5 [3] = 7 } // lldb-command: print str_slice // lldb-check: (&str) $2 = "string slice" { data_ptr = [...] length = 12 } // lldb-command: print mut_str_slice // lldb-check: (&mut str) $3 = "mutable string slice" { data_ptr = [...] length = 20 } fn b() {} fn main() { let slice: &[i32] = &[0, 1, 2]; let mut_slice: &mut [i32] = &mut [2, 3, 5, 7]; let str_slice: &str = "string slice"; let mut mut_str_slice_buffer = String::from("mutable string slice"); let mut_str_slice: &mut str = mut_str_slice_buffer.as_mut_str(); b(); // #break }