// unit-test: JumpThreading // compile-flags: -Zmir-enable-passes=+Inline // EMIT_MIR_FOR_EACH_PANIC_STRATEGY #![feature(control_flow_enum)] #![feature(try_trait_v2)] #![feature(custom_mir, core_intrinsics, rustc_attrs)] use std::intrinsics::mir::*; use std::ops::ControlFlow; fn too_complex(x: Result) -> Option { // CHECK-LABEL: fn too_complex( // CHECK: bb0: { // CHECK: switchInt(move {{_.*}}) -> [0: bb3, 1: bb1, otherwise: bb2]; // CHECK: bb1: { // CHECK: [[controlflow:_.*]] = ControlFlow::::Break( // CHECK: goto -> bb8; // CHECK: bb2: { // CHECK: unreachable; // CHECK: bb3: { // CHECK: [[controlflow]] = ControlFlow::::Continue( // CHECK: goto -> bb4; // CHECK: bb4: { // CHECK: goto -> bb6; // CHECK: bb5: { // CHECK: {{_.*}} = (([[controlflow]] as Break).0: usize); // CHECK: _0 = Option::::None; // CHECK: goto -> bb7; // CHECK: bb6: { // CHECK: {{_.*}} = (([[controlflow]] as Continue).0: i32); // CHECK: _0 = Option::::Some( // CHECK: goto -> bb7; // CHECK: bb7: { // CHECK: return; // CHECK: bb8: { // CHECK: goto -> bb5; match { match x { Ok(v) => ControlFlow::Continue(v), Err(r) => ControlFlow::Break(r), } } { ControlFlow::Continue(v) => Some(v), ControlFlow::Break(r) => None, } } fn identity(x: Result) -> Result { // CHECK-LABEL: fn identity( // CHECK: bb0: { // CHECK: [[x:_.*]] = _1; // CHECK: switchInt(move {{_.*}}) -> [0: bb8, 1: bb6, otherwise: bb7]; // CHECK: bb1: { // CHECK: {{_.*}} = (([[controlflow:_.*]] as Continue).0: i32); // CHECK: _0 = Result::::Ok( // CHECK: goto -> bb4; // CHECK: bb2: { // CHECK: unreachable; // CHECK: bb3: { // CHECK: {{_.*}} = (([[controlflow]] as Break).0: std::result::Result); // CHECK: _0 = Result::::Err( // CHECK: goto -> bb4; // CHECK: bb4: { // CHECK: return; // CHECK: bb5: { // CHECK: goto -> bb1; // CHECK: bb6: { // CHECK: {{_.*}} = move (([[x]] as Err).0: i32); // CHECK: [[controlflow]] = ControlFlow::, i32>::Break( // CHECK: goto -> bb9; // CHECK: bb7: { // CHECK: unreachable; // CHECK: bb8: { // CHECK: {{_.*}} = move (([[x]] as Ok).0: i32); // CHECK: [[controlflow]] = ControlFlow::, i32>::Continue( // CHECK: goto -> bb5; // CHECK: bb9: { // CHECK: goto -> bb3; Ok(x?) } enum DFA { A, B, C, D, } /// Check that we do not thread through a loop header, /// to avoid creating an irreducible CFG. fn dfa() { // CHECK-LABEL: fn dfa( // CHECK: bb0: { // CHECK: {{_.*}} = DFA::A; // CHECK: goto -> bb1; // CHECK: bb1: { // CHECK: switchInt({{.*}}) -> [0: bb4, 1: bb5, 2: bb6, 3: bb2, otherwise: bb3]; // CHECK: bb2: { // CHECK: return; // CHECK: bb3: { // CHECK: unreachable; // CHECK: bb4: { // CHECK: {{_.*}} = DFA::B; // CHECK: goto -> bb1; // CHECK: bb5: { // CHECK: {{_.*}} = DFA::C; // CHECK: goto -> bb1; // CHECK: bb6: { // CHECK: {{_.*}} = DFA::D; // CHECK: goto -> bb1; let mut state = DFA::A; loop { match state { DFA::A => state = DFA::B, DFA::B => state = DFA::C, DFA::C => state = DFA::D, DFA::D => return, } } } #[repr(u8)] enum CustomDiscr { A = 35, B = 73, C = 99, } /// Verify that we correctly match the discriminant value, and not its index. fn custom_discr(x: bool) -> u8 { // CHECK-LABEL: fn custom_discr( // CHECK: bb0: { // CHECK: switchInt({{.*}}) -> [0: bb2, otherwise: bb1]; // CHECK: bb1: { // CHECK: {{_.*}} = CustomDiscr::A; // CHECK: goto -> bb7; // CHECK: bb2: { // CHECK: {{_.*}} = CustomDiscr::B; // CHECK: goto -> bb3; // CHECK: bb3: { // CHECK: goto -> bb4; // CHECK: bb4: { // CHECK: _0 = const 13_u8; // CHECK: goto -> bb6; // CHECK: bb5: { // CHECK: _0 = const 5_u8; // CHECK: goto -> bb6; // CHECK: bb6: { // CHECK: return; // CHECK: bb7: { // CHECK: goto -> bb5; match if x { CustomDiscr::A } else { CustomDiscr::B } { CustomDiscr::A => 5, _ => 13, } } #[custom_mir(dialect = "runtime", phase = "post-cleanup")] fn multiple_match(x: u8) -> u8 { // CHECK-LABEL: fn multiple_match( mir!( { // CHECK: bb0: { // CHECK: switchInt([[x:_.*]]) -> [3: bb1, otherwise: bb2]; match x { 3 => bb1, _ => bb2 } } bb1 = { // We know `x == 3`, so we can take `bb3`. // CHECK: bb1: { // CHECK: {{_.*}} = [[x]]; // CHECK: goto -> bb3; let y = x; match y { 3 => bb3, _ => bb4 } } bb2 = { // We know `x != 3`, so we can take `bb6`. // CHECK: bb2: { // CHECK: [[z:_.*]] = [[x]]; // CHECK: goto -> bb6; let z = x; match z { 3 => bb5, _ => bb6 } } bb3 = { // CHECK: bb3: { // CHECK: _0 = const 5_u8; // CHECK: return; RET = 5; Return() } bb4 = { // CHECK: bb4: { // CHECK: _0 = const 7_u8; // CHECK: return; RET = 7; Return() } bb5 = { // CHECK: bb5: { // CHECK: _0 = const 9_u8; // CHECK: return; RET = 9; Return() } bb6 = { // We know `z != 3`, so we CANNOT take `bb7`. // CHECK: bb6: { // CHECK: switchInt([[z]]) -> [1: bb7, otherwise: bb8]; match z { 1 => bb7, _ => bb8 } } bb7 = { // CHECK: bb7: { // CHECK: _0 = const 9_u8; // CHECK: return; RET = 9; Return() } bb8 = { // CHECK: bb8: { // CHECK: _0 = const 11_u8; // CHECK: return; RET = 11; Return() } ) } /// Both 1-3-4 and 2-3-4 are threadable. As 1 and 2 are the only predecessors of 3, /// verify that we only thread the 3-4 part. #[custom_mir(dialect = "runtime", phase = "post-cleanup")] fn duplicate_chain(x: bool) -> u8 { // CHECK-LABEL: fn duplicate_chain( mir!( let a: u8; { // CHECK: bb0: { // CHECK: switchInt({{.*}}) -> [1: bb1, otherwise: bb2]; match x { true => bb1, _ => bb2 } } bb1 = { // CHECK: bb1: { // CHECK: [[a:_.*]] = const 5_u8; // CHECK: goto -> bb3; a = 5; Goto(bb3) } bb2 = { // CHECK: bb2: { // CHECK: [[a]] = const 5_u8; // CHECK: goto -> bb3; a = 5; Goto(bb3) } bb3 = { // CHECK: bb3: { // CHECK: {{_.*}} = const 13_i32; // CHECK: goto -> bb4; let b = 13; Goto(bb4) } bb4 = { // CHECK: bb4: { // CHECK: {{_.*}} = const 15_i32; // CHECK-NOT: switchInt( // CHECK: goto -> bb5; let c = 15; match a { 5 => bb5, _ => bb6 } } bb5 = { // CHECK: bb5: { // CHECK: _0 = const 7_u8; // CHECK: return; RET = 7; Return() } bb6 = { // CHECK: bb6: { // CHECK: _0 = const 9_u8; // CHECK: return; RET = 9; Return() } ) } #[rustc_layout_scalar_valid_range_start(1)] #[rustc_nonnull_optimization_guaranteed] struct NonZeroUsize(usize); /// Verify that we correctly discard threads that may mutate a discriminant by aliasing. #[custom_mir(dialect = "runtime", phase = "post-cleanup")] fn mutate_discriminant() -> u8 { // CHECK-LABEL: fn mutate_discriminant( // CHECK-NOT: goto -> {{bb.*}}; // CHECK: switchInt( // CHECK-NOT: goto -> {{bb.*}}; mir!( let x: Option; { SetDiscriminant(x, 1); // This assignment overwrites the niche in which the discriminant is stored. place!(Field(Field(Variant(x, 1), 0), 0)) = 0_usize; // So we cannot know the value of this discriminant. let a = Discriminant(x); match a { 0 => bb1, _ => bad, } } bb1 = { RET = 1; Return() } bad = { RET = 2; Unreachable() } ) } /// Verify that we do not try to reason when there are mutable pointers involved. fn mutable_ref() -> bool { // CHECK-LABEL: fn mutable_ref( // CHECK-NOT: goto -> {{bb.*}}; // CHECK: switchInt( // CHECK: goto -> [[bbret:bb.*]]; // CHECK: goto -> [[bbret]]; // CHECK: [[bbret]]: { // CHECK-NOT: {{bb.*}}: { // CHECK: return; let mut x = 5; let a = std::ptr::addr_of_mut!(x); x = 7; unsafe { *a = 8 }; if x == 7 { true } else { false } } /// This function has 2 TOs: 1-3-4 and 0-1-3-4-6. /// We verify that the second TO does not modify 3 once the first has been applied. #[custom_mir(dialect = "runtime", phase = "post-cleanup")] fn renumbered_bb(x: bool) -> u8 { // CHECK-LABEL: fn renumbered_bb( mir!( let a: bool; let b: bool; { // CHECK: bb0: { // CHECK: switchInt({{.*}}) -> [1: bb1, otherwise: bb2]; b = false; match x { true => bb1, _ => bb2 } } bb1 = { // CHECK: bb1: { // CHECK: goto -> bb8; a = false; Goto(bb3) } bb2 = { // CHECK: bb2: { // CHECK: goto -> bb3; a = x; b = x; Goto(bb3) } bb3 = { // CHECK: bb3: { // CHECK: switchInt({{.*}}) -> [0: bb4, otherwise: bb5]; match a { false => bb4, _ => bb5 } } bb4 = { // CHECK: bb4: { // CHECK: switchInt({{.*}}) -> [0: bb6, otherwise: bb7]; match b { false => bb6, _ => bb7 } } bb5 = { // CHECK: bb5: { // CHECK: _0 = const 7_u8; RET = 7; Return() } bb6 = { // CHECK: bb6: { // CHECK: _0 = const 9_u8; RET = 9; Return() } bb7 = { // CHECK: bb7: { // CHECK: _0 = const 11_u8; RET = 11; Return() } // Duplicate of bb3. // CHECK: bb8: { // CHECK-NEXT: goto -> bb9; // Duplicate of bb4. // CHECK: bb9: { // CHECK-NEXT: goto -> bb6; ) } /// This function has 3 TOs: 1-4-5, 0-1-4-7-5-8 and 3-4-7-5-6 /// After applying the first TO, we create bb9 to replace 4, and rename 1-4 edge by 1-9. The /// second TO may try to thread non-existing edge 9-4. /// This test verifies that we preserve semantics by bailing out of this second TO. #[custom_mir(dialect = "runtime", phase = "post-cleanup")] fn disappearing_bb(x: u8) -> u8 { // CHECK-LABEL: fn disappearing_bb( mir!( let a: bool; let b: bool; { a = true; b = true; match x { 0 => bb3, 1 => bb3, 2 => bb1, _ => bb2 } } bb1 = { // CHECK: bb1: { // CHECK: goto -> bb9; b = false; Goto(bb4) } bb2 = { Unreachable() } bb3 = { // CHECK: bb3: { // CHECK: goto -> bb10; a = false; Goto(bb4) } bb4 = { match b { false => bb5, _ => bb7 } } bb5 = { match a { false => bb6, _ => bb8 } } bb6 = { Return() } bb7 = { Goto(bb5) } bb8 = { Goto(bb6) } // CHECK: bb9: { // CHECK: goto -> bb5; // CHECK: bb10: { // CHECK: goto -> bb6; ) } fn main() { too_complex(Ok(0)); identity(Ok(0)); custom_discr(false); dfa(); multiple_match(5); duplicate_chain(false); mutate_discriminant(); mutable_ref(); renumbered_bb(true); disappearing_bb(7); } // EMIT_MIR jump_threading.too_complex.JumpThreading.diff // EMIT_MIR jump_threading.identity.JumpThreading.diff // EMIT_MIR jump_threading.custom_discr.JumpThreading.diff // EMIT_MIR jump_threading.dfa.JumpThreading.diff // EMIT_MIR jump_threading.multiple_match.JumpThreading.diff // EMIT_MIR jump_threading.duplicate_chain.JumpThreading.diff // EMIT_MIR jump_threading.mutate_discriminant.JumpThreading.diff // EMIT_MIR jump_threading.mutable_ref.JumpThreading.diff // EMIT_MIR jump_threading.renumbered_bb.JumpThreading.diff // EMIT_MIR jump_threading.disappearing_bb.JumpThreading.diff