// ensures that public symbols are not removed completely #![crate_type = "lib"] // we can compile to a variety of platforms, because we don't need // cross-compiled standard libraries. #![feature(no_core, auto_traits)] #![no_core] #![feature(repr_simd, simd_ffi, link_llvm_intrinsics, lang_items, rustc_attrs)] #[derive(Copy)] #[repr(simd)] pub struct f32x4(f32, f32, f32, f32); extern "C" { #[link_name = "llvm.sqrt.v4f32"] fn vsqrt(x: f32x4) -> f32x4; } pub fn foo(x: f32x4) -> f32x4 { unsafe { vsqrt(x) } } #[derive(Copy)] #[repr(simd)] pub struct i32x4(i32, i32, i32, i32); extern "C" { // _mm_sll_epi32 #[cfg(any(target_arch = "x86", target_arch = "x86-64"))] #[link_name = "llvm.x86.sse2.psll.d"] fn integer(a: i32x4, b: i32x4) -> i32x4; // vmaxq_s32 #[cfg(target_arch = "arm")] #[link_name = "llvm.arm.neon.vmaxs.v4i32"] fn integer(a: i32x4, b: i32x4) -> i32x4; // vmaxq_s32 #[cfg(target_arch = "aarch64")] #[link_name = "llvm.aarch64.neon.maxs.v4i32"] fn integer(a: i32x4, b: i32x4) -> i32x4; // just some substitute foreign symbol, not an LLVM intrinsic; so // we still get type checking, but not as detailed as (ab)using // LLVM. #[cfg(not(any( target_arch = "x86", target_arch = "x86-64", target_arch = "arm", target_arch = "aarch64" )))] fn integer(a: i32x4, b: i32x4) -> i32x4; } pub fn bar(a: i32x4, b: i32x4) -> i32x4 { unsafe { integer(a, b) } } #[lang = "sized"] pub trait Sized {} #[lang = "copy"] pub trait Copy {} impl Copy for f32 {} impl Copy for i32 {} pub mod marker { pub use Copy; } #[lang = "freeze"] auto trait Freeze {} #[macro_export] #[rustc_builtin_macro] macro_rules! Copy { () => {}; } #[macro_export] #[rustc_builtin_macro] macro_rules! derive { () => {}; }