// Check that coercions are propagated through match and if expressions. // pretty-expanded FIXME #23616 pub fn main() { let _: Box<[isize]> = if true { let b: Box<_> = Box::new([1, 2, 3]); b } else { let b: Box<_> = Box::new([1]); b }; let _: Box<[isize]> = match true { true => { let b: Box<_> = Box::new([1, 2, 3]); b } false => { let b: Box<_> = Box::new([1]); b } }; // Check we don't get over-keen at propagating coercions in the case of casts. let x = if true { 42 } else { 42u8 } as u16; let x = match true { true => 42, false => 42u8 } as u16; }