#![feature(inline_const, const_type_id)] use std::alloc::Layout; use std::any::TypeId; use std::mem::transmute; use std::ptr::drop_in_place; pub struct VTable { layout: Layout, type_id: TypeId, drop_in_place: unsafe fn(*mut ()), } impl VTable { pub fn new() -> &'static Self { const { &VTable { layout: Layout::new::(), type_id: TypeId::of::(), //~^ ERROR the parameter type `T` may not live long enough //~| ERROR the parameter type `T` may not live long enough drop_in_place: unsafe { transmute::(drop_in_place::) }, } } } } fn main() {}