// ok const fn foo1() {} const fn foo2(x: i32) -> i32 { x } const fn foo3(x: T) -> T { x } const fn foo7() { ( foo1(), foo2(420), foo3(69), ).0 } const fn foo12(t: T) -> T { t } const fn foo13(t: &T) -> &T { t } const fn foo14<'a, T: 'a>(t: &'a T) -> &'a T { t } const fn foo15(t: T) -> T where T: Sized { t } const fn foo15_2(t: &T) -> &T where T: ?Sized { t } const fn foo16(f: f32) -> f32 { f } const fn foo17(f: f32) -> u32 { f as u32 } const fn foo18(i: i32) -> i32 { i * 3 } const fn foo20(b: bool) -> bool { !b } const fn foo21(t: T, u: U) -> (T, U) { (t, u) } const fn foo22(s: &[u8], i: usize) -> u8 { s[i] } const FOO: u32 = 42; const fn foo23() -> u32 { FOO } const fn foo24() -> &'static u32 { &FOO } const fn foo27(x: &u32) -> u32 { *x } const fn foo28(x: u32) -> u32 { *&x } const fn foo29(x: u32) -> i32 { x as i32 } const fn foo31(a: bool, b: bool) -> bool { a & b } const fn foo32(a: bool, b: bool) -> bool { a | b } const fn foo33(a: bool, b: bool) -> bool { a & b } const fn foo34(a: bool, b: bool) -> bool { a | b } const fn foo35(a: bool, b: bool) -> bool { a ^ b } struct Foo(T); impl Foo { const fn new(t: T) -> Self { Foo(t) } const fn into_inner(self) -> T { self.0 } //~ destructor of const fn get(&self) -> &T { &self.0 } const fn get_mut(&mut self) -> &mut T { &mut self.0 } //~^ mutable references //~| mutable references //~| mutable references } impl<'a, T> Foo { const fn new_lt(t: T) -> Self { Foo(t) } const fn into_inner_lt(self) -> T { self.0 } //~ destructor of const fn get_lt(&'a self) -> &T { &self.0 } const fn get_mut_lt(&'a mut self) -> &mut T { &mut self.0 } //~^ mutable references //~| mutable references //~| mutable references } impl Foo { const fn new_s(t: T) -> Self { Foo(t) } const fn into_inner_s(self) -> T { self.0 } //~ ERROR destructor const fn get_s(&self) -> &T { &self.0 } const fn get_mut_s(&mut self) -> &mut T { &mut self.0 } //~^ mutable references //~| mutable references //~| mutable references } impl Foo { const fn get_sq(&self) -> &T { &self.0 } const fn get_mut_sq(&mut self) -> &mut T { &mut self.0 } //~^ mutable references //~| mutable references //~| mutable references } const fn char_ops(c: char, d: char) -> bool { c == d } const fn char_ops2(c: char, d: char) -> bool { c < d } const fn char_ops3(c: char, d: char) -> bool { c != d } const fn i32_ops(c: i32, d: i32) -> bool { c == d } const fn i32_ops2(c: i32, d: i32) -> bool { c < d } const fn i32_ops3(c: i32, d: i32) -> bool { c != d } const fn i32_ops4(c: i32, d: i32) -> i32 { c + d } const fn char_cast(u: u8) -> char { u as char } const unsafe fn ret_i32_no_unsafe() -> i32 { 42 } const unsafe fn ret_null_ptr_no_unsafe() -> *const T { core::ptr::null() } const unsafe fn ret_null_mut_ptr_no_unsafe() -> *mut T { core::ptr::null_mut() } const fn foo11(t: T) -> T { t } const fn foo11_2(t: T) -> T { t } // not ok static BAR: u32 = 42; const fn foo25() -> u32 { BAR } //~ ERROR cannot refer to statics const fn foo26() -> &'static u32 { &BAR } //~ ERROR cannot refer to statics const fn foo30(x: *const u32) -> usize { x as usize } //~^ ERROR pointers cannot be cast to integers const fn foo30_with_unsafe(x: *const u32) -> usize { unsafe { x as usize } } //~^ ERROR pointers cannot be cast to integers const fn foo30_2(x: *mut u32) -> usize { x as usize } //~^ ERROR pointers cannot be cast to integers const fn foo30_2_with_unsafe(x: *mut u32) -> usize { unsafe { x as usize } } //~^ ERROR pointers cannot be cast to integers const fn foo30_6() -> bool { let x = true; x } const fn inc(x: &mut i32) { *x += 1 } //~^ ERROR mutable references // ok const fn foo36(a: bool, b: bool) -> bool { a && b } const fn foo37(a: bool, b: bool) -> bool { a || b } fn main() {} impl Foo { const fn foo(&self) {} } impl Foo { const fn foo2(&self) {} } impl Foo { const fn foo3(&self) {} } struct AlanTuring(T); const fn no_apit2(_x: AlanTuring) {} //~^ ERROR destructor const fn no_apit(_x: impl std::fmt::Debug) {} //~^ ERROR destructor const fn no_dyn_trait(_x: &dyn std::fmt::Debug) {} const fn no_dyn_trait_ret() -> &'static dyn std::fmt::Debug { &() } const fn no_unsafe() { unsafe {} } const fn traits_are_ok_i_mean_it() { (&() as &dyn std::fmt::Debug, ()).1 } const fn fn_ptrs(_x: fn()) {} const fn fn_ptrs2() -> fn() { fn foo() {} foo }