// Checks that declaring a lang item with the wrong number of generic arguments errors rather than // crashing (issue #83474, #83893, #87573, part of #9307, #79559). #![feature(lang_items, no_core)] #![no_core] #[lang = "sized"] trait MySized {} #[lang = "add"] trait MyAdd<'a, T> {} //~^^ ERROR: `add` language item must be applied to a trait with 1 generic argument [E0718] #[lang = "drop_in_place"] //~^ ERROR `drop_in_place` language item must be applied to a function with at least 1 generic fn my_ptr_drop() {} #[lang = "index"] trait MyIndex<'a, T> {} //~^^ ERROR: `index` language item must be applied to a trait with 1 generic argument [E0718] #[lang = "phantom_data"] //~^ ERROR `phantom_data` language item must be applied to a struct with 1 generic argument struct MyPhantomData; #[lang = "owned_box"] //~^ ERROR `owned_box` language item must be applied to a struct with at least 1 generic argument struct Foo; // When the `start` lang item is missing generics very odd things can happen, especially when // it comes to cross-crate monomorphization #[lang = "start"] //~^ ERROR `start` language item must be applied to a function with 1 generic argument [E0718] fn start(_: *const u8, _: isize, _: *const *const u8) -> isize { 0 } fn ice() { // Use add let r = 5; let a = 6; r + a; // Use drop in place my_ptr_drop(); // Use index let arr = [0; 5]; let _ = arr[2]; // Use phantomdata let _ = MyPhantomData::<(), i32>; // Use Foo let _: () = Foo; } // use `start` fn main() {}