// Ensure that a `#[track_caller]` function, returning `caller_location()`, // which coerced (to a function pointer) and called, inside a `const fn`, // in turn called, results in the same output irrespective of whether // we're in a const or runtime context. // run-pass // compile-flags: -Z unleash-the-miri-inside-of-you #![feature(core_intrinsics, const_caller_location)] type L = &'static std::panic::Location<'static>; #[track_caller] const fn attributed() -> L { std::intrinsics::caller_location() } const fn calling_attributed() -> L { // We need `-Z unleash-the-miri-inside-of-you` for this as we don't have `const fn` pointers. let ptr: fn() -> L = attributed; ptr() } fn main() { const CONSTANT: L = calling_attributed(); let runtime = calling_attributed(); assert_eq!( (runtime.file(), runtime.line(), runtime.column()), (CONSTANT.file(), CONSTANT.line(), CONSTANT.column()), ); }