/// A style is a collection of properties that can format a string /// using ANSI escape codes. /// /// # Examples /// /// ``` /// use ansi_term::{Style, Colour}; /// /// let style = Style::new().bold().on(Colour::Black); /// println!("{}", style.paint("Bold on black")); /// ``` #[derive(PartialEq, Clone, Copy)] #[cfg_attr(feature = "derive_serde_style", derive(serde::Deserialize, serde::Serialize))] pub struct Style { /// The style's foreground colour, if it has one. pub foreground: Option, /// The style's background colour, if it has one. pub background: Option, /// Whether this style is bold. pub is_bold: bool, /// Whether this style is dimmed. pub is_dimmed: bool, /// Whether this style is italic. pub is_italic: bool, /// Whether this style is underlined. pub is_underline: bool, /// Whether this style is blinking. pub is_blink: bool, /// Whether this style has reverse colours. pub is_reverse: bool, /// Whether this style is hidden. pub is_hidden: bool, /// Whether this style is struckthrough. pub is_strikethrough: bool } impl Style { /// Creates a new Style with no properties set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new(); /// println!("{}", style.paint("hi")); /// ``` pub fn new() -> Style { Style::default() } /// Returns a `Style` with the bold property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().bold(); /// println!("{}", style.paint("hey")); /// ``` pub fn bold(&self) -> Style { Style { is_bold: true, .. *self } } /// Returns a `Style` with the dimmed property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().dimmed(); /// println!("{}", style.paint("sup")); /// ``` pub fn dimmed(&self) -> Style { Style { is_dimmed: true, .. *self } } /// Returns a `Style` with the italic property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().italic(); /// println!("{}", style.paint("greetings")); /// ``` pub fn italic(&self) -> Style { Style { is_italic: true, .. *self } } /// Returns a `Style` with the underline property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().underline(); /// println!("{}", style.paint("salutations")); /// ``` pub fn underline(&self) -> Style { Style { is_underline: true, .. *self } } /// Returns a `Style` with the blink property set. /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().blink(); /// println!("{}", style.paint("wazzup")); /// ``` pub fn blink(&self) -> Style { Style { is_blink: true, .. *self } } /// Returns a `Style` with the reverse property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().reverse(); /// println!("{}", style.paint("aloha")); /// ``` pub fn reverse(&self) -> Style { Style { is_reverse: true, .. *self } } /// Returns a `Style` with the hidden property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().hidden(); /// println!("{}", style.paint("ahoy")); /// ``` pub fn hidden(&self) -> Style { Style { is_hidden: true, .. *self } } /// Returns a `Style` with the strikethrough property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().strikethrough(); /// println!("{}", style.paint("yo")); /// ``` pub fn strikethrough(&self) -> Style { Style { is_strikethrough: true, .. *self } } /// Returns a `Style` with the foreground colour property set. /// /// # Examples /// /// ``` /// use ansi_term::{Style, Colour}; /// /// let style = Style::new().fg(Colour::Yellow); /// println!("{}", style.paint("hi")); /// ``` pub fn fg(&self, foreground: Colour) -> Style { Style { foreground: Some(foreground), .. *self } } /// Returns a `Style` with the background colour property set. /// /// # Examples /// /// ``` /// use ansi_term::{Style, Colour}; /// /// let style = Style::new().on(Colour::Blue); /// println!("{}", style.paint("eyyyy")); /// ``` pub fn on(&self, background: Colour) -> Style { Style { background: Some(background), .. *self } } /// Return true if this `Style` has no actual styles, and can be written /// without any control characters. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// assert_eq!(true, Style::default().is_plain()); /// assert_eq!(false, Style::default().bold().is_plain()); /// ``` pub fn is_plain(self) -> bool { self == Style::default() } } impl Default for Style { /// Returns a style with *no* properties set. Formatting text using this /// style returns the exact same text. /// /// ``` /// use ansi_term::Style; /// assert_eq!(None, Style::default().foreground); /// assert_eq!(None, Style::default().background); /// assert_eq!(false, Style::default().is_bold); /// assert_eq!("txt", Style::default().paint("txt").to_string()); /// ``` fn default() -> Style { Style { foreground: None, background: None, is_bold: false, is_dimmed: false, is_italic: false, is_underline: false, is_blink: false, is_reverse: false, is_hidden: false, is_strikethrough: false, } } } // ---- colours ---- /// A colour is one specific type of ANSI escape code, and can refer /// to either the foreground or background colour. /// /// These use the standard numeric sequences. /// See #[derive(PartialEq, Clone, Copy, Debug)] #[cfg_attr(feature = "derive_serde_style", derive(serde::Deserialize, serde::Serialize))] pub enum Colour { /// Colour #0 (foreground code `30`, background code `40`). /// /// This is not necessarily the background colour, and using it as one may /// render the text hard to read on terminals with dark backgrounds. Black, /// Colour #1 (foreground code `31`, background code `41`). Red, /// Colour #2 (foreground code `32`, background code `42`). Green, /// Colour #3 (foreground code `33`, background code `43`). Yellow, /// Colour #4 (foreground code `34`, background code `44`). Blue, /// Colour #5 (foreground code `35`, background code `45`). Purple, /// Colour #6 (foreground code `36`, background code `46`). Cyan, /// Colour #7 (foreground code `37`, background code `47`). /// /// As above, this is not necessarily the foreground colour, and may be /// hard to read on terminals with light backgrounds. White, /// A colour number from 0 to 255, for use in 256-colour terminal /// environments. /// /// - Colours 0 to 7 are the `Black` to `White` variants respectively. /// These colours can usually be changed in the terminal emulator. /// - Colours 8 to 15 are brighter versions of the eight colours above. /// These can also usually be changed in the terminal emulator, or it /// could be configured to use the original colours and show the text in /// bold instead. It varies depending on the program. /// - Colours 16 to 231 contain several palettes of bright colours, /// arranged in six squares measuring six by six each. /// - Colours 232 to 255 are shades of grey from black to white. /// /// It might make more sense to look at a [colour chart][cc]. /// /// [cc]: https://upload.wikimedia.org/wikipedia/commons/1/15/Xterm_256color_chart.svg Fixed(u8), /// A 24-bit RGB color, as specified by ISO-8613-3. RGB(u8, u8, u8), } impl Colour { /// Returns a `Style` with the foreground colour set to this colour. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Red.normal(); /// println!("{}", style.paint("hi")); /// ``` pub fn normal(self) -> Style { Style { foreground: Some(self), .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// bold property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Green.bold(); /// println!("{}", style.paint("hey")); /// ``` pub fn bold(self) -> Style { Style { foreground: Some(self), is_bold: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// dimmed property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Yellow.dimmed(); /// println!("{}", style.paint("sup")); /// ``` pub fn dimmed(self) -> Style { Style { foreground: Some(self), is_dimmed: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// italic property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Blue.italic(); /// println!("{}", style.paint("greetings")); /// ``` pub fn italic(self) -> Style { Style { foreground: Some(self), is_italic: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// underline property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Purple.underline(); /// println!("{}", style.paint("salutations")); /// ``` pub fn underline(self) -> Style { Style { foreground: Some(self), is_underline: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// blink property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Cyan.blink(); /// println!("{}", style.paint("wazzup")); /// ``` pub fn blink(self) -> Style { Style { foreground: Some(self), is_blink: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// reverse property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Black.reverse(); /// println!("{}", style.paint("aloha")); /// ``` pub fn reverse(self) -> Style { Style { foreground: Some(self), is_reverse: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// hidden property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::White.hidden(); /// println!("{}", style.paint("ahoy")); /// ``` pub fn hidden(self) -> Style { Style { foreground: Some(self), is_hidden: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// strikethrough property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Fixed(244).strikethrough(); /// println!("{}", style.paint("yo")); /// ``` pub fn strikethrough(self) -> Style { Style { foreground: Some(self), is_strikethrough: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// background colour property set to the given colour. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::RGB(31, 31, 31).on(Colour::White); /// println!("{}", style.paint("eyyyy")); /// ``` pub fn on(self, background: Colour) -> Style { Style { foreground: Some(self), background: Some(background), .. Style::default() } } } impl From for Style { /// You can turn a `Colour` into a `Style` with the foreground colour set /// with the `From` trait. /// /// ``` /// use ansi_term::{Style, Colour}; /// let green_foreground = Style::default().fg(Colour::Green); /// assert_eq!(green_foreground, Colour::Green.normal()); /// assert_eq!(green_foreground, Colour::Green.into()); /// assert_eq!(green_foreground, Style::from(Colour::Green)); /// ``` fn from(colour: Colour) -> Style { colour.normal() } } #[cfg(test)] #[cfg(feature = "derive_serde_style")] mod serde_json_tests { use super::{Style, Colour}; #[test] fn colour_serialization() { let colours = &[ Colour::Red, Colour::Blue, Colour::RGB(123, 123, 123), Colour::Fixed(255), ]; assert_eq!(serde_json::to_string(&colours).unwrap(), String::from("[\"Red\",\"Blue\",{\"RGB\":[123,123,123]},{\"Fixed\":255}]")); } #[test] fn colour_deserialization() { let colours = &[ Colour::Red, Colour::Blue, Colour::RGB(123, 123, 123), Colour::Fixed(255), ]; for colour in colours.into_iter() { let serialized = serde_json::to_string(&colour).unwrap(); let deserialized: Colour = serde_json::from_str(&serialized).unwrap(); assert_eq!(colour, &deserialized); } } #[test] fn style_serialization() { let style = Style::default(); assert_eq!(serde_json::to_string(&style).unwrap(), "{\"foreground\":null,\"background\":null,\"is_bold\":false,\"is_dimmed\":false,\"is_italic\":false,\"is_underline\":false,\"is_blink\":false,\"is_reverse\":false,\"is_hidden\":false,\"is_strikethrough\":false}".to_string()); } }