use float::Float; use int::Int; /// Returns `a` raised to the power `b` fn pow(a: F, b: i32) -> F { let mut a = a; let recip = b < 0; let mut pow = Int::abs_diff(b, 0); let mut mul = F::ONE; loop { if (pow & 1) != 0 { mul *= a; } pow >>= 1; if pow == 0 { break; } a *= a; } if recip { F::ONE / mul } else { mul } } intrinsics! { pub extern "C" fn __powisf2(a: f32, b: i32) -> f32 { pow(a, b) } pub extern "C" fn __powidf2(a: f64, b: i32) -> f64 { pow(a, b) } }