// Copyright 2023 The Servo Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. use std::os::raw::c_void; use crate::base::{Boolean, CFAllocatorRef, CFIndex, CFRange, CFTypeID, UInt32, UInt8}; #[repr(C)] pub struct __CFBitVector(c_void); pub type CFBitVectorRef = *const __CFBitVector; pub type CFMutableBitVectorRef = *mut __CFBitVector; pub type CFBit = UInt32; extern "C" { /* * CFBitVector.h */ /* CFBitVector */ /* Creating a Bit Vector */ pub fn CFBitVectorCreate( allocator: CFAllocatorRef, bytes: *const UInt8, numBits: CFIndex, ) -> CFBitVectorRef; pub fn CFBitVectorCreateCopy(allocator: CFAllocatorRef, bv: CFBitVectorRef) -> CFBitVectorRef; /* Getting Information About a Bit Vector */ pub fn CFBitVectorContainsBit(bv: CFBitVectorRef, range: CFRange, value: CFBit) -> Boolean; pub fn CFBitVectorGetBitAtIndex(bv: CFBitVectorRef, idx: CFIndex) -> CFBit; pub fn CFBitVectorGetBits(bv: CFBitVectorRef, range: CFRange, bytes: *mut UInt8); pub fn CFBitVectorGetCount(bv: CFBitVectorRef) -> CFIndex; pub fn CFBitVectorGetCountOfBit(bv: CFBitVectorRef, range: CFRange, value: CFBit) -> CFIndex; pub fn CFBitVectorGetFirstIndexOfBit( bv: CFBitVectorRef, range: CFRange, value: CFBit, ) -> CFIndex; pub fn CFBitVectorGetLastIndexOfBit( bv: CFBitVectorRef, range: CFRange, value: CFBit, ) -> CFIndex; /* Getting the CFBitVector Type ID */ pub fn CFBitVectorGetTypeID() -> CFTypeID; /* CFMutableBitVector */ /* Creating a CFMutableBitVector Object */ pub fn CFBitVectorCreateMutable( allocator: CFAllocatorRef, capacity: CFIndex, ) -> CFMutableBitVectorRef; pub fn CFBitVectorCreateMutableCopy( allocator: CFAllocatorRef, capacity: CFIndex, bv: CFBitVectorRef, ) -> CFMutableBitVectorRef; /* Modifying a Bit Vector */ pub fn CFBitVectorFlipBitAtIndex(bv: CFMutableBitVectorRef, idx: CFIndex); pub fn CFBitVectorFlipBits(bv: CFMutableBitVectorRef, range: CFRange); pub fn CFBitVectorSetAllBits(bv: CFMutableBitVectorRef, value: CFBit); pub fn CFBitVectorSetBitAtIndex(bv: CFMutableBitVectorRef, idx: CFIndex, value: CFBit); pub fn CFBitVectorSetBits(bv: CFMutableBitVectorRef, range: CFRange, value: CFBit); pub fn CFBitVectorSetCount(bv: CFMutableBitVectorRef, count: CFIndex); }