# A custom derive implementation for `#[derive(new)]` A `derive(new)` attribute creates a `new` constructor function for the annotated type. That function takes an argument for each field in the type giving a trivial constructor. This is useful since as your type evolves you can make the constructor non-trivial (and add or remove fields) without changing client code (i.e., without breaking backwards compatibility). It is also the most succinct way to initialise a struct or an enum. Implementation uses macros 1.1 custom derive (which works in stable Rust from 1.15 onwards). `#[no_std]` is fully supported if you switch off the default feature `"std"`. ## Examples Cargo.toml: ```toml [dependencies] derive-new = "0.5" ``` Include the macro: ```rust #[macro_use] extern crate derive_new; ``` Generating constructor for a simple struct: ```rust #[derive(new)] struct Bar { a: i32, b: String, } let _ = Bar::new(42, "Hello".to_owned()); ``` Default values can be specified either via `#[new(default)]` attribute which removes the argument from the constructor and populates the field with `Default::default()`, or via `#[new(value = "..")]` which initializes the field with a given expression: ```rust #[derive(new)] struct Foo { x: bool, #[new(value = "42")] y: i32, #[new(default)] z: Vec, } let _ = Foo::new(true); ``` Generic types are supported; in particular, `PhantomData` fields will be not included in the argument list and will be intialized automatically: ```rust use std::marker::PhantomData; #[derive(new)] struct Generic<'a, T: Default, P> { x: &'a str, y: PhantomData

, #[new(default)] z: T, } let _ = Generic::::new("Hello"); ``` For enums, one constructor method is generated for each variant, with the type name being converted to snake case; otherwise, all features supported for structs work for enum variants as well: ```rust #[derive(new)] struct Enum { FirstVariant, SecondVariant(bool, #[new(default)] u8), ThirdVariant { x: i32, #[new(value = "vec![1]")] y: Vec } } let _ = Enum::new_first_variant(); let _ = Enum::new_second_variant(true); let _ = Enum::new_third_variant(42); ```