use gix_hash::ObjectId; use gix_object::{bstr::BStr, tree, tree::EntryMode}; /// Represents any possible change in order to turn one tree into another. #[derive(Debug, Clone, PartialOrd, PartialEq, Ord, Eq, Hash)] pub enum Change { /// An entry was added, like the addition of a file or directory. Addition { /// The mode of the added entry. entry_mode: tree::EntryMode, /// The object id of the added entry. oid: ObjectId, }, /// An entry was deleted, like the deletion of a file or directory. Deletion { /// The mode of the deleted entry. entry_mode: tree::EntryMode, /// The object id of the deleted entry. oid: ObjectId, }, /// An entry was modified, e.g. changing the contents of a file adjusts its object id and turning /// a file into a symbolic link adjusts its mode. Modification { /// The mode of the entry before the modification. previous_entry_mode: tree::EntryMode, /// The object id of the entry before the modification. previous_oid: ObjectId, /// The mode of the entry after the modification. entry_mode: tree::EntryMode, /// The object id after the modification. oid: ObjectId, }, } impl Change { /// Return the current object id. pub fn oid(&self) -> &gix_hash::oid { match self { Change::Addition { oid, .. } | Change::Deletion { oid, .. } | Change::Modification { oid, .. } => oid, } } /// Return the current tree entry mode. pub fn entry_mode(&self) -> EntryMode { match self { Change::Addition { entry_mode, .. } | Change::Deletion { entry_mode, .. } | Change::Modification { entry_mode, .. } => *entry_mode, } } /// Return the current object id and tree entry mode of a change. pub fn oid_and_entry_mode(&self) -> (&gix_hash::oid, EntryMode) { match self { Change::Addition { oid, entry_mode } | Change::Deletion { oid, entry_mode } | Change::Modification { oid, entry_mode, .. } => (oid, *entry_mode), } } } /// What to do after a [Change] was [recorded][Visit::visit()]. #[derive(Default, Clone, Copy, PartialOrd, PartialEq, Ord, Eq, Hash)] pub enum Action { /// Continue the traversal of changes. #[default] Continue, /// Stop the traversal of changes, making this the last call to [visit(…)][Visit::visit()]. Cancel, } impl Action { /// Returns true if this action means to stop the traversal. pub fn cancelled(&self) -> bool { matches!(self, Action::Cancel) } } /// A trait to allow responding to a traversal designed to figure out the [changes][Change] /// to turn tree A into tree B. pub trait Visit { /// Sets the full path path in front of the queue so future calls to push and pop components affect it instead. fn pop_front_tracked_path_and_set_current(&mut self); /// Append a `component` to the end of a path, which may be empty. fn push_back_tracked_path_component(&mut self, component: &BStr); /// Append a `component` to the end of a path, which may be empty. fn push_path_component(&mut self, component: &BStr); /// Removes the last component from the path, which may leave it empty. fn pop_path_component(&mut self); /// Record a `change` and return an instruction whether to continue or not. /// /// The implementation may use the current path to lean where in the tree the change is located. fn visit(&mut self, change: Change) -> Action; } #[cfg(test)] mod tests { use super::*; #[test] fn size_of_change() { let actual = std::mem::size_of::(); assert!( actual <= 46, "{actual} <= 46: this type shouldn't grow without us knowing" ) } }