use core::f32; /// Floor (f64) /// /// Finds the nearest integer less than or equal to `x`. #[inline] #[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)] pub fn floorf(x: f32) -> f32 { // On wasm32 we know that LLVM's intrinsic will compile to an optimized // `f32.floor` native instruction, so we can leverage this for both code size // and speed. llvm_intrinsically_optimized! { #[cfg(target_arch = "wasm32")] { return unsafe { ::core::intrinsics::floorf32(x) } } } let mut ui = x.to_bits(); let e = (((ui >> 23) as i32) & 0xff) - 0x7f; if e >= 23 { return x; } if e >= 0 { let m: u32 = 0x007fffff >> e; if (ui & m) == 0 { return x; } force_eval!(x + f32::from_bits(0x7b800000)); if ui >> 31 != 0 { ui += m; } ui &= !m; } else { force_eval!(x + f32::from_bits(0x7b800000)); if ui >> 31 == 0 { ui = 0; } else if ui << 1 != 0 { return -1.0; } } f32::from_bits(ui) } #[cfg(test)] mod tests { #[test] fn no_overflow() { assert_eq!(super::floorf(0.5), 0.0); } }