use std::env; use std::fs; use std::path::PathBuf; use std::process::Command; fn main() { println!("cargo:rerun-if-env-changed=LIBZ_SYS_STATIC"); println!("cargo:rerun-if-changed=build.rs"); let host = env::var("HOST").unwrap(); let target = env::var("TARGET").unwrap(); let host_and_target_contain = |s| host.contains(s) && target.contains(s); let want_ng = cfg!(feature = "zlib-ng") && !cfg!(feature = "stock-zlib"); if want_ng && target != "wasm32-unknown-unknown" { return build_zlib_ng(&target, true); } // Don't run pkg-config if we're linking statically (we'll build below) and // also don't run pkg-config on FreeBSD/DragonFly. That'll end up printing // `-L /usr/lib` which wreaks havoc with linking to an OpenSSL in /usr/local/lib // (Ports, etc.) let want_static = cfg!(feature = "static") || env::var("LIBZ_SYS_STATIC").unwrap_or(String::new()) == "1"; if !want_static && !target.contains("msvc") && // pkg-config just never works here !(host_and_target_contain("freebsd") || host_and_target_contain("dragonfly")) { // Don't print system lib dirs to cargo since this interferes with other // packages adding non-system search paths to link against libraries // that are also found in a system-wide lib dir. let zlib = pkg_config::Config::new() .cargo_metadata(true) .print_system_libs(false) .probe("zlib"); match zlib { Ok(_) => return, Err(e) => { println!("cargo-warning={}", e.to_string()) } } } if target.contains("msvc") { if try_vcpkg() { return; } } // All android compilers should come with libz by default, so let's just use // the one already there. Likewise, Haiku always ships with libz, so we can // link to it even when cross-compiling. if target.contains("android") || target.contains("haiku") { println!("cargo:rustc-link-lib=z"); return; } let mut cfg = cc::Build::new(); // Situations where we build unconditionally. // // MSVC basically never has it preinstalled, MinGW picks up a bunch of weird // paths we don't like, `want_static` may force us, and cross compiling almost // never has a prebuilt version. // // Apple platforms have libz.1.dylib, and it's usually available even when // cross compiling (via fat binary or in the target's Xcode SDK) let cross_compiling = target != host; let apple_to_apple = host.contains("-apple-") && target.contains("-apple-"); if target.contains("msvc") || target.contains("pc-windows-gnu") || want_static || (cross_compiling && !apple_to_apple) { return build_zlib(&mut cfg, &target); } // If we've gotten this far we're probably a pretty standard platform. // Almost all platforms here ship libz by default, but some don't have // pkg-config files that we would find above. // // In any case test if zlib is actually installed and if so we link to it, // otherwise continue below to build things. if zlib_installed(&mut cfg) { println!("cargo:rustc-link-lib=z"); return; } build_zlib(&mut cfg, &target) } fn build_zlib(cfg: &mut cc::Build, target: &str) { let dst = PathBuf::from(env::var_os("OUT_DIR").unwrap()); let lib = dst.join("lib"); cfg.warnings(false).out_dir(&lib).include("src/zlib"); cfg.file("src/zlib/adler32.c") .file("src/zlib/compress.c") .file("src/zlib/crc32.c") .file("src/zlib/deflate.c") .file("src/zlib/infback.c") .file("src/zlib/inffast.c") .file("src/zlib/inflate.c") .file("src/zlib/inftrees.c") .file("src/zlib/trees.c") .file("src/zlib/uncompr.c") .file("src/zlib/zutil.c"); if !cfg!(feature = "libc") || target.starts_with("wasm32") { cfg.define("Z_SOLO", None); } else { cfg.file("src/zlib/gzclose.c") .file("src/zlib/gzlib.c") .file("src/zlib/gzread.c") .file("src/zlib/gzwrite.c"); } if !target.contains("windows") { cfg.define("STDC", None); cfg.define("_LARGEFILE64_SOURCE", None); cfg.define("_POSIX_SOURCE", None); cfg.flag("-fvisibility=hidden"); } if target.contains("apple") { cfg.define("_C99_SOURCE", None); } if target.contains("solaris") { cfg.define("_XOPEN_SOURCE", "700"); } cfg.compile("z"); fs::create_dir_all(dst.join("include")).unwrap(); fs::copy("src/zlib/zlib.h", dst.join("include/zlib.h")).unwrap(); fs::copy("src/zlib/zconf.h", dst.join("include/zconf.h")).unwrap(); fs::create_dir_all(lib.join("pkgconfig")).unwrap(); fs::write( lib.join("pkgconfig/zlib.pc"), fs::read_to_string("src/zlib/zlib.pc.in") .unwrap() .replace("@prefix@", dst.to_str().unwrap()), ) .unwrap(); println!("cargo:root={}", dst.to_str().unwrap()); println!("cargo:rustc-link-search=native={}", lib.to_str().unwrap()); println!("cargo:include={}/include", dst.to_str().unwrap()); } #[cfg(not(feature = "zlib-ng"))] fn build_zlib_ng(_target: &str, _compat: bool) {} #[cfg(feature = "zlib-ng")] mod build_zng; #[cfg(feature = "zlib-ng")] use build_zng::build_zlib_ng; #[cfg(not(target_env = "msvc"))] fn try_vcpkg() -> bool { false } #[cfg(target_env = "msvc")] fn try_vcpkg() -> bool { // see if there is a vcpkg tree with zlib installed match vcpkg::Config::new() .emit_includes(true) .lib_names("zlib", "zlib1") .probe("zlib") { Ok(_) => true, Err(e) => { println!("note, vcpkg did not find zlib: {}", e); false } } } fn zlib_installed(cfg: &mut cc::Build) -> bool { let compiler = cfg.get_compiler(); let mut cmd = Command::new(compiler.path()); cmd.arg("src/smoke.c").arg("-o").arg("/dev/null").arg("-lz"); println!("running {:?}", cmd); if let Ok(status) = cmd.status() { if status.success() { return true; } } false }