use core::mem::size_of; use crate::memmem::{ prefilter::{PrefilterFnTy, PrefilterState}, vector::Vector, NeedleInfo, }; /// The implementation of the forward vector accelerated candidate finder. /// /// This is inspired by the "generic SIMD" algorithm described here: /// http://0x80.pl/articles/simd-strfind.html#algorithm-1-generic-simd /// /// The main difference is that this is just a prefilter. That is, it reports /// candidates once they are seen and doesn't attempt to confirm them. Also, /// the bytes this routine uses to check for candidates are selected based on /// an a priori background frequency distribution. This means that on most /// haystacks, this will on average spend more time in vectorized code than you /// would if you just selected the first and last bytes of the needle. /// /// Note that a non-prefilter variant of this algorithm can be found in the /// parent module, but it only works on smaller needles. /// /// `prestate`, `ninfo`, `haystack` and `needle` are the four prefilter /// function parameters. `fallback` is a prefilter that is used if the haystack /// is too small to be handled with the given vector size. /// /// This routine is not safe because it is intended for callers to specialize /// this with a particular vector (e.g., __m256i) and then call it with the /// relevant target feature (e.g., avx2) enabled. /// /// # Panics /// /// If `needle.len() <= 1`, then this panics. /// /// # Safety /// /// Since this is meant to be used with vector functions, callers need to /// specialize this inside of a function with a `target_feature` attribute. /// Therefore, callers must ensure that whatever target feature is being used /// supports the vector functions that this function is specialized for. (For /// the specific vector functions used, see the Vector trait implementations.) #[inline(always)] pub(crate) unsafe fn find( prestate: &mut PrefilterState, ninfo: &NeedleInfo, haystack: &[u8], needle: &[u8], fallback: PrefilterFnTy, ) -> Option { assert!(needle.len() >= 2, "needle must be at least 2 bytes"); let (rare1i, rare2i) = ninfo.rarebytes.as_rare_ordered_usize(); let min_haystack_len = rare2i + size_of::(); if haystack.len() < min_haystack_len { return fallback(prestate, ninfo, haystack, needle); } let start_ptr = haystack.as_ptr(); let end_ptr = start_ptr.add(haystack.len()); let max_ptr = end_ptr.sub(min_haystack_len); let mut ptr = start_ptr; let rare1chunk = V::splat(needle[rare1i]); let rare2chunk = V::splat(needle[rare2i]); // N.B. I did experiment with unrolling the loop to deal with size(V) // bytes at a time and 2*size(V) bytes at a time. The double unroll // was marginally faster while the quadruple unroll was unambiguously // slower. In the end, I decided the complexity from unrolling wasn't // worth it. I used the memmem/krate/prebuilt/huge-en/ benchmarks to // compare. while ptr <= max_ptr { let m = find_in_chunk2(ptr, rare1i, rare2i, rare1chunk, rare2chunk); if let Some(chunki) = m { return Some(matched(prestate, start_ptr, ptr, chunki)); } ptr = ptr.add(size_of::()); } if ptr < end_ptr { // This routine immediately quits if a candidate match is found. // That means that if we're here, no candidate matches have been // found at or before 'ptr'. Thus, we don't need to mask anything // out even though we might technically search part of the haystack // that we've already searched (because we know it can't match). ptr = max_ptr; let m = find_in_chunk2(ptr, rare1i, rare2i, rare1chunk, rare2chunk); if let Some(chunki) = m { return Some(matched(prestate, start_ptr, ptr, chunki)); } } prestate.update(haystack.len()); None } // Below are two different techniques for checking whether a candidate // match exists in a given chunk or not. find_in_chunk2 checks two bytes // where as find_in_chunk3 checks three bytes. The idea behind checking // three bytes is that while we do a bit more work per iteration, we // decrease the chances of a false positive match being reported and thus // make the search faster overall. This actually works out for the // memmem/krate/prebuilt/huge-en/never-all-common-bytes benchmark, where // using find_in_chunk3 is about 25% faster than find_in_chunk2. However, // it turns out that find_in_chunk2 is faster for all other benchmarks, so // perhaps the extra check isn't worth it in practice. // // For now, we go with find_in_chunk2, but we leave find_in_chunk3 around // to make it easy to switch to and benchmark when possible. /// Search for an occurrence of two rare bytes from the needle in the current /// chunk pointed to by ptr. /// /// rare1chunk and rare2chunk correspond to vectors with the rare1 and rare2 /// bytes repeated in each 8-bit lane, respectively. /// /// # Safety /// /// It must be safe to do an unaligned read of size(V) bytes starting at both /// (ptr + rare1i) and (ptr + rare2i). #[inline(always)] unsafe fn find_in_chunk2( ptr: *const u8, rare1i: usize, rare2i: usize, rare1chunk: V, rare2chunk: V, ) -> Option { let chunk0 = V::load_unaligned(ptr.add(rare1i)); let chunk1 = V::load_unaligned(ptr.add(rare2i)); let eq0 = chunk0.cmpeq(rare1chunk); let eq1 = chunk1.cmpeq(rare2chunk); let match_offsets = eq0.and(eq1).movemask(); if match_offsets == 0 { return None; } Some(match_offsets.trailing_zeros() as usize) } /// Search for an occurrence of two rare bytes and the first byte (even if one /// of the rare bytes is equivalent to the first byte) from the needle in the /// current chunk pointed to by ptr. /// /// firstchunk, rare1chunk and rare2chunk correspond to vectors with the first, /// rare1 and rare2 bytes repeated in each 8-bit lane, respectively. /// /// # Safety /// /// It must be safe to do an unaligned read of size(V) bytes starting at ptr, /// (ptr + rare1i) and (ptr + rare2i). #[allow(dead_code)] #[inline(always)] unsafe fn find_in_chunk3( ptr: *const u8, rare1i: usize, rare2i: usize, firstchunk: V, rare1chunk: V, rare2chunk: V, ) -> Option { let chunk0 = V::load_unaligned(ptr); let chunk1 = V::load_unaligned(ptr.add(rare1i)); let chunk2 = V::load_unaligned(ptr.add(rare2i)); let eq0 = chunk0.cmpeq(firstchunk); let eq1 = chunk1.cmpeq(rare1chunk); let eq2 = chunk2.cmpeq(rare2chunk); let match_offsets = eq0.and(eq1).and(eq2).movemask(); if match_offsets == 0 { return None; } Some(match_offsets.trailing_zeros() as usize) } /// Accepts a chunk-relative offset and returns a haystack relative offset /// after updating the prefilter state. /// /// Why do we use this unlineable function when a search completes? Well, /// I don't know. Really. Obviously this function was not here initially. /// When doing profiling, the codegen for the inner loop here looked bad and /// I didn't know why. There were a couple extra 'add' instructions and an /// extra 'lea' instruction that I couldn't explain. I hypothesized that the /// optimizer was having trouble untangling the hot code in the loop from the /// code that deals with a candidate match. By putting the latter into an /// unlineable function, it kind of forces the issue and it had the intended /// effect: codegen improved measurably. It's good for a ~10% improvement /// across the board on the memmem/krate/prebuilt/huge-en/ benchmarks. #[cold] #[inline(never)] fn matched( prestate: &mut PrefilterState, start_ptr: *const u8, ptr: *const u8, chunki: usize, ) -> usize { let found = diff(ptr, start_ptr) + chunki; prestate.update(found); found } /// Subtract `b` from `a` and return the difference. `a` must be greater than /// or equal to `b`. fn diff(a: *const u8, b: *const u8) -> usize { debug_assert!(a >= b); (a as usize) - (b as usize) }