// Unicode word boundaries know about Unicode characters. // For ASCII word boundaries, the tests are precisely inverted. matiter!(unicode1, r"\bx\b", "áxβ"); matiter!(unicode2, r"\Bx\B", "áxβ", (2, 3)); matiter!(ascii1, r"(?-u:\b)x(?-u:\b)", "áxβ", (2, 3));