use crate::future::poll_fn; use crate::time::{sleep_until, Duration, Instant, Sleep}; use std::pin::Pin; use std::task::{Context, Poll}; use std::{convert::TryInto, future::Future}; /// Creates new [`Interval`] that yields with interval of `period`. The first /// tick completes immediately. The default [`MissedTickBehavior`] is /// [`Burst`](MissedTickBehavior::Burst), but this can be configured /// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior). /// /// An interval will tick indefinitely. At any time, the [`Interval`] value can /// be dropped. This cancels the interval. /// /// This function is equivalent to /// [`interval_at(Instant::now(), period)`](interval_at). /// /// # Panics /// /// This function panics if `period` is zero. /// /// # Examples /// /// ``` /// use tokio::time::{self, Duration}; /// /// #[tokio::main] /// async fn main() { /// let mut interval = time::interval(Duration::from_millis(10)); /// /// interval.tick().await; // ticks immediately /// interval.tick().await; // ticks after 10ms /// interval.tick().await; // ticks after 10ms /// /// // approximately 20ms have elapsed. /// } /// ``` /// /// A simple example using `interval` to execute a task every two seconds. /// /// The difference between `interval` and [`sleep`] is that an [`Interval`] /// measures the time since the last tick, which means that [`.tick().await`] /// may wait for a shorter time than the duration specified for the interval /// if some time has passed between calls to [`.tick().await`]. /// /// If the tick in the example below was replaced with [`sleep`], the task /// would only be executed once every three seconds, and not every two /// seconds. /// /// ``` /// use tokio::time; /// /// async fn task_that_takes_a_second() { /// println!("hello"); /// time::sleep(time::Duration::from_secs(1)).await /// } /// /// #[tokio::main] /// async fn main() { /// let mut interval = time::interval(time::Duration::from_secs(2)); /// for _i in 0..5 { /// interval.tick().await; /// task_that_takes_a_second().await; /// } /// } /// ``` /// /// [`sleep`]: crate::time::sleep() /// [`.tick().await`]: Interval::tick pub fn interval(period: Duration) -> Interval { assert!(period > Duration::new(0, 0), "`period` must be non-zero."); interval_at(Instant::now(), period) } /// Creates new [`Interval`] that yields with interval of `period` with the /// first tick completing at `start`. The default [`MissedTickBehavior`] is /// [`Burst`](MissedTickBehavior::Burst), but this can be configured /// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior). /// /// An interval will tick indefinitely. At any time, the [`Interval`] value can /// be dropped. This cancels the interval. /// /// # Panics /// /// This function panics if `period` is zero. /// /// # Examples /// /// ``` /// use tokio::time::{interval_at, Duration, Instant}; /// /// #[tokio::main] /// async fn main() { /// let start = Instant::now() + Duration::from_millis(50); /// let mut interval = interval_at(start, Duration::from_millis(10)); /// /// interval.tick().await; // ticks after 50ms /// interval.tick().await; // ticks after 10ms /// interval.tick().await; // ticks after 10ms /// /// // approximately 70ms have elapsed. /// } /// ``` pub fn interval_at(start: Instant, period: Duration) -> Interval { assert!(period > Duration::new(0, 0), "`period` must be non-zero."); Interval { delay: Box::pin(sleep_until(start)), period, missed_tick_behavior: Default::default(), } } /// Defines the behavior of an [`Interval`] when it misses a tick. /// /// Sometimes, an [`Interval`]'s tick is missed. For example, consider the /// following: /// /// ``` /// use tokio::time::{self, Duration}; /// # async fn task_that_takes_one_to_three_millis() {} /// /// #[tokio::main] /// async fn main() { /// // ticks every 2 seconds /// let mut interval = time::interval(Duration::from_millis(2)); /// for _ in 0..5 { /// interval.tick().await; /// // if this takes more than 2 milliseconds, a tick will be delayed /// task_that_takes_one_to_three_millis().await; /// } /// } /// ``` /// /// Generally, a tick is missed if too much time is spent without calling /// [`Interval::tick()`]. /// /// By default, when a tick is missed, [`Interval`] fires ticks as quickly as it /// can until it is "caught up" in time to where it should be. /// `MissedTickBehavior` can be used to specify a different behavior for /// [`Interval`] to exhibit. Each variant represents a different strategy. /// /// Note that because the executor cannot guarantee exact precision with timers, /// these strategies will only apply when the delay is greater than 5 /// milliseconds. #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum MissedTickBehavior { /// Tick as fast as possible until caught up. /// /// When this strategy is used, [`Interval`] schedules ticks "normally" (the /// same as it would have if the ticks hadn't been delayed), which results /// in it firing ticks as fast as possible until it is caught up in time to /// where it should be. Unlike [`Delay`] and [`Skip`], the ticks yielded /// when `Burst` is used (the [`Instant`]s that [`tick`](Interval::tick) /// yields) aren't different than they would have been if a tick had not /// been missed. Like [`Skip`], and unlike [`Delay`], the ticks may be /// shortened. /// /// This looks something like this: /// ```text /// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 | /// Actual ticks: | work -----| delay | work | work | work -| work -----| /// ``` /// /// In code: /// /// ``` /// use tokio::time::{interval, Duration}; /// # async fn task_that_takes_200_millis() {} /// /// # #[tokio::main(flavor = "current_thread")] /// # async fn main() { /// let mut interval = interval(Duration::from_millis(50)); /// /// task_that_takes_200_millis().await; /// // The `Interval` has missed a tick /// /// // Since we have exceeded our timeout, this will resolve immediately /// interval.tick().await; /// /// // Since we are more than 100ms after the start of `interval`, this will /// // also resolve immediately. /// interval.tick().await; /// /// // Also resolves immediately, because it was supposed to resolve at /// // 150ms after the start of `interval` /// interval.tick().await; /// /// // Resolves immediately /// interval.tick().await; /// /// // Since we have gotten to 200ms after the start of `interval`, this /// // will resolve after 50ms /// interval.tick().await; /// # } /// ``` /// /// This is the default behavior when [`Interval`] is created with /// [`interval`] and [`interval_at`]. /// /// [`Delay`]: MissedTickBehavior::Delay /// [`Skip`]: MissedTickBehavior::Skip Burst, /// Tick at multiples of `period` from when [`tick`] was called, rather than /// from `start`. /// /// When this strategy is used and [`Interval`] has missed a tick, instead /// of scheduling ticks to fire at multiples of `period` from `start` (the /// time when the first tick was fired), it schedules all future ticks to /// happen at a regular `period` from the point when [`tick`] was called. /// Unlike [`Burst`] and [`Skip`], ticks are not shortened, and they aren't /// guaranteed to happen at a multiple of `period` from `start` any longer. /// /// This looks something like this: /// ```text /// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 | /// Actual ticks: | work -----| delay | work -----| work -----| work -----| /// ``` /// /// In code: /// /// ``` /// use tokio::time::{interval, Duration, MissedTickBehavior}; /// # async fn task_that_takes_more_than_50_millis() {} /// /// # #[tokio::main(flavor = "current_thread")] /// # async fn main() { /// let mut interval = interval(Duration::from_millis(50)); /// interval.set_missed_tick_behavior(MissedTickBehavior::Delay); /// /// task_that_takes_more_than_50_millis().await; /// // The `Interval` has missed a tick /// /// // Since we have exceeded our timeout, this will resolve immediately /// interval.tick().await; /// /// // But this one, rather than also resolving immediately, as might happen /// // with the `Burst` or `Skip` behaviors, will not resolve until /// // 50ms after the call to `tick` up above. That is, in `tick`, when we /// // recognize that we missed a tick, we schedule the next tick to happen /// // 50ms (or whatever the `period` is) from right then, not from when /// // were were *supposed* to tick /// interval.tick().await; /// # } /// ``` /// /// [`Burst`]: MissedTickBehavior::Burst /// [`Skip`]: MissedTickBehavior::Skip /// [`tick`]: Interval::tick Delay, /// Skip missed ticks and tick on the next multiple of `period` from /// `start`. /// /// When this strategy is used, [`Interval`] schedules the next tick to fire /// at the next-closest tick that is a multiple of `period` away from /// `start` (the point where [`Interval`] first ticked). Like [`Burst`], all /// ticks remain multiples of `period` away from `start`, but unlike /// [`Burst`], the ticks may not be *one* multiple of `period` away from the /// last tick. Like [`Delay`], the ticks are no longer the same as they /// would have been if ticks had not been missed, but unlike [`Delay`], and /// like [`Burst`], the ticks may be shortened to be less than one `period` /// away from each other. /// /// This looks something like this: /// ```text /// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 | /// Actual ticks: | work -----| delay | work ---| work -----| work -----| /// ``` /// /// In code: /// /// ``` /// use tokio::time::{interval, Duration, MissedTickBehavior}; /// # async fn task_that_takes_75_millis() {} /// /// # #[tokio::main(flavor = "current_thread")] /// # async fn main() { /// let mut interval = interval(Duration::from_millis(50)); /// interval.set_missed_tick_behavior(MissedTickBehavior::Skip); /// /// task_that_takes_75_millis().await; /// // The `Interval` has missed a tick /// /// // Since we have exceeded our timeout, this will resolve immediately /// interval.tick().await; /// /// // This one will resolve after 25ms, 100ms after the start of /// // `interval`, which is the closest multiple of `period` from the start /// // of `interval` after the call to `tick` up above. /// interval.tick().await; /// # } /// ``` /// /// [`Burst`]: MissedTickBehavior::Burst /// [`Delay`]: MissedTickBehavior::Delay Skip, } impl MissedTickBehavior { /// If a tick is missed, this method is called to determine when the next tick should happen. fn next_timeout(&self, timeout: Instant, now: Instant, period: Duration) -> Instant { match self { Self::Burst => timeout + period, Self::Delay => now + period, Self::Skip => { now + period - Duration::from_nanos( ((now - timeout).as_nanos() % period.as_nanos()) .try_into() // This operation is practically guaranteed not to // fail, as in order for it to fail, `period` would // have to be longer than `now - timeout`, and both // would have to be longer than 584 years. // // If it did fail, there's not a good way to pass // the error along to the user, so we just panic. .expect( "too much time has elapsed since the interval was supposed to tick", ), ) } } } } impl Default for MissedTickBehavior { /// Returns [`MissedTickBehavior::Burst`]. /// /// For most usecases, the [`Burst`] strategy is what is desired. /// Additionally, to preserve backwards compatibility, the [`Burst`] /// strategy must be the default. For these reasons, /// [`MissedTickBehavior::Burst`] is the default for [`MissedTickBehavior`]. /// See [`Burst`] for more details. /// /// [`Burst`]: MissedTickBehavior::Burst fn default() -> Self { Self::Burst } } /// Interval returned by [`interval`] and [`interval_at`] /// /// This type allows you to wait on a sequence of instants with a certain /// duration between each instant. Unlike calling [`sleep`] in a loop, this lets /// you count the time spent between the calls to [`sleep`] as well. /// /// An `Interval` can be turned into a `Stream` with [`IntervalStream`]. /// /// [`IntervalStream`]: https://docs.rs/tokio-stream/latest/tokio_stream/wrappers/struct.IntervalStream.html /// [`sleep`]: crate::time::sleep #[derive(Debug)] pub struct Interval { /// Future that completes the next time the `Interval` yields a value. delay: Pin>, /// The duration between values yielded by `Interval`. period: Duration, /// The strategy `Interval` should use when a tick is missed. missed_tick_behavior: MissedTickBehavior, } impl Interval { /// Completes when the next instant in the interval has been reached. /// /// # Examples /// /// ``` /// use tokio::time; /// /// use std::time::Duration; /// /// #[tokio::main] /// async fn main() { /// let mut interval = time::interval(Duration::from_millis(10)); /// /// interval.tick().await; /// interval.tick().await; /// interval.tick().await; /// /// // approximately 20ms have elapsed. /// } /// ``` pub async fn tick(&mut self) -> Instant { poll_fn(|cx| self.poll_tick(cx)).await } /// Poll for the next instant in the interval to be reached. /// /// This method can return the following values: /// /// * `Poll::Pending` if the next instant has not yet been reached. /// * `Poll::Ready(instant)` if the next instant has been reached. /// /// When this method returns `Poll::Pending`, the current task is scheduled /// to receive a wakeup when the instant has elapsed. Note that on multiple /// calls to `poll_tick`, only the [`Waker`](std::task::Waker) from the /// [`Context`] passed to the most recent call is scheduled to receive a /// wakeup. pub fn poll_tick(&mut self, cx: &mut Context<'_>) -> Poll { // Wait for the delay to be done ready!(Pin::new(&mut self.delay).poll(cx)); // Get the time when we were scheduled to tick let timeout = self.delay.deadline(); let now = Instant::now(); // If a tick was not missed, and thus we are being called before the // next tick is due, just schedule the next tick normally, one `period` // after `timeout` // // However, if a tick took excessively long and we are now behind, // schedule the next tick according to how the user specified with // `MissedTickBehavior` let next = if now > timeout + Duration::from_millis(5) { self.missed_tick_behavior .next_timeout(timeout, now, self.period) } else { timeout + self.period }; self.delay.as_mut().reset(next); // Return the time when we were scheduled to tick Poll::Ready(timeout) } /// Returns the [`MissedTickBehavior`] strategy currently being used. pub fn missed_tick_behavior(&self) -> MissedTickBehavior { self.missed_tick_behavior } /// Sets the [`MissedTickBehavior`] strategy that should be used. pub fn set_missed_tick_behavior(&mut self, behavior: MissedTickBehavior) { self.missed_tick_behavior = behavior; } /// Returns the period of the interval. pub fn period(&self) -> Duration { self.period } }