#![allow(unused_imports)] #![allow(clippy::all)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = GamepadEvent , extends = Event , extends = :: js_sys :: Object , js_name = GamepadAxisMoveEvent , typescript_type = "GamepadAxisMoveEvent")] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `GamepadAxisMoveEvent` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] pub type GamepadAxisMoveEvent; # [wasm_bindgen (structural , method , getter , js_class = "GamepadAxisMoveEvent" , js_name = axis)] #[doc = "Getter for the `axis` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/axis)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] pub fn axis(this: &GamepadAxisMoveEvent) -> u32; # [wasm_bindgen (structural , method , getter , js_class = "GamepadAxisMoveEvent" , js_name = value)] #[doc = "Getter for the `value` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/value)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] pub fn value(this: &GamepadAxisMoveEvent) -> f64; #[wasm_bindgen(catch, constructor, js_class = "GamepadAxisMoveEvent")] #[doc = "The `new GamepadAxisMoveEvent(..)` constructor, creating a new instance of `GamepadAxisMoveEvent`."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/GamepadAxisMoveEvent)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] pub fn new(type_: &str) -> Result; #[cfg(feature = "GamepadAxisMoveEventInit")] #[wasm_bindgen(catch, constructor, js_class = "GamepadAxisMoveEvent")] #[doc = "The `new GamepadAxisMoveEvent(..)` constructor, creating a new instance of `GamepadAxisMoveEvent`."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/GamepadAxisMoveEvent)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`, `GamepadAxisMoveEventInit`*"] pub fn new_with_event_init_dict( type_: &str, event_init_dict: &GamepadAxisMoveEventInit, ) -> Result; }