#![allow(unused_imports)] #![allow(clippy::all)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadEventInit)] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `GamepadEventInit` dictionary."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadEventInit`*"] pub type GamepadEventInit; } impl GamepadEventInit { #[doc = "Construct a new `GamepadEventInit`."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadEventInit`*"] pub fn new() -> Self { #[allow(unused_mut)] let mut ret: Self = ::wasm_bindgen::JsCast::unchecked_into(::js_sys::Object::new()); ret } #[doc = "Change the `bubbles` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadEventInit`*"] pub fn bubbles(&mut self, val: bool) -> &mut Self { use wasm_bindgen::JsValue; let r = ::js_sys::Reflect::set( self.as_ref(), &JsValue::from("bubbles"), &JsValue::from(val), ); debug_assert!( r.is_ok(), "setting properties should never fail on our dictionary objects" ); let _ = r; self } #[doc = "Change the `cancelable` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadEventInit`*"] pub fn cancelable(&mut self, val: bool) -> &mut Self { use wasm_bindgen::JsValue; let r = ::js_sys::Reflect::set( self.as_ref(), &JsValue::from("cancelable"), &JsValue::from(val), ); debug_assert!( r.is_ok(), "setting properties should never fail on our dictionary objects" ); let _ = r; self } #[doc = "Change the `composed` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadEventInit`*"] pub fn composed(&mut self, val: bool) -> &mut Self { use wasm_bindgen::JsValue; let r = ::js_sys::Reflect::set( self.as_ref(), &JsValue::from("composed"), &JsValue::from(val), ); debug_assert!( r.is_ok(), "setting properties should never fail on our dictionary objects" ); let _ = r; self } #[cfg(feature = "Gamepad")] #[doc = "Change the `gamepad` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadEventInit`*"] pub fn gamepad(&mut self, val: Option<&Gamepad>) -> &mut Self { use wasm_bindgen::JsValue; let r = ::js_sys::Reflect::set( self.as_ref(), &JsValue::from("gamepad"), &JsValue::from(val), ); debug_assert!( r.is_ok(), "setting properties should never fail on our dictionary objects" ); let _ = r; self } } impl Default for GamepadEventInit { fn default() -> Self { Self::new() } }