#![allow(unused_imports)] #![allow(clippy::all)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = AudioNode , extends = EventTarget , extends = :: js_sys :: Object , js_name = ScriptProcessorNode , typescript_type = "ScriptProcessorNode")] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `ScriptProcessorNode` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"] pub type ScriptProcessorNode; # [wasm_bindgen (structural , method , getter , js_class = "ScriptProcessorNode" , js_name = onaudioprocess)] #[doc = "Getter for the `onaudioprocess` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode/onaudioprocess)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"] pub fn onaudioprocess(this: &ScriptProcessorNode) -> Option<::js_sys::Function>; # [wasm_bindgen (structural , method , setter , js_class = "ScriptProcessorNode" , js_name = onaudioprocess)] #[doc = "Setter for the `onaudioprocess` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode/onaudioprocess)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"] pub fn set_onaudioprocess(this: &ScriptProcessorNode, value: Option<&::js_sys::Function>); # [wasm_bindgen (structural , method , getter , js_class = "ScriptProcessorNode" , js_name = bufferSize)] #[doc = "Getter for the `bufferSize` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode/bufferSize)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"] pub fn buffer_size(this: &ScriptProcessorNode) -> i32; }