#![allow(unused_imports)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = SvgElement , extends = Element , extends = Node , extends = EventTarget , extends = :: js_sys :: Object , js_name = SVGFEPointLightElement , typescript_type = "SVGFEPointLightElement")] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `SvgfePointLightElement` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGFEPointLightElement)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `SvgfePointLightElement`*"] pub type SvgfePointLightElement; #[cfg(feature = "SvgAnimatedNumber")] # [wasm_bindgen (structural , method , getter , js_class = "SVGFEPointLightElement" , js_name = x)] #[doc = "Getter for the `x` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGFEPointLightElement/x)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `SvgAnimatedNumber`, `SvgfePointLightElement`*"] pub fn x(this: &SvgfePointLightElement) -> SvgAnimatedNumber; #[cfg(feature = "SvgAnimatedNumber")] # [wasm_bindgen (structural , method , getter , js_class = "SVGFEPointLightElement" , js_name = y)] #[doc = "Getter for the `y` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGFEPointLightElement/y)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `SvgAnimatedNumber`, `SvgfePointLightElement`*"] pub fn y(this: &SvgfePointLightElement) -> SvgAnimatedNumber; #[cfg(feature = "SvgAnimatedNumber")] # [wasm_bindgen (structural , method , getter , js_class = "SVGFEPointLightElement" , js_name = z)] #[doc = "Getter for the `z` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGFEPointLightElement/z)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `SvgAnimatedNumber`, `SvgfePointLightElement`*"] pub fn z(this: &SvgfePointLightElement) -> SvgAnimatedNumber; }