#![allow(unused_imports)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = EventTarget , extends = :: js_sys :: Object , js_name = VRDisplay , typescript_type = "VRDisplay")] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `VrDisplay` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub type VrDisplay; # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = isConnected)] #[doc = "Getter for the `isConnected` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/isConnected)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn is_connected(this: &VrDisplay) -> bool; # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = isPresenting)] #[doc = "Getter for the `isPresenting` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/isPresenting)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn is_presenting(this: &VrDisplay) -> bool; #[cfg(feature = "VrDisplayCapabilities")] # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = capabilities)] #[doc = "Getter for the `capabilities` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/capabilities)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrDisplayCapabilities`*"] pub fn capabilities(this: &VrDisplay) -> VrDisplayCapabilities; #[cfg(feature = "VrStageParameters")] # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = stageParameters)] #[doc = "Getter for the `stageParameters` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/stageParameters)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrStageParameters`*"] pub fn stage_parameters(this: &VrDisplay) -> Option; # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = displayId)] #[doc = "Getter for the `displayId` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/displayId)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn display_id(this: &VrDisplay) -> u32; # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = displayName)] #[doc = "Getter for the `displayName` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/displayName)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn display_name(this: &VrDisplay) -> String; # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = depthNear)] #[doc = "Getter for the `depthNear` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthNear)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn depth_near(this: &VrDisplay) -> f64; # [wasm_bindgen (structural , method , setter , js_class = "VRDisplay" , js_name = depthNear)] #[doc = "Setter for the `depthNear` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthNear)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn set_depth_near(this: &VrDisplay, value: f64); # [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = depthFar)] #[doc = "Getter for the `depthFar` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthFar)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn depth_far(this: &VrDisplay) -> f64; # [wasm_bindgen (structural , method , setter , js_class = "VRDisplay" , js_name = depthFar)] #[doc = "Setter for the `depthFar` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthFar)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn set_depth_far(this: &VrDisplay, value: f64); # [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = cancelAnimationFrame)] #[doc = "The `cancelAnimationFrame()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/cancelAnimationFrame)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn cancel_animation_frame(this: &VrDisplay, handle: i32) -> Result<(), JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = exitPresent)] #[doc = "The `exitPresent()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/exitPresent)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn exit_present(this: &VrDisplay) -> Result<::js_sys::Promise, JsValue>; #[cfg(all(feature = "VrEye", feature = "VrEyeParameters",))] # [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getEyeParameters)] #[doc = "The `getEyeParameters()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getEyeParameters)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrEye`, `VrEyeParameters`*"] pub fn get_eye_parameters(this: &VrDisplay, which_eye: VrEye) -> VrEyeParameters; #[cfg(feature = "VrFrameData")] # [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getFrameData)] #[doc = "The `getFrameData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getFrameData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrFrameData`*"] pub fn get_frame_data(this: &VrDisplay, frame_data: &VrFrameData) -> bool; # [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getLayers)] #[doc = "The `getLayers()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getLayers)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn get_layers(this: &VrDisplay) -> ::js_sys::Array; #[cfg(feature = "VrPose")] # [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getPose)] #[doc = "The `getPose()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getPose)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrPose`*"] pub fn get_pose(this: &VrDisplay) -> VrPose; #[cfg(feature = "VrSubmitFrameResult")] # [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getSubmitFrameResult)] #[doc = "The `getSubmitFrameResult()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getSubmitFrameResult)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrSubmitFrameResult`*"] pub fn get_submit_frame_result(this: &VrDisplay, result: &VrSubmitFrameResult) -> bool; # [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = requestAnimationFrame)] #[doc = "The `requestAnimationFrame()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/requestAnimationFrame)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn request_animation_frame( this: &VrDisplay, callback: &::js_sys::Function, ) -> Result; # [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = requestPresent)] #[doc = "The `requestPresent()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/requestPresent)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn request_present( this: &VrDisplay, layers: &::wasm_bindgen::JsValue, ) -> Result<::js_sys::Promise, JsValue>; # [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = resetPose)] #[doc = "The `resetPose()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/resetPose)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn reset_pose(this: &VrDisplay); # [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = submitFrame)] #[doc = "The `submitFrame()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/submitFrame)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"] pub fn submit_frame(this: &VrDisplay); }