#![allow(unused_imports)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = :: js_sys :: Object , js_name = WebGLRenderingContext , typescript_type = "WebGLRenderingContext")] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `WebGlRenderingContext` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub type WebGlRenderingContext; # [wasm_bindgen (structural , method , getter , js_class = "WebGLRenderingContext" , js_name = canvas)] #[doc = "Getter for the `canvas` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/canvas)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn canvas(this: &WebGlRenderingContext) -> Option<::js_sys::Object>; # [wasm_bindgen (structural , method , getter , js_class = "WebGLRenderingContext" , js_name = drawingBufferWidth)] #[doc = "Getter for the `drawingBufferWidth` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawingBufferWidth)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn drawing_buffer_width(this: &WebGlRenderingContext) -> i32; # [wasm_bindgen (structural , method , getter , js_class = "WebGLRenderingContext" , js_name = drawingBufferHeight)] #[doc = "Getter for the `drawingBufferHeight` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawingBufferHeight)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn drawing_buffer_height(this: &WebGlRenderingContext) -> i32; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferData)] #[doc = "The `bufferData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_data_with_i32(this: &WebGlRenderingContext, target: u32, size: i32, usage: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferData)] #[doc = "The `bufferData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_data_with_f64(this: &WebGlRenderingContext, target: u32, size: f64, usage: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferData)] #[doc = "The `bufferData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_data_with_opt_array_buffer( this: &WebGlRenderingContext, target: u32, data: Option<&::js_sys::ArrayBuffer>, usage: u32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferData)] #[doc = "The `bufferData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_data_with_array_buffer_view( this: &WebGlRenderingContext, target: u32, data: &::js_sys::Object, usage: u32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferData)] #[doc = "The `bufferData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_data_with_u8_array( this: &WebGlRenderingContext, target: u32, data: &[u8], usage: u32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferSubData)] #[doc = "The `bufferSubData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferSubData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_sub_data_with_i32_and_array_buffer( this: &WebGlRenderingContext, target: u32, offset: i32, data: &::js_sys::ArrayBuffer, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferSubData)] #[doc = "The `bufferSubData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferSubData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_sub_data_with_f64_and_array_buffer( this: &WebGlRenderingContext, target: u32, offset: f64, data: &::js_sys::ArrayBuffer, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferSubData)] #[doc = "The `bufferSubData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferSubData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_sub_data_with_i32_and_array_buffer_view( this: &WebGlRenderingContext, target: u32, offset: i32, data: &::js_sys::Object, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferSubData)] #[doc = "The `bufferSubData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferSubData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_sub_data_with_f64_and_array_buffer_view( this: &WebGlRenderingContext, target: u32, offset: f64, data: &::js_sys::Object, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferSubData)] #[doc = "The `bufferSubData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferSubData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_sub_data_with_i32_and_u8_array( this: &WebGlRenderingContext, target: u32, offset: i32, data: &[u8], ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bufferSubData)] #[doc = "The `bufferSubData()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferSubData)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn buffer_sub_data_with_f64_and_u8_array( this: &WebGlRenderingContext, target: u32, offset: f64, data: &[u8], ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = commit)] #[doc = "The `commit()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/commit)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn commit(this: &WebGlRenderingContext); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = compressedTexImage2D)] #[doc = "The `compressedTexImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn compressed_tex_image_2d_with_array_buffer_view( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, data: &::js_sys::Object, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = compressedTexImage2D)] #[doc = "The `compressedTexImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn compressed_tex_image_2d_with_u8_array( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, data: &[u8], ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = compressedTexSubImage2D)] #[doc = "The `compressedTexSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn compressed_tex_sub_image_2d_with_array_buffer_view( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, data: &::js_sys::Object, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = compressedTexSubImage2D)] #[doc = "The `compressedTexSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn compressed_tex_sub_image_2d_with_u8_array( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, data: &mut [u8], ); # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = readPixels)] #[doc = "The `readPixels()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/readPixels)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn read_pixels_with_opt_array_buffer_view( this: &WebGlRenderingContext, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, pixels: Option<&::js_sys::Object>, ) -> Result<(), JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = readPixels)] #[doc = "The `readPixels()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/readPixels)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn read_pixels_with_opt_u8_array( this: &WebGlRenderingContext, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, pixels: Option<&mut [u8]>, ) -> Result<(), JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_array_buffer_view( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, pixels: Option<&::js_sys::Object>, ) -> Result<(), JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_u8_array( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, pixels: Option<&[u8]>, ) -> Result<(), JsValue>; #[cfg(feature = "ImageBitmap")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ImageBitmap`, `WebGlRenderingContext`*"] pub fn tex_image_2d_with_u32_and_u32_and_image_bitmap( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, format: u32, type_: u32, pixels: &ImageBitmap, ) -> Result<(), JsValue>; #[cfg(feature = "ImageData")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ImageData`, `WebGlRenderingContext`*"] pub fn tex_image_2d_with_u32_and_u32_and_image_data( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, format: u32, type_: u32, pixels: &ImageData, ) -> Result<(), JsValue>; #[cfg(feature = "HtmlImageElement")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `HtmlImageElement`, `WebGlRenderingContext`*"] pub fn tex_image_2d_with_u32_and_u32_and_image( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, format: u32, type_: u32, image: &HtmlImageElement, ) -> Result<(), JsValue>; #[cfg(feature = "HtmlCanvasElement")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `HtmlCanvasElement`, `WebGlRenderingContext`*"] pub fn tex_image_2d_with_u32_and_u32_and_canvas( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, format: u32, type_: u32, canvas: &HtmlCanvasElement, ) -> Result<(), JsValue>; #[cfg(feature = "HtmlVideoElement")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `HtmlVideoElement`, `WebGlRenderingContext`*"] pub fn tex_image_2d_with_u32_and_u32_and_video( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, format: u32, type_: u32, video: &HtmlVideoElement, ) -> Result<(), JsValue>; #[cfg(web_sys_unstable_apis)] #[cfg(feature = "VideoFrame")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texImage2D)] #[doc = "The `texImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VideoFrame`, `WebGlRenderingContext`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn tex_image_2d_with_u32_and_u32_and_video_frame( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: i32, format: u32, type_: u32, video_frame: &VideoFrame, ) -> Result<(), JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_opt_array_buffer_view( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, pixels: Option<&::js_sys::Object>, ) -> Result<(), JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_opt_u8_array( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, pixels: Option<&[u8]>, ) -> Result<(), JsValue>; #[cfg(feature = "ImageBitmap")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ImageBitmap`, `WebGlRenderingContext`*"] pub fn tex_sub_image_2d_with_u32_and_u32_and_image_bitmap( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, format: u32, type_: u32, pixels: &ImageBitmap, ) -> Result<(), JsValue>; #[cfg(feature = "ImageData")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `ImageData`, `WebGlRenderingContext`*"] pub fn tex_sub_image_2d_with_u32_and_u32_and_image_data( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, format: u32, type_: u32, pixels: &ImageData, ) -> Result<(), JsValue>; #[cfg(feature = "HtmlImageElement")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `HtmlImageElement`, `WebGlRenderingContext`*"] pub fn tex_sub_image_2d_with_u32_and_u32_and_image( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, format: u32, type_: u32, image: &HtmlImageElement, ) -> Result<(), JsValue>; #[cfg(feature = "HtmlCanvasElement")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `HtmlCanvasElement`, `WebGlRenderingContext`*"] pub fn tex_sub_image_2d_with_u32_and_u32_and_canvas( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, format: u32, type_: u32, canvas: &HtmlCanvasElement, ) -> Result<(), JsValue>; #[cfg(feature = "HtmlVideoElement")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `HtmlVideoElement`, `WebGlRenderingContext`*"] pub fn tex_sub_image_2d_with_u32_and_u32_and_video( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, format: u32, type_: u32, video: &HtmlVideoElement, ) -> Result<(), JsValue>; #[cfg(web_sys_unstable_apis)] #[cfg(feature = "VideoFrame")] # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = texSubImage2D)] #[doc = "The `texSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `VideoFrame`, `WebGlRenderingContext`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn tex_sub_image_2d_with_u32_and_u32_and_video_frame( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, format: u32, type_: u32, video_frame: &VideoFrame, ) -> Result<(), JsValue>; #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform1fv)] #[doc = "The `uniform1fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform1fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform1fv_with_f32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[f32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform1fv)] #[doc = "The `uniform1fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform1fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform1fv_with_f32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform1iv)] #[doc = "The `uniform1iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform1iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform1iv_with_i32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[i32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform1iv)] #[doc = "The `uniform1iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform1iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform1iv_with_i32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform2fv)] #[doc = "The `uniform2fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform2fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform2fv_with_f32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[f32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform2fv)] #[doc = "The `uniform2fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform2fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform2fv_with_f32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform2iv)] #[doc = "The `uniform2iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform2iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform2iv_with_i32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[i32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform2iv)] #[doc = "The `uniform2iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform2iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform2iv_with_i32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform3fv)] #[doc = "The `uniform3fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform3fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform3fv_with_f32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[f32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform3fv)] #[doc = "The `uniform3fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform3fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform3fv_with_f32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform3iv)] #[doc = "The `uniform3iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform3iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform3iv_with_i32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[i32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform3iv)] #[doc = "The `uniform3iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform3iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform3iv_with_i32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform4fv)] #[doc = "The `uniform4fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform4fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform4fv_with_f32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[f32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform4fv)] #[doc = "The `uniform4fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform4fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform4fv_with_f32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform4iv)] #[doc = "The `uniform4iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform4iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform4iv_with_i32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &[i32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform4iv)] #[doc = "The `uniform4iv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform4iv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform4iv_with_i32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniformMatrix2fv)] #[doc = "The `uniformMatrix2fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniformMatrix2fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform_matrix2fv_with_f32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniformMatrix2fv)] #[doc = "The `uniformMatrix2fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniformMatrix2fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform_matrix2fv_with_f32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, transpose: bool, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniformMatrix3fv)] #[doc = "The `uniformMatrix3fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniformMatrix3fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform_matrix3fv_with_f32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniformMatrix3fv)] #[doc = "The `uniformMatrix3fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniformMatrix3fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform_matrix3fv_with_f32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, transpose: bool, data: &::wasm_bindgen::JsValue, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniformMatrix4fv)] #[doc = "The `uniformMatrix4fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniformMatrix4fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform_matrix4fv_with_f32_array( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniformMatrix4fv)] #[doc = "The `uniformMatrix4fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniformMatrix4fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform_matrix4fv_with_f32_sequence( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, transpose: bool, data: &::wasm_bindgen::JsValue, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = activeTexture)] #[doc = "The `activeTexture()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/activeTexture)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn active_texture(this: &WebGlRenderingContext, texture: u32); #[cfg(all(feature = "WebGlProgram", feature = "WebGlShader",))] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = attachShader)] #[doc = "The `attachShader()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/attachShader)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`, `WebGlShader`*"] pub fn attach_shader( this: &WebGlRenderingContext, program: &WebGlProgram, shader: &WebGlShader, ); #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bindAttribLocation)] #[doc = "The `bindAttribLocation()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindAttribLocation)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn bind_attrib_location( this: &WebGlRenderingContext, program: &WebGlProgram, index: u32, name: &str, ); #[cfg(feature = "WebGlBuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bindBuffer)] #[doc = "The `bindBuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindBuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlBuffer`, `WebGlRenderingContext`*"] pub fn bind_buffer(this: &WebGlRenderingContext, target: u32, buffer: Option<&WebGlBuffer>); #[cfg(feature = "WebGlFramebuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bindFramebuffer)] #[doc = "The `bindFramebuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindFramebuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlFramebuffer`, `WebGlRenderingContext`*"] pub fn bind_framebuffer( this: &WebGlRenderingContext, target: u32, framebuffer: Option<&WebGlFramebuffer>, ); #[cfg(feature = "WebGlRenderbuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bindRenderbuffer)] #[doc = "The `bindRenderbuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindRenderbuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderbuffer`, `WebGlRenderingContext`*"] pub fn bind_renderbuffer( this: &WebGlRenderingContext, target: u32, renderbuffer: Option<&WebGlRenderbuffer>, ); #[cfg(feature = "WebGlTexture")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = bindTexture)] #[doc = "The `bindTexture()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindTexture)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlTexture`*"] pub fn bind_texture(this: &WebGlRenderingContext, target: u32, texture: Option<&WebGlTexture>); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = blendColor)] #[doc = "The `blendColor()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/blendColor)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn blend_color(this: &WebGlRenderingContext, red: f32, green: f32, blue: f32, alpha: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = blendEquation)] #[doc = "The `blendEquation()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/blendEquation)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn blend_equation(this: &WebGlRenderingContext, mode: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = blendEquationSeparate)] #[doc = "The `blendEquationSeparate()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/blendEquationSeparate)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn blend_equation_separate(this: &WebGlRenderingContext, mode_rgb: u32, mode_alpha: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = blendFunc)] #[doc = "The `blendFunc()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/blendFunc)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn blend_func(this: &WebGlRenderingContext, sfactor: u32, dfactor: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = blendFuncSeparate)] #[doc = "The `blendFuncSeparate()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/blendFuncSeparate)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn blend_func_separate( this: &WebGlRenderingContext, src_rgb: u32, dst_rgb: u32, src_alpha: u32, dst_alpha: u32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = checkFramebufferStatus)] #[doc = "The `checkFramebufferStatus()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/checkFramebufferStatus)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn check_framebuffer_status(this: &WebGlRenderingContext, target: u32) -> u32; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = clear)] #[doc = "The `clear()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/clear)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn clear(this: &WebGlRenderingContext, mask: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = clearColor)] #[doc = "The `clearColor()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/clearColor)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn clear_color(this: &WebGlRenderingContext, red: f32, green: f32, blue: f32, alpha: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = clearDepth)] #[doc = "The `clearDepth()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/clearDepth)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn clear_depth(this: &WebGlRenderingContext, depth: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = clearStencil)] #[doc = "The `clearStencil()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/clearStencil)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn clear_stencil(this: &WebGlRenderingContext, s: i32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = colorMask)] #[doc = "The `colorMask()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/colorMask)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn color_mask( this: &WebGlRenderingContext, red: bool, green: bool, blue: bool, alpha: bool, ); #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = compileShader)] #[doc = "The `compileShader()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compileShader)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn compile_shader(this: &WebGlRenderingContext, shader: &WebGlShader); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = copyTexImage2D)] #[doc = "The `copyTexImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/copyTexImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn copy_tex_image_2d( this: &WebGlRenderingContext, target: u32, level: i32, internalformat: u32, x: i32, y: i32, width: i32, height: i32, border: i32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = copyTexSubImage2D)] #[doc = "The `copyTexSubImage2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/copyTexSubImage2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn copy_tex_sub_image_2d( this: &WebGlRenderingContext, target: u32, level: i32, xoffset: i32, yoffset: i32, x: i32, y: i32, width: i32, height: i32, ); #[cfg(feature = "WebGlBuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = createBuffer)] #[doc = "The `createBuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createBuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlBuffer`, `WebGlRenderingContext`*"] pub fn create_buffer(this: &WebGlRenderingContext) -> Option; #[cfg(feature = "WebGlFramebuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = createFramebuffer)] #[doc = "The `createFramebuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createFramebuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlFramebuffer`, `WebGlRenderingContext`*"] pub fn create_framebuffer(this: &WebGlRenderingContext) -> Option; #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = createProgram)] #[doc = "The `createProgram()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createProgram)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn create_program(this: &WebGlRenderingContext) -> Option; #[cfg(feature = "WebGlRenderbuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = createRenderbuffer)] #[doc = "The `createRenderbuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createRenderbuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderbuffer`, `WebGlRenderingContext`*"] pub fn create_renderbuffer(this: &WebGlRenderingContext) -> Option; #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = createShader)] #[doc = "The `createShader()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createShader)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn create_shader(this: &WebGlRenderingContext, type_: u32) -> Option; #[cfg(feature = "WebGlTexture")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = createTexture)] #[doc = "The `createTexture()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createTexture)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlTexture`*"] pub fn create_texture(this: &WebGlRenderingContext) -> Option; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = cullFace)] #[doc = "The `cullFace()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/cullFace)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn cull_face(this: &WebGlRenderingContext, mode: u32); #[cfg(feature = "WebGlBuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = deleteBuffer)] #[doc = "The `deleteBuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteBuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlBuffer`, `WebGlRenderingContext`*"] pub fn delete_buffer(this: &WebGlRenderingContext, buffer: Option<&WebGlBuffer>); #[cfg(feature = "WebGlFramebuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = deleteFramebuffer)] #[doc = "The `deleteFramebuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteFramebuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlFramebuffer`, `WebGlRenderingContext`*"] pub fn delete_framebuffer(this: &WebGlRenderingContext, framebuffer: Option<&WebGlFramebuffer>); #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = deleteProgram)] #[doc = "The `deleteProgram()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteProgram)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn delete_program(this: &WebGlRenderingContext, program: Option<&WebGlProgram>); #[cfg(feature = "WebGlRenderbuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = deleteRenderbuffer)] #[doc = "The `deleteRenderbuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteRenderbuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderbuffer`, `WebGlRenderingContext`*"] pub fn delete_renderbuffer( this: &WebGlRenderingContext, renderbuffer: Option<&WebGlRenderbuffer>, ); #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = deleteShader)] #[doc = "The `deleteShader()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteShader)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn delete_shader(this: &WebGlRenderingContext, shader: Option<&WebGlShader>); #[cfg(feature = "WebGlTexture")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = deleteTexture)] #[doc = "The `deleteTexture()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteTexture)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlTexture`*"] pub fn delete_texture(this: &WebGlRenderingContext, texture: Option<&WebGlTexture>); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = depthFunc)] #[doc = "The `depthFunc()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/depthFunc)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn depth_func(this: &WebGlRenderingContext, func: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = depthMask)] #[doc = "The `depthMask()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/depthMask)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn depth_mask(this: &WebGlRenderingContext, flag: bool); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = depthRange)] #[doc = "The `depthRange()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/depthRange)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn depth_range(this: &WebGlRenderingContext, z_near: f32, z_far: f32); #[cfg(all(feature = "WebGlProgram", feature = "WebGlShader",))] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = detachShader)] #[doc = "The `detachShader()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/detachShader)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`, `WebGlShader`*"] pub fn detach_shader( this: &WebGlRenderingContext, program: &WebGlProgram, shader: &WebGlShader, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = disable)] #[doc = "The `disable()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/disable)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn disable(this: &WebGlRenderingContext, cap: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = disableVertexAttribArray)] #[doc = "The `disableVertexAttribArray()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/disableVertexAttribArray)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn disable_vertex_attrib_array(this: &WebGlRenderingContext, index: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = drawArrays)] #[doc = "The `drawArrays()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawArrays)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn draw_arrays(this: &WebGlRenderingContext, mode: u32, first: i32, count: i32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = drawElements)] #[doc = "The `drawElements()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn draw_elements_with_i32( this: &WebGlRenderingContext, mode: u32, count: i32, type_: u32, offset: i32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = drawElements)] #[doc = "The `drawElements()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn draw_elements_with_f64( this: &WebGlRenderingContext, mode: u32, count: i32, type_: u32, offset: f64, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = enable)] #[doc = "The `enable()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/enable)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn enable(this: &WebGlRenderingContext, cap: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = enableVertexAttribArray)] #[doc = "The `enableVertexAttribArray()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/enableVertexAttribArray)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn enable_vertex_attrib_array(this: &WebGlRenderingContext, index: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = finish)] #[doc = "The `finish()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/finish)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn finish(this: &WebGlRenderingContext); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = flush)] #[doc = "The `flush()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/flush)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn flush(this: &WebGlRenderingContext); #[cfg(feature = "WebGlRenderbuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = framebufferRenderbuffer)] #[doc = "The `framebufferRenderbuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/framebufferRenderbuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderbuffer`, `WebGlRenderingContext`*"] pub fn framebuffer_renderbuffer( this: &WebGlRenderingContext, target: u32, attachment: u32, renderbuffertarget: u32, renderbuffer: Option<&WebGlRenderbuffer>, ); #[cfg(feature = "WebGlTexture")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = framebufferTexture2D)] #[doc = "The `framebufferTexture2D()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/framebufferTexture2D)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlTexture`*"] pub fn framebuffer_texture_2d( this: &WebGlRenderingContext, target: u32, attachment: u32, textarget: u32, texture: Option<&WebGlTexture>, level: i32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = frontFace)] #[doc = "The `frontFace()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/frontFace)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn front_face(this: &WebGlRenderingContext, mode: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = generateMipmap)] #[doc = "The `generateMipmap()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/generateMipmap)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn generate_mipmap(this: &WebGlRenderingContext, target: u32); #[cfg(all(feature = "WebGlActiveInfo", feature = "WebGlProgram",))] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getActiveAttrib)] #[doc = "The `getActiveAttrib()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getActiveAttrib)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlActiveInfo`, `WebGlProgram`, `WebGlRenderingContext`*"] pub fn get_active_attrib( this: &WebGlRenderingContext, program: &WebGlProgram, index: u32, ) -> Option; #[cfg(all(feature = "WebGlActiveInfo", feature = "WebGlProgram",))] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getActiveUniform)] #[doc = "The `getActiveUniform()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getActiveUniform)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlActiveInfo`, `WebGlProgram`, `WebGlRenderingContext`*"] pub fn get_active_uniform( this: &WebGlRenderingContext, program: &WebGlProgram, index: u32, ) -> Option; #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getAttachedShaders)] #[doc = "The `getAttachedShaders()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getAttachedShaders)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn get_attached_shaders( this: &WebGlRenderingContext, program: &WebGlProgram, ) -> Option<::js_sys::Array>; #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getAttribLocation)] #[doc = "The `getAttribLocation()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getAttribLocation)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn get_attrib_location( this: &WebGlRenderingContext, program: &WebGlProgram, name: &str, ) -> i32; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getBufferParameter)] #[doc = "The `getBufferParameter()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getBufferParameter)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_buffer_parameter( this: &WebGlRenderingContext, target: u32, pname: u32, ) -> ::wasm_bindgen::JsValue; #[cfg(feature = "WebGlContextAttributes")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getContextAttributes)] #[doc = "The `getContextAttributes()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getContextAttributes)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlContextAttributes`, `WebGlRenderingContext`*"] pub fn get_context_attributes(this: &WebGlRenderingContext) -> Option; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getError)] #[doc = "The `getError()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getError)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_error(this: &WebGlRenderingContext) -> u32; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = getExtension)] #[doc = "The `getExtension()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getExtension)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_extension( this: &WebGlRenderingContext, name: &str, ) -> Result, JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = getFramebufferAttachmentParameter)] #[doc = "The `getFramebufferAttachmentParameter()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getFramebufferAttachmentParameter)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_framebuffer_attachment_parameter( this: &WebGlRenderingContext, target: u32, attachment: u32, pname: u32, ) -> Result<::wasm_bindgen::JsValue, JsValue>; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = getParameter)] #[doc = "The `getParameter()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getParameter)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_parameter( this: &WebGlRenderingContext, pname: u32, ) -> Result<::wasm_bindgen::JsValue, JsValue>; #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getProgramInfoLog)] #[doc = "The `getProgramInfoLog()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getProgramInfoLog)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn get_program_info_log( this: &WebGlRenderingContext, program: &WebGlProgram, ) -> Option; #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getProgramParameter)] #[doc = "The `getProgramParameter()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getProgramParameter)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn get_program_parameter( this: &WebGlRenderingContext, program: &WebGlProgram, pname: u32, ) -> ::wasm_bindgen::JsValue; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getRenderbufferParameter)] #[doc = "The `getRenderbufferParameter()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getRenderbufferParameter)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_renderbuffer_parameter( this: &WebGlRenderingContext, target: u32, pname: u32, ) -> ::wasm_bindgen::JsValue; #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getShaderInfoLog)] #[doc = "The `getShaderInfoLog()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getShaderInfoLog)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn get_shader_info_log( this: &WebGlRenderingContext, shader: &WebGlShader, ) -> Option; #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getShaderParameter)] #[doc = "The `getShaderParameter()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getShaderParameter)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn get_shader_parameter( this: &WebGlRenderingContext, shader: &WebGlShader, pname: u32, ) -> ::wasm_bindgen::JsValue; #[cfg(feature = "WebGlShaderPrecisionFormat")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getShaderPrecisionFormat)] #[doc = "The `getShaderPrecisionFormat()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getShaderPrecisionFormat)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShaderPrecisionFormat`*"] pub fn get_shader_precision_format( this: &WebGlRenderingContext, shadertype: u32, precisiontype: u32, ) -> Option; #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getShaderSource)] #[doc = "The `getShaderSource()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getShaderSource)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn get_shader_source(this: &WebGlRenderingContext, shader: &WebGlShader) -> Option; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getSupportedExtensions)] #[doc = "The `getSupportedExtensions()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getSupportedExtensions)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_supported_extensions(this: &WebGlRenderingContext) -> Option<::js_sys::Array>; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getTexParameter)] #[doc = "The `getTexParameter()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getTexParameter)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_tex_parameter( this: &WebGlRenderingContext, target: u32, pname: u32, ) -> ::wasm_bindgen::JsValue; #[cfg(all(feature = "WebGlProgram", feature = "WebGlUniformLocation",))] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getUniform)] #[doc = "The `getUniform()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getUniform)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn get_uniform( this: &WebGlRenderingContext, program: &WebGlProgram, location: &WebGlUniformLocation, ) -> ::wasm_bindgen::JsValue; #[cfg(all(feature = "WebGlProgram", feature = "WebGlUniformLocation",))] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getUniformLocation)] #[doc = "The `getUniformLocation()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getUniformLocation)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn get_uniform_location( this: &WebGlRenderingContext, program: &WebGlProgram, name: &str, ) -> Option; # [wasm_bindgen (catch , method , structural , js_class = "WebGLRenderingContext" , js_name = getVertexAttrib)] #[doc = "The `getVertexAttrib()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getVertexAttrib)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_vertex_attrib( this: &WebGlRenderingContext, index: u32, pname: u32, ) -> Result<::wasm_bindgen::JsValue, JsValue>; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = getVertexAttribOffset)] #[doc = "The `getVertexAttribOffset()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getVertexAttribOffset)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn get_vertex_attrib_offset(this: &WebGlRenderingContext, index: u32, pname: u32) -> f64; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = hint)] #[doc = "The `hint()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/hint)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn hint(this: &WebGlRenderingContext, target: u32, mode: u32); #[cfg(feature = "WebGlBuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isBuffer)] #[doc = "The `isBuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isBuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlBuffer`, `WebGlRenderingContext`*"] pub fn is_buffer(this: &WebGlRenderingContext, buffer: Option<&WebGlBuffer>) -> bool; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isContextLost)] #[doc = "The `isContextLost()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isContextLost)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn is_context_lost(this: &WebGlRenderingContext) -> bool; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isEnabled)] #[doc = "The `isEnabled()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isEnabled)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn is_enabled(this: &WebGlRenderingContext, cap: u32) -> bool; #[cfg(feature = "WebGlFramebuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isFramebuffer)] #[doc = "The `isFramebuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isFramebuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlFramebuffer`, `WebGlRenderingContext`*"] pub fn is_framebuffer( this: &WebGlRenderingContext, framebuffer: Option<&WebGlFramebuffer>, ) -> bool; #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isProgram)] #[doc = "The `isProgram()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isProgram)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn is_program(this: &WebGlRenderingContext, program: Option<&WebGlProgram>) -> bool; #[cfg(feature = "WebGlRenderbuffer")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isRenderbuffer)] #[doc = "The `isRenderbuffer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isRenderbuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderbuffer`, `WebGlRenderingContext`*"] pub fn is_renderbuffer( this: &WebGlRenderingContext, renderbuffer: Option<&WebGlRenderbuffer>, ) -> bool; #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isShader)] #[doc = "The `isShader()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isShader)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn is_shader(this: &WebGlRenderingContext, shader: Option<&WebGlShader>) -> bool; #[cfg(feature = "WebGlTexture")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = isTexture)] #[doc = "The `isTexture()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isTexture)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlTexture`*"] pub fn is_texture(this: &WebGlRenderingContext, texture: Option<&WebGlTexture>) -> bool; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = lineWidth)] #[doc = "The `lineWidth()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/lineWidth)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn line_width(this: &WebGlRenderingContext, width: f32); #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = linkProgram)] #[doc = "The `linkProgram()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/linkProgram)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn link_program(this: &WebGlRenderingContext, program: &WebGlProgram); #[cfg(web_sys_unstable_apis)] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = makeXRCompatible)] #[doc = "The `makeXRCompatible()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/makeXRCompatible)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn make_xr_compatible(this: &WebGlRenderingContext) -> ::js_sys::Promise; # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = pixelStorei)] #[doc = "The `pixelStorei()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/pixelStorei)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn pixel_storei(this: &WebGlRenderingContext, pname: u32, param: i32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = polygonOffset)] #[doc = "The `polygonOffset()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/polygonOffset)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn polygon_offset(this: &WebGlRenderingContext, factor: f32, units: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = renderbufferStorage)] #[doc = "The `renderbufferStorage()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/renderbufferStorage)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn renderbuffer_storage( this: &WebGlRenderingContext, target: u32, internalformat: u32, width: i32, height: i32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = sampleCoverage)] #[doc = "The `sampleCoverage()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/sampleCoverage)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn sample_coverage(this: &WebGlRenderingContext, value: f32, invert: bool); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = scissor)] #[doc = "The `scissor()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/scissor)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn scissor(this: &WebGlRenderingContext, x: i32, y: i32, width: i32, height: i32); #[cfg(feature = "WebGlShader")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = shaderSource)] #[doc = "The `shaderSource()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/shaderSource)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlShader`*"] pub fn shader_source(this: &WebGlRenderingContext, shader: &WebGlShader, source: &str); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = stencilFunc)] #[doc = "The `stencilFunc()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/stencilFunc)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn stencil_func(this: &WebGlRenderingContext, func: u32, ref_: i32, mask: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = stencilFuncSeparate)] #[doc = "The `stencilFuncSeparate()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/stencilFuncSeparate)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn stencil_func_separate( this: &WebGlRenderingContext, face: u32, func: u32, ref_: i32, mask: u32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = stencilMask)] #[doc = "The `stencilMask()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/stencilMask)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn stencil_mask(this: &WebGlRenderingContext, mask: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = stencilMaskSeparate)] #[doc = "The `stencilMaskSeparate()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/stencilMaskSeparate)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn stencil_mask_separate(this: &WebGlRenderingContext, face: u32, mask: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = stencilOp)] #[doc = "The `stencilOp()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/stencilOp)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn stencil_op(this: &WebGlRenderingContext, fail: u32, zfail: u32, zpass: u32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = stencilOpSeparate)] #[doc = "The `stencilOpSeparate()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/stencilOpSeparate)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn stencil_op_separate( this: &WebGlRenderingContext, face: u32, fail: u32, zfail: u32, zpass: u32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = texParameterf)] #[doc = "The `texParameterf()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texParameterf)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn tex_parameterf(this: &WebGlRenderingContext, target: u32, pname: u32, param: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = texParameteri)] #[doc = "The `texParameteri()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texParameteri)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn tex_parameteri(this: &WebGlRenderingContext, target: u32, pname: u32, param: i32); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform1f)] #[doc = "The `uniform1f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform1f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform1f(this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: f32); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform1i)] #[doc = "The `uniform1i()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform1i)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform1i(this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: i32); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform2f)] #[doc = "The `uniform2f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform2f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform2f( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: f32, y: f32, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform2i)] #[doc = "The `uniform2i()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform2i)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform2i( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: i32, y: i32, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform3f)] #[doc = "The `uniform3f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform3f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform3f( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: f32, y: f32, z: f32, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform3i)] #[doc = "The `uniform3i()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform3i)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform3i( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: i32, y: i32, z: i32, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform4f)] #[doc = "The `uniform4f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform4f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform4f( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: f32, y: f32, z: f32, w: f32, ); #[cfg(feature = "WebGlUniformLocation")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = uniform4i)] #[doc = "The `uniform4i()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform4i)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`, `WebGlUniformLocation`*"] pub fn uniform4i( this: &WebGlRenderingContext, location: Option<&WebGlUniformLocation>, x: i32, y: i32, z: i32, w: i32, ); #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = useProgram)] #[doc = "The `useProgram()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/useProgram)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn use_program(this: &WebGlRenderingContext, program: Option<&WebGlProgram>); #[cfg(feature = "WebGlProgram")] # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = validateProgram)] #[doc = "The `validateProgram()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/validateProgram)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlProgram`, `WebGlRenderingContext`*"] pub fn validate_program(this: &WebGlRenderingContext, program: &WebGlProgram); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib1f)] #[doc = "The `vertexAttrib1f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib1f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib1f(this: &WebGlRenderingContext, indx: u32, x: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib1fv)] #[doc = "The `vertexAttrib1fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib1fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib1fv_with_f32_array(this: &WebGlRenderingContext, indx: u32, values: &[f32]); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib1fv)] #[doc = "The `vertexAttrib1fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib1fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib1fv_with_f32_sequence( this: &WebGlRenderingContext, indx: u32, values: &::wasm_bindgen::JsValue, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib2f)] #[doc = "The `vertexAttrib2f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib2f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib2f(this: &WebGlRenderingContext, indx: u32, x: f32, y: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib2fv)] #[doc = "The `vertexAttrib2fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib2fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib2fv_with_f32_array(this: &WebGlRenderingContext, indx: u32, values: &[f32]); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib2fv)] #[doc = "The `vertexAttrib2fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib2fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib2fv_with_f32_sequence( this: &WebGlRenderingContext, indx: u32, values: &::wasm_bindgen::JsValue, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib3f)] #[doc = "The `vertexAttrib3f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib3f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib3f(this: &WebGlRenderingContext, indx: u32, x: f32, y: f32, z: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib3fv)] #[doc = "The `vertexAttrib3fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib3fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib3fv_with_f32_array(this: &WebGlRenderingContext, indx: u32, values: &[f32]); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib3fv)] #[doc = "The `vertexAttrib3fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib3fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib3fv_with_f32_sequence( this: &WebGlRenderingContext, indx: u32, values: &::wasm_bindgen::JsValue, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib4f)] #[doc = "The `vertexAttrib4f()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib4f)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib4f(this: &WebGlRenderingContext, indx: u32, x: f32, y: f32, z: f32, w: f32); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib4fv)] #[doc = "The `vertexAttrib4fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib4fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib4fv_with_f32_array(this: &WebGlRenderingContext, indx: u32, values: &[f32]); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttrib4fv)] #[doc = "The `vertexAttrib4fv()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttrib4fv)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib4fv_with_f32_sequence( this: &WebGlRenderingContext, indx: u32, values: &::wasm_bindgen::JsValue, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttribPointer)] #[doc = "The `vertexAttribPointer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttribPointer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib_pointer_with_i32( this: &WebGlRenderingContext, indx: u32, size: i32, type_: u32, normalized: bool, stride: i32, offset: i32, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = vertexAttribPointer)] #[doc = "The `vertexAttribPointer()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttribPointer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn vertex_attrib_pointer_with_f64( this: &WebGlRenderingContext, indx: u32, size: i32, type_: u32, normalized: bool, stride: i32, offset: f64, ); # [wasm_bindgen (method , structural , js_class = "WebGLRenderingContext" , js_name = viewport)] #[doc = "The `viewport()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/viewport)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub fn viewport(this: &WebGlRenderingContext, x: i32, y: i32, width: i32, height: i32); } impl WebGlRenderingContext { #[doc = "The `WebGLRenderingContext.DEPTH_BUFFER_BIT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_BUFFER_BIT: u32 = 256u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BUFFER_BIT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BUFFER_BIT: u32 = 1024u64 as u32; #[doc = "The `WebGLRenderingContext.COLOR_BUFFER_BIT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const COLOR_BUFFER_BIT: u32 = 16384u64 as u32; #[doc = "The `WebGLRenderingContext.POINTS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const POINTS: u32 = 0u64 as u32; #[doc = "The `WebGLRenderingContext.LINES` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINES: u32 = 1u64 as u32; #[doc = "The `WebGLRenderingContext.LINE_LOOP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINE_LOOP: u32 = 2u64 as u32; #[doc = "The `WebGLRenderingContext.LINE_STRIP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINE_STRIP: u32 = 3u64 as u32; #[doc = "The `WebGLRenderingContext.TRIANGLES` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TRIANGLES: u32 = 4u64 as u32; #[doc = "The `WebGLRenderingContext.TRIANGLE_STRIP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TRIANGLE_STRIP: u32 = 5u64 as u32; #[doc = "The `WebGLRenderingContext.TRIANGLE_FAN` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TRIANGLE_FAN: u32 = 6u64 as u32; #[doc = "The `WebGLRenderingContext.ZERO` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ZERO: u32 = 0i64 as u32; #[doc = "The `WebGLRenderingContext.ONE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ONE: u32 = 1u64 as u32; #[doc = "The `WebGLRenderingContext.SRC_COLOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SRC_COLOR: u32 = 768u64 as u32; #[doc = "The `WebGLRenderingContext.ONE_MINUS_SRC_COLOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ONE_MINUS_SRC_COLOR: u32 = 769u64 as u32; #[doc = "The `WebGLRenderingContext.SRC_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SRC_ALPHA: u32 = 770u64 as u32; #[doc = "The `WebGLRenderingContext.ONE_MINUS_SRC_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ONE_MINUS_SRC_ALPHA: u32 = 771u64 as u32; #[doc = "The `WebGLRenderingContext.DST_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DST_ALPHA: u32 = 772u64 as u32; #[doc = "The `WebGLRenderingContext.ONE_MINUS_DST_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ONE_MINUS_DST_ALPHA: u32 = 773u64 as u32; #[doc = "The `WebGLRenderingContext.DST_COLOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DST_COLOR: u32 = 774u64 as u32; #[doc = "The `WebGLRenderingContext.ONE_MINUS_DST_COLOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ONE_MINUS_DST_COLOR: u32 = 775u64 as u32; #[doc = "The `WebGLRenderingContext.SRC_ALPHA_SATURATE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SRC_ALPHA_SATURATE: u32 = 776u64 as u32; #[doc = "The `WebGLRenderingContext.FUNC_ADD` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FUNC_ADD: u32 = 32774u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_EQUATION` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_EQUATION: u32 = 32777u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_EQUATION_RGB` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_EQUATION_RGB: u32 = 32777u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_EQUATION_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_EQUATION_ALPHA: u32 = 34877u64 as u32; #[doc = "The `WebGLRenderingContext.FUNC_SUBTRACT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FUNC_SUBTRACT: u32 = 32778u64 as u32; #[doc = "The `WebGLRenderingContext.FUNC_REVERSE_SUBTRACT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FUNC_REVERSE_SUBTRACT: u32 = 32779u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_DST_RGB` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_DST_RGB: u32 = 32968u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_SRC_RGB` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_SRC_RGB: u32 = 32969u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_DST_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_DST_ALPHA: u32 = 32970u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_SRC_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_SRC_ALPHA: u32 = 32971u64 as u32; #[doc = "The `WebGLRenderingContext.CONSTANT_COLOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CONSTANT_COLOR: u32 = 32769u64 as u32; #[doc = "The `WebGLRenderingContext.ONE_MINUS_CONSTANT_COLOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ONE_MINUS_CONSTANT_COLOR: u32 = 32770u64 as u32; #[doc = "The `WebGLRenderingContext.CONSTANT_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CONSTANT_ALPHA: u32 = 32771u64 as u32; #[doc = "The `WebGLRenderingContext.ONE_MINUS_CONSTANT_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ONE_MINUS_CONSTANT_ALPHA: u32 = 32772u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND_COLOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND_COLOR: u32 = 32773u64 as u32; #[doc = "The `WebGLRenderingContext.ARRAY_BUFFER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ARRAY_BUFFER: u32 = 34962u64 as u32; #[doc = "The `WebGLRenderingContext.ELEMENT_ARRAY_BUFFER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ELEMENT_ARRAY_BUFFER: u32 = 34963u64 as u32; #[doc = "The `WebGLRenderingContext.ARRAY_BUFFER_BINDING` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ARRAY_BUFFER_BINDING: u32 = 34964u64 as u32; #[doc = "The `WebGLRenderingContext.ELEMENT_ARRAY_BUFFER_BINDING` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ELEMENT_ARRAY_BUFFER_BINDING: u32 = 34965u64 as u32; #[doc = "The `WebGLRenderingContext.STREAM_DRAW` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STREAM_DRAW: u32 = 35040u64 as u32; #[doc = "The `WebGLRenderingContext.STATIC_DRAW` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STATIC_DRAW: u32 = 35044u64 as u32; #[doc = "The `WebGLRenderingContext.DYNAMIC_DRAW` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DYNAMIC_DRAW: u32 = 35048u64 as u32; #[doc = "The `WebGLRenderingContext.BUFFER_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BUFFER_SIZE: u32 = 34660u64 as u32; #[doc = "The `WebGLRenderingContext.BUFFER_USAGE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BUFFER_USAGE: u32 = 34661u64 as u32; #[doc = "The `WebGLRenderingContext.CURRENT_VERTEX_ATTRIB` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CURRENT_VERTEX_ATTRIB: u32 = 34342u64 as u32; #[doc = "The `WebGLRenderingContext.FRONT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRONT: u32 = 1028u64 as u32; #[doc = "The `WebGLRenderingContext.BACK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BACK: u32 = 1029u64 as u32; #[doc = "The `WebGLRenderingContext.FRONT_AND_BACK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRONT_AND_BACK: u32 = 1032u64 as u32; #[doc = "The `WebGLRenderingContext.CULL_FACE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CULL_FACE: u32 = 2884u64 as u32; #[doc = "The `WebGLRenderingContext.BLEND` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLEND: u32 = 3042u64 as u32; #[doc = "The `WebGLRenderingContext.DITHER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DITHER: u32 = 3024u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_TEST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_TEST: u32 = 2960u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_TEST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_TEST: u32 = 2929u64 as u32; #[doc = "The `WebGLRenderingContext.SCISSOR_TEST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SCISSOR_TEST: u32 = 3089u64 as u32; #[doc = "The `WebGLRenderingContext.POLYGON_OFFSET_FILL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const POLYGON_OFFSET_FILL: u32 = 32823u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLE_ALPHA_TO_COVERAGE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLE_ALPHA_TO_COVERAGE: u32 = 32926u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLE_COVERAGE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLE_COVERAGE: u32 = 32928u64 as u32; #[doc = "The `WebGLRenderingContext.NO_ERROR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NO_ERROR: u32 = 0i64 as u32; #[doc = "The `WebGLRenderingContext.INVALID_ENUM` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INVALID_ENUM: u32 = 1280u64 as u32; #[doc = "The `WebGLRenderingContext.INVALID_VALUE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INVALID_VALUE: u32 = 1281u64 as u32; #[doc = "The `WebGLRenderingContext.INVALID_OPERATION` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INVALID_OPERATION: u32 = 1282u64 as u32; #[doc = "The `WebGLRenderingContext.OUT_OF_MEMORY` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const OUT_OF_MEMORY: u32 = 1285u64 as u32; #[doc = "The `WebGLRenderingContext.CW` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CW: u32 = 2304u64 as u32; #[doc = "The `WebGLRenderingContext.CCW` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CCW: u32 = 2305u64 as u32; #[doc = "The `WebGLRenderingContext.LINE_WIDTH` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINE_WIDTH: u32 = 2849u64 as u32; #[doc = "The `WebGLRenderingContext.ALIASED_POINT_SIZE_RANGE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ALIASED_POINT_SIZE_RANGE: u32 = 33901u64 as u32; #[doc = "The `WebGLRenderingContext.ALIASED_LINE_WIDTH_RANGE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ALIASED_LINE_WIDTH_RANGE: u32 = 33902u64 as u32; #[doc = "The `WebGLRenderingContext.CULL_FACE_MODE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CULL_FACE_MODE: u32 = 2885u64 as u32; #[doc = "The `WebGLRenderingContext.FRONT_FACE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRONT_FACE: u32 = 2886u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_RANGE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_RANGE: u32 = 2928u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_WRITEMASK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_WRITEMASK: u32 = 2930u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_CLEAR_VALUE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_CLEAR_VALUE: u32 = 2931u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_FUNC` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_FUNC: u32 = 2932u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_CLEAR_VALUE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_CLEAR_VALUE: u32 = 2961u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_FUNC` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_FUNC: u32 = 2962u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_FAIL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_FAIL: u32 = 2964u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_PASS_DEPTH_FAIL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_PASS_DEPTH_FAIL: u32 = 2965u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_PASS_DEPTH_PASS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_PASS_DEPTH_PASS: u32 = 2966u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_REF` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_REF: u32 = 2967u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_VALUE_MASK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_VALUE_MASK: u32 = 2963u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_WRITEMASK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_WRITEMASK: u32 = 2968u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BACK_FUNC` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BACK_FUNC: u32 = 34816u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BACK_FAIL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BACK_FAIL: u32 = 34817u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BACK_PASS_DEPTH_FAIL: u32 = 34818u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_PASS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BACK_PASS_DEPTH_PASS: u32 = 34819u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BACK_REF` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BACK_REF: u32 = 36003u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BACK_VALUE_MASK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BACK_VALUE_MASK: u32 = 36004u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BACK_WRITEMASK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BACK_WRITEMASK: u32 = 36005u64 as u32; #[doc = "The `WebGLRenderingContext.VIEWPORT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VIEWPORT: u32 = 2978u64 as u32; #[doc = "The `WebGLRenderingContext.SCISSOR_BOX` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SCISSOR_BOX: u32 = 3088u64 as u32; #[doc = "The `WebGLRenderingContext.COLOR_CLEAR_VALUE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const COLOR_CLEAR_VALUE: u32 = 3106u64 as u32; #[doc = "The `WebGLRenderingContext.COLOR_WRITEMASK` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const COLOR_WRITEMASK: u32 = 3107u64 as u32; #[doc = "The `WebGLRenderingContext.UNPACK_ALIGNMENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNPACK_ALIGNMENT: u32 = 3317u64 as u32; #[doc = "The `WebGLRenderingContext.PACK_ALIGNMENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const PACK_ALIGNMENT: u32 = 3333u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_TEXTURE_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_TEXTURE_SIZE: u32 = 3379u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_VIEWPORT_DIMS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_VIEWPORT_DIMS: u32 = 3386u64 as u32; #[doc = "The `WebGLRenderingContext.SUBPIXEL_BITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SUBPIXEL_BITS: u32 = 3408u64 as u32; #[doc = "The `WebGLRenderingContext.RED_BITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RED_BITS: u32 = 3410u64 as u32; #[doc = "The `WebGLRenderingContext.GREEN_BITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const GREEN_BITS: u32 = 3411u64 as u32; #[doc = "The `WebGLRenderingContext.BLUE_BITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BLUE_BITS: u32 = 3412u64 as u32; #[doc = "The `WebGLRenderingContext.ALPHA_BITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ALPHA_BITS: u32 = 3413u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_BITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_BITS: u32 = 3414u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_BITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_BITS: u32 = 3415u64 as u32; #[doc = "The `WebGLRenderingContext.POLYGON_OFFSET_UNITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const POLYGON_OFFSET_UNITS: u32 = 10752u64 as u32; #[doc = "The `WebGLRenderingContext.POLYGON_OFFSET_FACTOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const POLYGON_OFFSET_FACTOR: u32 = 32824u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_BINDING_2D` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_BINDING_2D: u32 = 32873u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLE_BUFFERS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLE_BUFFERS: u32 = 32936u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLES` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLES: u32 = 32937u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLE_COVERAGE_VALUE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLE_COVERAGE_VALUE: u32 = 32938u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLE_COVERAGE_INVERT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLE_COVERAGE_INVERT: u32 = 32939u64 as u32; #[doc = "The `WebGLRenderingContext.COMPRESSED_TEXTURE_FORMATS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const COMPRESSED_TEXTURE_FORMATS: u32 = 34467u64 as u32; #[doc = "The `WebGLRenderingContext.DONT_CARE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DONT_CARE: u32 = 4352u64 as u32; #[doc = "The `WebGLRenderingContext.FASTEST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FASTEST: u32 = 4353u64 as u32; #[doc = "The `WebGLRenderingContext.NICEST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NICEST: u32 = 4354u64 as u32; #[doc = "The `WebGLRenderingContext.GENERATE_MIPMAP_HINT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const GENERATE_MIPMAP_HINT: u32 = 33170u64 as u32; #[doc = "The `WebGLRenderingContext.BYTE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BYTE: u32 = 5120u64 as u32; #[doc = "The `WebGLRenderingContext.UNSIGNED_BYTE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNSIGNED_BYTE: u32 = 5121u64 as u32; #[doc = "The `WebGLRenderingContext.SHORT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SHORT: u32 = 5122u64 as u32; #[doc = "The `WebGLRenderingContext.UNSIGNED_SHORT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNSIGNED_SHORT: u32 = 5123u64 as u32; #[doc = "The `WebGLRenderingContext.INT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INT: u32 = 5124u64 as u32; #[doc = "The `WebGLRenderingContext.UNSIGNED_INT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNSIGNED_INT: u32 = 5125u64 as u32; #[doc = "The `WebGLRenderingContext.FLOAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FLOAT: u32 = 5126u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_COMPONENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_COMPONENT: u32 = 6402u64 as u32; #[doc = "The `WebGLRenderingContext.ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ALPHA: u32 = 6406u64 as u32; #[doc = "The `WebGLRenderingContext.RGB` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RGB: u32 = 6407u64 as u32; #[doc = "The `WebGLRenderingContext.RGBA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RGBA: u32 = 6408u64 as u32; #[doc = "The `WebGLRenderingContext.LUMINANCE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LUMINANCE: u32 = 6409u64 as u32; #[doc = "The `WebGLRenderingContext.LUMINANCE_ALPHA` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LUMINANCE_ALPHA: u32 = 6410u64 as u32; #[doc = "The `WebGLRenderingContext.UNSIGNED_SHORT_4_4_4_4` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNSIGNED_SHORT_4_4_4_4: u32 = 32819u64 as u32; #[doc = "The `WebGLRenderingContext.UNSIGNED_SHORT_5_5_5_1` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNSIGNED_SHORT_5_5_5_1: u32 = 32820u64 as u32; #[doc = "The `WebGLRenderingContext.UNSIGNED_SHORT_5_6_5` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNSIGNED_SHORT_5_6_5: u32 = 33635u64 as u32; #[doc = "The `WebGLRenderingContext.FRAGMENT_SHADER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAGMENT_SHADER: u32 = 35632u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_SHADER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_SHADER: u32 = 35633u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_VERTEX_ATTRIBS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_VERTEX_ATTRIBS: u32 = 34921u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_VERTEX_UNIFORM_VECTORS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_VERTEX_UNIFORM_VECTORS: u32 = 36347u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_VARYING_VECTORS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_VARYING_VECTORS: u32 = 36348u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_COMBINED_TEXTURE_IMAGE_UNITS: u32 = 35661u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_VERTEX_TEXTURE_IMAGE_UNITS: u32 = 35660u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_TEXTURE_IMAGE_UNITS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_TEXTURE_IMAGE_UNITS: u32 = 34930u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_FRAGMENT_UNIFORM_VECTORS: u32 = 36349u64 as u32; #[doc = "The `WebGLRenderingContext.SHADER_TYPE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SHADER_TYPE: u32 = 35663u64 as u32; #[doc = "The `WebGLRenderingContext.DELETE_STATUS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DELETE_STATUS: u32 = 35712u64 as u32; #[doc = "The `WebGLRenderingContext.LINK_STATUS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINK_STATUS: u32 = 35714u64 as u32; #[doc = "The `WebGLRenderingContext.VALIDATE_STATUS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VALIDATE_STATUS: u32 = 35715u64 as u32; #[doc = "The `WebGLRenderingContext.ATTACHED_SHADERS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ATTACHED_SHADERS: u32 = 35717u64 as u32; #[doc = "The `WebGLRenderingContext.ACTIVE_UNIFORMS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ACTIVE_UNIFORMS: u32 = 35718u64 as u32; #[doc = "The `WebGLRenderingContext.ACTIVE_ATTRIBUTES` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ACTIVE_ATTRIBUTES: u32 = 35721u64 as u32; #[doc = "The `WebGLRenderingContext.SHADING_LANGUAGE_VERSION` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SHADING_LANGUAGE_VERSION: u32 = 35724u64 as u32; #[doc = "The `WebGLRenderingContext.CURRENT_PROGRAM` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CURRENT_PROGRAM: u32 = 35725u64 as u32; #[doc = "The `WebGLRenderingContext.NEVER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NEVER: u32 = 512u64 as u32; #[doc = "The `WebGLRenderingContext.LESS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LESS: u32 = 513u64 as u32; #[doc = "The `WebGLRenderingContext.EQUAL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const EQUAL: u32 = 514u64 as u32; #[doc = "The `WebGLRenderingContext.LEQUAL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LEQUAL: u32 = 515u64 as u32; #[doc = "The `WebGLRenderingContext.GREATER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const GREATER: u32 = 516u64 as u32; #[doc = "The `WebGLRenderingContext.NOTEQUAL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NOTEQUAL: u32 = 517u64 as u32; #[doc = "The `WebGLRenderingContext.GEQUAL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const GEQUAL: u32 = 518u64 as u32; #[doc = "The `WebGLRenderingContext.ALWAYS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ALWAYS: u32 = 519u64 as u32; #[doc = "The `WebGLRenderingContext.KEEP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const KEEP: u32 = 7680u64 as u32; #[doc = "The `WebGLRenderingContext.REPLACE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const REPLACE: u32 = 7681u64 as u32; #[doc = "The `WebGLRenderingContext.INCR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INCR: u32 = 7682u64 as u32; #[doc = "The `WebGLRenderingContext.DECR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DECR: u32 = 7683u64 as u32; #[doc = "The `WebGLRenderingContext.INVERT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INVERT: u32 = 5386u64 as u32; #[doc = "The `WebGLRenderingContext.INCR_WRAP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INCR_WRAP: u32 = 34055u64 as u32; #[doc = "The `WebGLRenderingContext.DECR_WRAP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DECR_WRAP: u32 = 34056u64 as u32; #[doc = "The `WebGLRenderingContext.VENDOR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VENDOR: u32 = 7936u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERER: u32 = 7937u64 as u32; #[doc = "The `WebGLRenderingContext.VERSION` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERSION: u32 = 7938u64 as u32; #[doc = "The `WebGLRenderingContext.NEAREST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NEAREST: u32 = 9728u64 as u32; #[doc = "The `WebGLRenderingContext.LINEAR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINEAR: u32 = 9729u64 as u32; #[doc = "The `WebGLRenderingContext.NEAREST_MIPMAP_NEAREST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NEAREST_MIPMAP_NEAREST: u32 = 9984u64 as u32; #[doc = "The `WebGLRenderingContext.LINEAR_MIPMAP_NEAREST` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINEAR_MIPMAP_NEAREST: u32 = 9985u64 as u32; #[doc = "The `WebGLRenderingContext.NEAREST_MIPMAP_LINEAR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NEAREST_MIPMAP_LINEAR: u32 = 9986u64 as u32; #[doc = "The `WebGLRenderingContext.LINEAR_MIPMAP_LINEAR` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LINEAR_MIPMAP_LINEAR: u32 = 9987u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_MAG_FILTER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_MAG_FILTER: u32 = 10240u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_MIN_FILTER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_MIN_FILTER: u32 = 10241u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_WRAP_S` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_WRAP_S: u32 = 10242u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_WRAP_T` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_WRAP_T: u32 = 10243u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_2D` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_2D: u32 = 3553u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE: u32 = 5890u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_CUBE_MAP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_CUBE_MAP: u32 = 34067u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_BINDING_CUBE_MAP` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_BINDING_CUBE_MAP: u32 = 34068u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_CUBE_MAP_POSITIVE_X: u32 = 34069u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_CUBE_MAP_NEGATIVE_X: u32 = 34070u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_CUBE_MAP_POSITIVE_Y: u32 = 34071u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_CUBE_MAP_NEGATIVE_Y: u32 = 34072u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_CUBE_MAP_POSITIVE_Z: u32 = 34073u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE_CUBE_MAP_NEGATIVE_Z: u32 = 34074u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_CUBE_MAP_TEXTURE_SIZE: u32 = 34076u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE0` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE0: u32 = 33984u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE1` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE1: u32 = 33985u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE2` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE2: u32 = 33986u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE3` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE3: u32 = 33987u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE4` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE4: u32 = 33988u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE5` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE5: u32 = 33989u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE6` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE6: u32 = 33990u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE7` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE7: u32 = 33991u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE8` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE8: u32 = 33992u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE9` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE9: u32 = 33993u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE10` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE10: u32 = 33994u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE11` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE11: u32 = 33995u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE12` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE12: u32 = 33996u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE13` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE13: u32 = 33997u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE14` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE14: u32 = 33998u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE15` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE15: u32 = 33999u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE16` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE16: u32 = 34000u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE17` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE17: u32 = 34001u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE18` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE18: u32 = 34002u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE19` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE19: u32 = 34003u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE20` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE20: u32 = 34004u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE21` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE21: u32 = 34005u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE22` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE22: u32 = 34006u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE23` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE23: u32 = 34007u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE24` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE24: u32 = 34008u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE25` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE25: u32 = 34009u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE26` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE26: u32 = 34010u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE27` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE27: u32 = 34011u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE28` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE28: u32 = 34012u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE29` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE29: u32 = 34013u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE30` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE30: u32 = 34014u64 as u32; #[doc = "The `WebGLRenderingContext.TEXTURE31` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const TEXTURE31: u32 = 34015u64 as u32; #[doc = "The `WebGLRenderingContext.ACTIVE_TEXTURE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const ACTIVE_TEXTURE: u32 = 34016u64 as u32; #[doc = "The `WebGLRenderingContext.REPEAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const REPEAT: u32 = 10497u64 as u32; #[doc = "The `WebGLRenderingContext.CLAMP_TO_EDGE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CLAMP_TO_EDGE: u32 = 33071u64 as u32; #[doc = "The `WebGLRenderingContext.MIRRORED_REPEAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MIRRORED_REPEAT: u32 = 33648u64 as u32; #[doc = "The `WebGLRenderingContext.FLOAT_VEC2` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FLOAT_VEC2: u32 = 35664u64 as u32; #[doc = "The `WebGLRenderingContext.FLOAT_VEC3` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FLOAT_VEC3: u32 = 35665u64 as u32; #[doc = "The `WebGLRenderingContext.FLOAT_VEC4` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FLOAT_VEC4: u32 = 35666u64 as u32; #[doc = "The `WebGLRenderingContext.INT_VEC2` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INT_VEC2: u32 = 35667u64 as u32; #[doc = "The `WebGLRenderingContext.INT_VEC3` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INT_VEC3: u32 = 35668u64 as u32; #[doc = "The `WebGLRenderingContext.INT_VEC4` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INT_VEC4: u32 = 35669u64 as u32; #[doc = "The `WebGLRenderingContext.BOOL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BOOL: u32 = 35670u64 as u32; #[doc = "The `WebGLRenderingContext.BOOL_VEC2` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BOOL_VEC2: u32 = 35671u64 as u32; #[doc = "The `WebGLRenderingContext.BOOL_VEC3` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BOOL_VEC3: u32 = 35672u64 as u32; #[doc = "The `WebGLRenderingContext.BOOL_VEC4` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BOOL_VEC4: u32 = 35673u64 as u32; #[doc = "The `WebGLRenderingContext.FLOAT_MAT2` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FLOAT_MAT2: u32 = 35674u64 as u32; #[doc = "The `WebGLRenderingContext.FLOAT_MAT3` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FLOAT_MAT3: u32 = 35675u64 as u32; #[doc = "The `WebGLRenderingContext.FLOAT_MAT4` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FLOAT_MAT4: u32 = 35676u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLER_2D` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLER_2D: u32 = 35678u64 as u32; #[doc = "The `WebGLRenderingContext.SAMPLER_CUBE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const SAMPLER_CUBE: u32 = 35680u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_ATTRIB_ARRAY_ENABLED: u32 = 34338u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_ATTRIB_ARRAY_SIZE: u32 = 34339u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_ATTRIB_ARRAY_STRIDE: u32 = 34340u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_TYPE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_ATTRIB_ARRAY_TYPE: u32 = 34341u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_ATTRIB_ARRAY_NORMALIZED: u32 = 34922u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_POINTER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_ATTRIB_ARRAY_POINTER: u32 = 34373u64 as u32; #[doc = "The `WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: u32 = 34975u64 as u32; #[doc = "The `WebGLRenderingContext.IMPLEMENTATION_COLOR_READ_TYPE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const IMPLEMENTATION_COLOR_READ_TYPE: u32 = 35738u64 as u32; #[doc = "The `WebGLRenderingContext.IMPLEMENTATION_COLOR_READ_FORMAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const IMPLEMENTATION_COLOR_READ_FORMAT: u32 = 35739u64 as u32; #[doc = "The `WebGLRenderingContext.COMPILE_STATUS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const COMPILE_STATUS: u32 = 35713u64 as u32; #[doc = "The `WebGLRenderingContext.LOW_FLOAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LOW_FLOAT: u32 = 36336u64 as u32; #[doc = "The `WebGLRenderingContext.MEDIUM_FLOAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MEDIUM_FLOAT: u32 = 36337u64 as u32; #[doc = "The `WebGLRenderingContext.HIGH_FLOAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const HIGH_FLOAT: u32 = 36338u64 as u32; #[doc = "The `WebGLRenderingContext.LOW_INT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const LOW_INT: u32 = 36339u64 as u32; #[doc = "The `WebGLRenderingContext.MEDIUM_INT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MEDIUM_INT: u32 = 36340u64 as u32; #[doc = "The `WebGLRenderingContext.HIGH_INT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const HIGH_INT: u32 = 36341u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER: u32 = 36160u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER: u32 = 36161u64 as u32; #[doc = "The `WebGLRenderingContext.RGBA4` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RGBA4: u32 = 32854u64 as u32; #[doc = "The `WebGLRenderingContext.RGB5_A1` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RGB5_A1: u32 = 32855u64 as u32; #[doc = "The `WebGLRenderingContext.RGB565` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RGB565: u32 = 36194u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_COMPONENT16` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_COMPONENT16: u32 = 33189u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_INDEX8` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_INDEX8: u32 = 36168u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_STENCIL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_STENCIL: u32 = 34041u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_WIDTH` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_WIDTH: u32 = 36162u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_HEIGHT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_HEIGHT: u32 = 36163u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_INTERNAL_FORMAT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_INTERNAL_FORMAT: u32 = 36164u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_RED_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_RED_SIZE: u32 = 36176u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_GREEN_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_GREEN_SIZE: u32 = 36177u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_BLUE_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_BLUE_SIZE: u32 = 36178u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_ALPHA_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_ALPHA_SIZE: u32 = 36179u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_DEPTH_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_DEPTH_SIZE: u32 = 36180u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_STENCIL_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_STENCIL_SIZE: u32 = 36181u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: u32 = 36048u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: u32 = 36049u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: u32 = 36050u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: u32 = 36051u64 as u32; #[doc = "The `WebGLRenderingContext.COLOR_ATTACHMENT0` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const COLOR_ATTACHMENT0: u32 = 36064u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_ATTACHMENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_ATTACHMENT: u32 = 36096u64 as u32; #[doc = "The `WebGLRenderingContext.STENCIL_ATTACHMENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const STENCIL_ATTACHMENT: u32 = 36128u64 as u32; #[doc = "The `WebGLRenderingContext.DEPTH_STENCIL_ATTACHMENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const DEPTH_STENCIL_ATTACHMENT: u32 = 33306u64 as u32; #[doc = "The `WebGLRenderingContext.NONE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const NONE: u32 = 0i64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_COMPLETE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_COMPLETE: u32 = 36053u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_INCOMPLETE_ATTACHMENT: u32 = 36054u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: u32 = 36055u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_INCOMPLETE_DIMENSIONS: u32 = 36057u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_UNSUPPORTED` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_UNSUPPORTED: u32 = 36061u64 as u32; #[doc = "The `WebGLRenderingContext.FRAMEBUFFER_BINDING` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const FRAMEBUFFER_BINDING: u32 = 36006u64 as u32; #[doc = "The `WebGLRenderingContext.RENDERBUFFER_BINDING` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const RENDERBUFFER_BINDING: u32 = 36007u64 as u32; #[doc = "The `WebGLRenderingContext.MAX_RENDERBUFFER_SIZE` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const MAX_RENDERBUFFER_SIZE: u32 = 34024u64 as u32; #[doc = "The `WebGLRenderingContext.INVALID_FRAMEBUFFER_OPERATION` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const INVALID_FRAMEBUFFER_OPERATION: u32 = 1286u64 as u32; #[doc = "The `WebGLRenderingContext.UNPACK_FLIP_Y_WEBGL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNPACK_FLIP_Y_WEBGL: u32 = 37440u64 as u32; #[doc = "The `WebGLRenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNPACK_PREMULTIPLY_ALPHA_WEBGL: u32 = 37441u64 as u32; #[doc = "The `WebGLRenderingContext.CONTEXT_LOST_WEBGL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const CONTEXT_LOST_WEBGL: u32 = 37442u64 as u32; #[doc = "The `WebGLRenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const UNPACK_COLORSPACE_CONVERSION_WEBGL: u32 = 37443u64 as u32; #[doc = "The `WebGLRenderingContext.BROWSER_DEFAULT_WEBGL` const."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `WebGlRenderingContext`*"] pub const BROWSER_DEFAULT_WEBGL: u32 = 37444u64 as u32; }