// Licensed under the Apache License, Version 2.0 // or the MIT license // , at your option. // All files in the project carrying such notice may not be copied, modified, or distributed // except according to those terms. use ctypes::{c_double, c_float, c_int, c_schar, c_short, c_uchar, c_uint, c_ushort, c_void}; //48 pub type GLenum = c_uint; pub type GLboolean = c_uchar; pub type GLbitfield = c_uint; pub type GLbyte = c_schar; pub type GLshort = c_short; pub type GLint = c_int; pub type GLsizei = c_int; pub type GLubyte = c_uchar; pub type GLushort = c_ushort; pub type GLuint = c_uint; pub type GLfloat = c_float; pub type GLclampf = c_float; pub type GLdouble = c_double; pub type GLclampd = c_double; pub type GLvoid = c_void; //63 //68 //AccumOp pub const GL_ACCUM: GLenum = 0x0100; pub const GL_LOAD: GLenum = 0x0101; pub const GL_RETURN: GLenum = 0x0102; pub const GL_MULT: GLenum = 0x0103; pub const GL_ADD: GLenum = 0x0104; //AlphaFunction pub const GL_NEVER: GLenum = 0x0200; pub const GL_LESS: GLenum = 0x0201; pub const GL_EQUAL: GLenum = 0x0202; pub const GL_LEQUAL: GLenum = 0x0203; pub const GL_GREATER: GLenum = 0x0204; pub const GL_NOTEQUAL: GLenum = 0x0205; pub const GL_GEQUAL: GLenum = 0x0206; pub const GL_ALWAYS: GLenum = 0x0207; // TODO: we're missing about 1500 lines of defines and methods // until that time, you can use the excellent GL crate // https://github.com/brendanzab/gl-rs extern "system" { pub fn glAccum( op: GLenum, value: GLfloat, ); pub fn glAlphaFunc( func: GLenum, reference: GLclampf, ); }