// Licensed under the Apache License, Version 2.0 // or the MIT license // , at your option. // All files in the project carrying such notice may not be copied, modified, or distributed // except according to those terms. //! XInput procedure declarations, constant definitions and macros use shared::guiddef::GUID; use shared::minwindef::{BOOL, BYTE, DWORD, UINT, WORD}; use um::winnt::{LPWSTR, SHORT, WCHAR}; pub const XINPUT_DEVTYPE_GAMEPAD: BYTE = 0x01; pub const XINPUT_DEVSUBTYPE_GAMEPAD: BYTE = 0x01; pub const XINPUT_DEVSUBTYPE_UNKNOWN: BYTE = 0x00; pub const XINPUT_DEVSUBTYPE_WHEEL: BYTE = 0x02; pub const XINPUT_DEVSUBTYPE_ARCADE_STICK: BYTE = 0x03; pub const XINPUT_DEVSUBTYPE_FLIGHT_SICK: BYTE = 0x04; pub const XINPUT_DEVSUBTYPE_DANCE_PAD: BYTE = 0x05; pub const XINPUT_DEVSUBTYPE_GUITAR: BYTE = 0x06; pub const XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE: BYTE = 0x07; pub const XINPUT_DEVSUBTYPE_DRUM_KIT: BYTE = 0x08; pub const XINPUT_DEVSUBTYPE_GUITAR_BASS: BYTE = 0x0B; pub const XINPUT_DEVSUBTYPE_ARCADE_PAD: BYTE = 0x13; pub const XINPUT_CAPS_VOICE_SUPPORTED: WORD = 0x0004; pub const XINPUT_CAPS_FFB_SUPPORTED: WORD = 0x0001; pub const XINPUT_CAPS_WIRELESS: WORD = 0x0002; pub const XINPUT_CAPS_PMD_SUPPORTED: WORD = 0x0008; pub const XINPUT_CAPS_NO_NAVIGATION: WORD = 0x0010; pub const XINPUT_GAMEPAD_DPAD_UP: WORD = 0x0001; pub const XINPUT_GAMEPAD_DPAD_DOWN: WORD = 0x0002; pub const XINPUT_GAMEPAD_DPAD_LEFT: WORD = 0x0004; pub const XINPUT_GAMEPAD_DPAD_RIGHT: WORD = 0x0008; pub const XINPUT_GAMEPAD_START: WORD = 0x0010; pub const XINPUT_GAMEPAD_BACK: WORD = 0x0020; pub const XINPUT_GAMEPAD_LEFT_THUMB: WORD = 0x0040; pub const XINPUT_GAMEPAD_RIGHT_THUMB: WORD = 0x0080; pub const XINPUT_GAMEPAD_LEFT_SHOULDER: WORD = 0x0100; pub const XINPUT_GAMEPAD_RIGHT_SHOULDER: WORD = 0x0200; pub const XINPUT_GAMEPAD_A: WORD = 0x1000; pub const XINPUT_GAMEPAD_B: WORD = 0x2000; pub const XINPUT_GAMEPAD_X: WORD = 0x4000; pub const XINPUT_GAMEPAD_Y: WORD = 0x8000; pub const XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE: SHORT = 7849; pub const XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE: SHORT = 8689; pub const XINPUT_GAMEPAD_TRIGGER_THRESHOLD: BYTE = 30; pub const XINPUT_FLAG_GAMEPAD: DWORD = 0x00000001; pub const BATTERY_DEVTYPE_GAMEPAD: BYTE = 0x00; pub const BATTERY_DEVTYPE_HEADSET: BYTE = 0x01; pub const BATTERY_TYPE_DISCONNECTED: BYTE = 0x00; pub const BATTERY_TYPE_WIRED: BYTE = 0x01; pub const BATTERY_TYPE_ALKALINE: BYTE = 0x02; pub const BATTERY_TYPE_NIMH: BYTE = 0x03; pub const BATTERY_TYPE_UNKNOWN: BYTE = 0xFF; pub const BATTERY_LEVEL_EMPTY: BYTE = 0x00; pub const BATTERY_LEVEL_LOW: BYTE = 0x01; pub const BATTERY_LEVEL_MEDIUM: BYTE = 0x02; pub const BATTERY_LEVEL_FULL: BYTE = 0x03; pub const XUSER_MAX_COUNT: DWORD = 4; pub const XUSER_INDEX_ANY: DWORD = 0x000000FF; pub const VK_PAD_A: WORD = 0x5800; pub const VK_PAD_B: WORD = 0x5801; pub const VK_PAD_X: WORD = 0x5802; pub const VK_PAD_Y: WORD = 0x5803; pub const VK_PAD_RSHOULDER: WORD = 0x5804; pub const VK_PAD_LSHOULDER: WORD = 0x5805; pub const VK_PAD_LTRIGGER: WORD = 0x5806; pub const VK_PAD_RTRIGGER: WORD = 0x5807; pub const VK_PAD_DPAD_UP: WORD = 0x5810; pub const VK_PAD_DPAD_DOWN: WORD = 0x5811; pub const VK_PAD_DPAD_LEFT: WORD = 0x5812; pub const VK_PAD_DPAD_RIGHT: WORD = 0x5813; pub const VK_PAD_START: WORD = 0x5814; pub const VK_PAD_BACK: WORD = 0x5815; pub const VK_PAD_LTHUMB_PRESS: WORD = 0x5816; pub const VK_PAD_RTHUMB_PRESS: WORD = 0x5817; pub const VK_PAD_LTHUMB_UP: WORD = 0x5820; pub const VK_PAD_LTHUMB_DOWN: WORD = 0x5821; pub const VK_PAD_LTHUMB_RIGHT: WORD = 0x5822; pub const VK_PAD_LTHUMB_LEFT: WORD = 0x5823; pub const VK_PAD_LTHUMB_UPLEFT: WORD = 0x5824; pub const VK_PAD_LTHUMB_UPRIGHT: WORD = 0x5825; pub const VK_PAD_LTHUMB_DOWNRIGHT: WORD = 0x5826; pub const VK_PAD_LTHUMB_DOWNLEFT: WORD = 0x5827; pub const VK_PAD_RTHUMB_UP: WORD = 0x5830; pub const VK_PAD_RTHUMB_DOWN: WORD = 0x5831; pub const VK_PAD_RTHUMB_RIGHT: WORD = 0x5832; pub const VK_PAD_RTHUMB_LEFT: WORD = 0x5833; pub const VK_PAD_RTHUMB_UPLEFT: WORD = 0x5834; pub const VK_PAD_RTHUMB_UPRIGHT: WORD = 0x5835; pub const VK_PAD_RTHUMB_DOWNRIGHT: WORD = 0x5836; pub const VK_PAD_RTHUMB_DOWNLEFT: WORD = 0x5837; pub const XINPUT_KEYSTROKE_KEYDOWN: WORD = 0x0001; pub const XINPUT_KEYSTROKE_KEYUP: WORD = 0x0002; pub const XINPUT_KEYSTROKE_REPEAT: WORD = 0x0004; STRUCT!{struct XINPUT_GAMEPAD { wButtons: WORD, bLeftTrigger: BYTE, bRightTrigger: BYTE, sThumbLX: SHORT, sThumbLY: SHORT, sThumbRX: SHORT, sThumbRY: SHORT, }} pub type PXINPUT_GAMEPAD = *mut XINPUT_GAMEPAD; STRUCT!{struct XINPUT_STATE { dwPacketNumber: DWORD, Gamepad: XINPUT_GAMEPAD, }} pub type PXINPUT_STATE = *mut XINPUT_STATE; STRUCT!{struct XINPUT_VIBRATION { wLeftMotorSpeed: WORD, wRightMotorSpeed: WORD, }} pub type PXINPUT_VIBRATION = *mut XINPUT_VIBRATION; STRUCT!{struct XINPUT_CAPABILITIES { Type: BYTE, SubType: BYTE, Flags: WORD, Gamepad: XINPUT_GAMEPAD, Vibration: XINPUT_VIBRATION, }} pub type PXINPUT_CAPABILITIES = *mut XINPUT_CAPABILITIES; STRUCT!{struct XINPUT_BATTERY_INFORMATION { BatteryType: BYTE, BatteryLevel: BYTE, }} pub type PXINPUT_BATTERY_INFORMATION = *mut XINPUT_BATTERY_INFORMATION; STRUCT!{struct XINPUT_KEYSTROKE { VirtualKey: WORD, Unicode: WCHAR, Flags: WORD, UserIndex: BYTE, HidCode: BYTE, }} pub type PXINPUT_KEYSTROKE = *mut XINPUT_KEYSTROKE; extern "system" { pub fn XInputGetState( dwUserIndex: DWORD, pState: *mut XINPUT_STATE, ) -> DWORD; pub fn XInputSetState( dwUserIndex: DWORD, pVibration: *mut XINPUT_VIBRATION, ) -> DWORD; pub fn XInputGetCapabilities( dwUserIndex: DWORD, dwFlags: DWORD, pCapabilities: *mut XINPUT_CAPABILITIES, ) -> DWORD; pub fn XInputEnable( enable: BOOL, ); pub fn XInputGetAudioDeviceIds( dwUserIndex: DWORD, pRenderDeviceId: LPWSTR, pRenderCount: *mut UINT, pCaptureDeviceId: LPWSTR, pCaptureCount: *mut UINT, ) -> DWORD; pub fn XInputGetBatteryInformation( dwUserIndex: DWORD, devType: BYTE, pBatteryInformation: *mut XINPUT_BATTERY_INFORMATION, ) -> DWORD; pub fn XInputGetKeystroke( dwUserIndex: DWORD, dwReserved: DWORD, pKeystroke: PXINPUT_KEYSTROKE, ) -> DWORD; pub fn XInputGetDSoundAudioDeviceGuids( dwUserIndex: DWORD, pDSoundRenderGuid: *mut GUID, pDSoundCaptureGuid: *mut GUID, ) -> DWORD; }