#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] #[link(name = "windows")] extern "system" {} pub type GameSaveBlobGetResult = *mut ::core::ffi::c_void; pub type GameSaveBlobInfo = *mut ::core::ffi::c_void; pub type GameSaveBlobInfoGetResult = *mut ::core::ffi::c_void; pub type GameSaveBlobInfoQuery = *mut ::core::ffi::c_void; pub type GameSaveContainer = *mut ::core::ffi::c_void; pub type GameSaveContainerInfo = *mut ::core::ffi::c_void; pub type GameSaveContainerInfoGetResult = *mut ::core::ffi::c_void; pub type GameSaveContainerInfoQuery = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct GameSaveErrorStatus(pub i32); impl GameSaveErrorStatus { pub const Ok: Self = Self(0i32); pub const Abort: Self = Self(-2147467260i32); pub const InvalidContainerName: Self = Self(-2138898431i32); pub const NoAccess: Self = Self(-2138898430i32); pub const OutOfLocalStorage: Self = Self(-2138898429i32); pub const UserCanceled: Self = Self(-2138898428i32); pub const UpdateTooBig: Self = Self(-2138898427i32); pub const QuotaExceeded: Self = Self(-2138898426i32); pub const ProvidedBufferTooSmall: Self = Self(-2138898425i32); pub const BlobNotFound: Self = Self(-2138898424i32); pub const NoXboxLiveInfo: Self = Self(-2138898423i32); pub const ContainerNotInSync: Self = Self(-2138898422i32); pub const ContainerSyncFailed: Self = Self(-2138898421i32); pub const UserHasNoXboxLiveInfo: Self = Self(-2138898420i32); pub const ObjectExpired: Self = Self(-2138898419i32); } impl ::core::marker::Copy for GameSaveErrorStatus {} impl ::core::clone::Clone for GameSaveErrorStatus { fn clone(&self) -> Self { *self } } pub type GameSaveOperationResult = *mut ::core::ffi::c_void; pub type GameSaveProvider = *mut ::core::ffi::c_void; pub type GameSaveProviderGetResult = *mut ::core::ffi::c_void;