#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] #[link(name = "windows")] extern "system" {} pub type EyesPose = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct HandJointKind(pub i32); impl HandJointKind { pub const Palm: Self = Self(0i32); pub const Wrist: Self = Self(1i32); pub const ThumbMetacarpal: Self = Self(2i32); pub const ThumbProximal: Self = Self(3i32); pub const ThumbDistal: Self = Self(4i32); pub const ThumbTip: Self = Self(5i32); pub const IndexMetacarpal: Self = Self(6i32); pub const IndexProximal: Self = Self(7i32); pub const IndexIntermediate: Self = Self(8i32); pub const IndexDistal: Self = Self(9i32); pub const IndexTip: Self = Self(10i32); pub const MiddleMetacarpal: Self = Self(11i32); pub const MiddleProximal: Self = Self(12i32); pub const MiddleIntermediate: Self = Self(13i32); pub const MiddleDistal: Self = Self(14i32); pub const MiddleTip: Self = Self(15i32); pub const RingMetacarpal: Self = Self(16i32); pub const RingProximal: Self = Self(17i32); pub const RingIntermediate: Self = Self(18i32); pub const RingDistal: Self = Self(19i32); pub const RingTip: Self = Self(20i32); pub const LittleMetacarpal: Self = Self(21i32); pub const LittleProximal: Self = Self(22i32); pub const LittleIntermediate: Self = Self(23i32); pub const LittleDistal: Self = Self(24i32); pub const LittleTip: Self = Self(25i32); } impl ::core::marker::Copy for HandJointKind {} impl ::core::clone::Clone for HandJointKind { fn clone(&self) -> Self { *self } } pub type HandMeshObserver = *mut ::core::ffi::c_void; #[repr(C)] #[cfg(feature = "Foundation_Numerics")] pub struct HandMeshVertex { pub Position: super::super::Foundation::Numerics::Vector3, pub Normal: super::super::Foundation::Numerics::Vector3, } #[cfg(feature = "Foundation_Numerics")] impl ::core::marker::Copy for HandMeshVertex {} #[cfg(feature = "Foundation_Numerics")] impl ::core::clone::Clone for HandMeshVertex { fn clone(&self) -> Self { *self } } pub type HandMeshVertexState = *mut ::core::ffi::c_void; pub type HandPose = *mut ::core::ffi::c_void; pub type HeadPose = *mut ::core::ffi::c_void; #[repr(C)] #[cfg(feature = "Foundation_Numerics")] pub struct JointPose { pub Orientation: super::super::Foundation::Numerics::Quaternion, pub Position: super::super::Foundation::Numerics::Vector3, pub Radius: f32, pub Accuracy: JointPoseAccuracy, } #[cfg(feature = "Foundation_Numerics")] impl ::core::marker::Copy for JointPose {} #[cfg(feature = "Foundation_Numerics")] impl ::core::clone::Clone for JointPose { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct JointPoseAccuracy(pub i32); impl JointPoseAccuracy { pub const High: Self = Self(0i32); pub const Approximate: Self = Self(1i32); } impl ::core::marker::Copy for JointPoseAccuracy {} impl ::core::clone::Clone for JointPoseAccuracy { fn clone(&self) -> Self { *self } }