#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] #[link(name = "windows")] extern "system" {} pub type SceneLightingEffect = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct SceneLightingEffectReflectanceModel(pub i32); impl SceneLightingEffectReflectanceModel { pub const BlinnPhong: Self = Self(0i32); pub const PhysicallyBasedBlinnPhong: Self = Self(1i32); } impl ::core::marker::Copy for SceneLightingEffectReflectanceModel {} impl ::core::clone::Clone for SceneLightingEffectReflectanceModel { fn clone(&self) -> Self { *self } }