#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] #[cfg(feature = "UI_Composition_Core")] pub mod Core; #[cfg(feature = "UI_Composition_Desktop")] pub mod Desktop; #[cfg(feature = "UI_Composition_Diagnostics")] pub mod Diagnostics; #[cfg(feature = "UI_Composition_Effects")] pub mod Effects; #[cfg(feature = "UI_Composition_Interactions")] pub mod Interactions; #[cfg(feature = "UI_Composition_Scenes")] pub mod Scenes; #[link(name = "windows")] extern "system" {} pub type AmbientLight = *mut ::core::ffi::c_void; pub type AnimationController = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct AnimationControllerProgressBehavior(pub i32); impl AnimationControllerProgressBehavior { pub const Default: Self = Self(0i32); pub const IncludesDelayTime: Self = Self(1i32); } impl ::core::marker::Copy for AnimationControllerProgressBehavior {} impl ::core::clone::Clone for AnimationControllerProgressBehavior { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct AnimationDelayBehavior(pub i32); impl AnimationDelayBehavior { pub const SetInitialValueAfterDelay: Self = Self(0i32); pub const SetInitialValueBeforeDelay: Self = Self(1i32); } impl ::core::marker::Copy for AnimationDelayBehavior {} impl ::core::clone::Clone for AnimationDelayBehavior { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct AnimationDirection(pub i32); impl AnimationDirection { pub const Normal: Self = Self(0i32); pub const Reverse: Self = Self(1i32); pub const Alternate: Self = Self(2i32); pub const AlternateReverse: Self = Self(3i32); } impl ::core::marker::Copy for AnimationDirection {} impl ::core::clone::Clone for AnimationDirection { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct AnimationIterationBehavior(pub i32); impl AnimationIterationBehavior { pub const Count: Self = Self(0i32); pub const Forever: Self = Self(1i32); } impl ::core::marker::Copy for AnimationIterationBehavior {} impl ::core::clone::Clone for AnimationIterationBehavior { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct AnimationPropertyAccessMode(pub i32); impl AnimationPropertyAccessMode { pub const None: Self = Self(0i32); pub const ReadOnly: Self = Self(1i32); pub const WriteOnly: Self = Self(2i32); pub const ReadWrite: Self = Self(3i32); } impl ::core::marker::Copy for AnimationPropertyAccessMode {} impl ::core::clone::Clone for AnimationPropertyAccessMode { fn clone(&self) -> Self { *self } } pub type AnimationPropertyInfo = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct AnimationStopBehavior(pub i32); impl AnimationStopBehavior { pub const LeaveCurrentValue: Self = Self(0i32); pub const SetToInitialValue: Self = Self(1i32); pub const SetToFinalValue: Self = Self(2i32); } impl ::core::marker::Copy for AnimationStopBehavior {} impl ::core::clone::Clone for AnimationStopBehavior { fn clone(&self) -> Self { *self } } pub type BackEasingFunction = *mut ::core::ffi::c_void; pub type BooleanKeyFrameAnimation = *mut ::core::ffi::c_void; pub type BounceEasingFunction = *mut ::core::ffi::c_void; pub type BounceScalarNaturalMotionAnimation = *mut ::core::ffi::c_void; pub type BounceVector2NaturalMotionAnimation = *mut ::core::ffi::c_void; pub type BounceVector3NaturalMotionAnimation = *mut ::core::ffi::c_void; pub type CircleEasingFunction = *mut ::core::ffi::c_void; pub type ColorKeyFrameAnimation = *mut ::core::ffi::c_void; pub type CompositionAnimation = *mut ::core::ffi::c_void; pub type CompositionAnimationGroup = *mut ::core::ffi::c_void; pub type CompositionBackdropBrush = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionBackfaceVisibility(pub i32); impl CompositionBackfaceVisibility { pub const Inherit: Self = Self(0i32); pub const Visible: Self = Self(1i32); pub const Hidden: Self = Self(2i32); } impl ::core::marker::Copy for CompositionBackfaceVisibility {} impl ::core::clone::Clone for CompositionBackfaceVisibility { fn clone(&self) -> Self { *self } } pub type CompositionBatchCompletedEventArgs = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionBatchTypes(pub u32); impl CompositionBatchTypes { pub const None: Self = Self(0u32); pub const Animation: Self = Self(1u32); pub const Effect: Self = Self(2u32); pub const InfiniteAnimation: Self = Self(4u32); pub const AllAnimations: Self = Self(5u32); } impl ::core::marker::Copy for CompositionBatchTypes {} impl ::core::clone::Clone for CompositionBatchTypes { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct CompositionBitmapInterpolationMode(pub i32); impl CompositionBitmapInterpolationMode { pub const NearestNeighbor: Self = Self(0i32); pub const Linear: Self = Self(1i32); pub const MagLinearMinLinearMipLinear: Self = Self(2i32); pub const MagLinearMinLinearMipNearest: Self = Self(3i32); pub const MagLinearMinNearestMipLinear: Self = Self(4i32); pub const MagLinearMinNearestMipNearest: Self = Self(5i32); pub const MagNearestMinLinearMipLinear: Self = Self(6i32); pub const MagNearestMinLinearMipNearest: Self = Self(7i32); pub const MagNearestMinNearestMipLinear: Self = Self(8i32); pub const MagNearestMinNearestMipNearest: Self = Self(9i32); } impl ::core::marker::Copy for CompositionBitmapInterpolationMode {} impl ::core::clone::Clone for CompositionBitmapInterpolationMode { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct CompositionBorderMode(pub i32); impl CompositionBorderMode { pub const Inherit: Self = Self(0i32); pub const Soft: Self = Self(1i32); pub const Hard: Self = Self(2i32); } impl ::core::marker::Copy for CompositionBorderMode {} impl ::core::clone::Clone for CompositionBorderMode { fn clone(&self) -> Self { *self } } pub type CompositionBrush = *mut ::core::ffi::c_void; pub type CompositionCapabilities = *mut ::core::ffi::c_void; pub type CompositionClip = *mut ::core::ffi::c_void; pub type CompositionColorBrush = *mut ::core::ffi::c_void; pub type CompositionColorGradientStop = *mut ::core::ffi::c_void; pub type CompositionColorGradientStopCollection = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionColorSpace(pub i32); impl CompositionColorSpace { pub const Auto: Self = Self(0i32); pub const Hsl: Self = Self(1i32); pub const Rgb: Self = Self(2i32); pub const HslLinear: Self = Self(3i32); pub const RgbLinear: Self = Self(4i32); } impl ::core::marker::Copy for CompositionColorSpace {} impl ::core::clone::Clone for CompositionColorSpace { fn clone(&self) -> Self { *self } } pub type CompositionCommitBatch = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionCompositeMode(pub i32); impl CompositionCompositeMode { pub const Inherit: Self = Self(0i32); pub const SourceOver: Self = Self(1i32); pub const DestinationInvert: Self = Self(2i32); pub const MinBlend: Self = Self(3i32); } impl ::core::marker::Copy for CompositionCompositeMode {} impl ::core::clone::Clone for CompositionCompositeMode { fn clone(&self) -> Self { *self } } pub type CompositionContainerShape = *mut ::core::ffi::c_void; pub type CompositionDrawingSurface = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionDropShadowSourcePolicy(pub i32); impl CompositionDropShadowSourcePolicy { pub const Default: Self = Self(0i32); pub const InheritFromVisualContent: Self = Self(1i32); } impl ::core::marker::Copy for CompositionDropShadowSourcePolicy {} impl ::core::clone::Clone for CompositionDropShadowSourcePolicy { fn clone(&self) -> Self { *self } } pub type CompositionEasingFunction = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionEasingFunctionMode(pub i32); impl CompositionEasingFunctionMode { pub const In: Self = Self(0i32); pub const Out: Self = Self(1i32); pub const InOut: Self = Self(2i32); } impl ::core::marker::Copy for CompositionEasingFunctionMode {} impl ::core::clone::Clone for CompositionEasingFunctionMode { fn clone(&self) -> Self { *self } } pub type CompositionEffectBrush = *mut ::core::ffi::c_void; pub type CompositionEffectFactory = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionEffectFactoryLoadStatus(pub i32); impl CompositionEffectFactoryLoadStatus { pub const Success: Self = Self(0i32); pub const EffectTooComplex: Self = Self(1i32); pub const Pending: Self = Self(2i32); pub const Other: Self = Self(-1i32); } impl ::core::marker::Copy for CompositionEffectFactoryLoadStatus {} impl ::core::clone::Clone for CompositionEffectFactoryLoadStatus { fn clone(&self) -> Self { *self } } pub type CompositionEffectSourceParameter = *mut ::core::ffi::c_void; pub type CompositionEllipseGeometry = *mut ::core::ffi::c_void; pub type CompositionGeometricClip = *mut ::core::ffi::c_void; pub type CompositionGeometry = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionGetValueStatus(pub i32); impl CompositionGetValueStatus { pub const Succeeded: Self = Self(0i32); pub const TypeMismatch: Self = Self(1i32); pub const NotFound: Self = Self(2i32); } impl ::core::marker::Copy for CompositionGetValueStatus {} impl ::core::clone::Clone for CompositionGetValueStatus { fn clone(&self) -> Self { *self } } pub type CompositionGradientBrush = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionGradientExtendMode(pub i32); impl CompositionGradientExtendMode { pub const Clamp: Self = Self(0i32); pub const Wrap: Self = Self(1i32); pub const Mirror: Self = Self(2i32); } impl ::core::marker::Copy for CompositionGradientExtendMode {} impl ::core::clone::Clone for CompositionGradientExtendMode { fn clone(&self) -> Self { *self } } pub type CompositionGraphicsDevice = *mut ::core::ffi::c_void; pub type CompositionLight = *mut ::core::ffi::c_void; pub type CompositionLineGeometry = *mut ::core::ffi::c_void; pub type CompositionLinearGradientBrush = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionMappingMode(pub i32); impl CompositionMappingMode { pub const Absolute: Self = Self(0i32); pub const Relative: Self = Self(1i32); } impl ::core::marker::Copy for CompositionMappingMode {} impl ::core::clone::Clone for CompositionMappingMode { fn clone(&self) -> Self { *self } } pub type CompositionMaskBrush = *mut ::core::ffi::c_void; pub type CompositionMipmapSurface = *mut ::core::ffi::c_void; pub type CompositionNineGridBrush = *mut ::core::ffi::c_void; pub type CompositionObject = *mut ::core::ffi::c_void; pub type CompositionPath = *mut ::core::ffi::c_void; pub type CompositionPathGeometry = *mut ::core::ffi::c_void; pub type CompositionProjectedShadow = *mut ::core::ffi::c_void; pub type CompositionProjectedShadowCaster = *mut ::core::ffi::c_void; pub type CompositionProjectedShadowCasterCollection = *mut ::core::ffi::c_void; pub type CompositionProjectedShadowReceiver = *mut ::core::ffi::c_void; pub type CompositionProjectedShadowReceiverUnorderedCollection = *mut ::core::ffi::c_void; pub type CompositionPropertySet = *mut ::core::ffi::c_void; pub type CompositionRadialGradientBrush = *mut ::core::ffi::c_void; pub type CompositionRectangleGeometry = *mut ::core::ffi::c_void; pub type CompositionRoundedRectangleGeometry = *mut ::core::ffi::c_void; pub type CompositionScopedBatch = *mut ::core::ffi::c_void; pub type CompositionShadow = *mut ::core::ffi::c_void; pub type CompositionShape = *mut ::core::ffi::c_void; pub type CompositionShapeCollection = *mut ::core::ffi::c_void; pub type CompositionSpriteShape = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionStretch(pub i32); impl CompositionStretch { pub const None: Self = Self(0i32); pub const Fill: Self = Self(1i32); pub const Uniform: Self = Self(2i32); pub const UniformToFill: Self = Self(3i32); } impl ::core::marker::Copy for CompositionStretch {} impl ::core::clone::Clone for CompositionStretch { fn clone(&self) -> Self { *self } } #[repr(transparent)] pub struct CompositionStrokeCap(pub i32); impl CompositionStrokeCap { pub const Flat: Self = Self(0i32); pub const Square: Self = Self(1i32); pub const Round: Self = Self(2i32); pub const Triangle: Self = Self(3i32); } impl ::core::marker::Copy for CompositionStrokeCap {} impl ::core::clone::Clone for CompositionStrokeCap { fn clone(&self) -> Self { *self } } pub type CompositionStrokeDashArray = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct CompositionStrokeLineJoin(pub i32); impl CompositionStrokeLineJoin { pub const Miter: Self = Self(0i32); pub const Bevel: Self = Self(1i32); pub const Round: Self = Self(2i32); pub const MiterOrBevel: Self = Self(3i32); } impl ::core::marker::Copy for CompositionStrokeLineJoin {} impl ::core::clone::Clone for CompositionStrokeLineJoin { fn clone(&self) -> Self { *self } } pub type CompositionSurfaceBrush = *mut ::core::ffi::c_void; pub type CompositionTarget = *mut ::core::ffi::c_void; pub type CompositionTransform = *mut ::core::ffi::c_void; pub type CompositionViewBox = *mut ::core::ffi::c_void; pub type CompositionVirtualDrawingSurface = *mut ::core::ffi::c_void; pub type CompositionVisualSurface = *mut ::core::ffi::c_void; pub type Compositor = *mut ::core::ffi::c_void; pub type ContainerVisual = *mut ::core::ffi::c_void; pub type CubicBezierEasingFunction = *mut ::core::ffi::c_void; pub type DelegatedInkTrailVisual = *mut ::core::ffi::c_void; pub type DistantLight = *mut ::core::ffi::c_void; pub type DropShadow = *mut ::core::ffi::c_void; pub type ElasticEasingFunction = *mut ::core::ffi::c_void; pub type ExponentialEasingFunction = *mut ::core::ffi::c_void; pub type ExpressionAnimation = *mut ::core::ffi::c_void; pub type IAnimationObject = *mut ::core::ffi::c_void; pub type ICompositionAnimationBase = *mut ::core::ffi::c_void; pub type ICompositionSupportsSystemBackdrop = *mut ::core::ffi::c_void; pub type ICompositionSurface = *mut ::core::ffi::c_void; pub type ICompositionSurfaceFacade = *mut ::core::ffi::c_void; pub type IVisualElement = *mut ::core::ffi::c_void; pub type IVisualElement2 = *mut ::core::ffi::c_void; pub type ImplicitAnimationCollection = *mut ::core::ffi::c_void; pub type InitialValueExpressionCollection = *mut ::core::ffi::c_void; #[repr(C)] #[cfg(feature = "Foundation")] pub struct InkTrailPoint { pub Point: super::super::Foundation::Point, pub Radius: f32, } #[cfg(feature = "Foundation")] impl ::core::marker::Copy for InkTrailPoint {} #[cfg(feature = "Foundation")] impl ::core::clone::Clone for InkTrailPoint { fn clone(&self) -> Self { *self } } pub type InsetClip = *mut ::core::ffi::c_void; pub type KeyFrameAnimation = *mut ::core::ffi::c_void; pub type LayerVisual = *mut ::core::ffi::c_void; pub type LinearEasingFunction = *mut ::core::ffi::c_void; pub type NaturalMotionAnimation = *mut ::core::ffi::c_void; pub type PathKeyFrameAnimation = *mut ::core::ffi::c_void; pub type PointLight = *mut ::core::ffi::c_void; pub type PowerEasingFunction = *mut ::core::ffi::c_void; pub type QuaternionKeyFrameAnimation = *mut ::core::ffi::c_void; pub type RectangleClip = *mut ::core::ffi::c_void; pub type RedirectVisual = *mut ::core::ffi::c_void; pub type RenderingDeviceReplacedEventArgs = *mut ::core::ffi::c_void; pub type ScalarKeyFrameAnimation = *mut ::core::ffi::c_void; pub type ScalarNaturalMotionAnimation = *mut ::core::ffi::c_void; pub type ShapeVisual = *mut ::core::ffi::c_void; pub type SineEasingFunction = *mut ::core::ffi::c_void; pub type SpotLight = *mut ::core::ffi::c_void; pub type SpringScalarNaturalMotionAnimation = *mut ::core::ffi::c_void; pub type SpringVector2NaturalMotionAnimation = *mut ::core::ffi::c_void; pub type SpringVector3NaturalMotionAnimation = *mut ::core::ffi::c_void; pub type SpriteVisual = *mut ::core::ffi::c_void; pub type StepEasingFunction = *mut ::core::ffi::c_void; pub type Vector2KeyFrameAnimation = *mut ::core::ffi::c_void; pub type Vector2NaturalMotionAnimation = *mut ::core::ffi::c_void; pub type Vector3KeyFrameAnimation = *mut ::core::ffi::c_void; pub type Vector3NaturalMotionAnimation = *mut ::core::ffi::c_void; pub type Vector4KeyFrameAnimation = *mut ::core::ffi::c_void; pub type Visual = *mut ::core::ffi::c_void; pub type VisualCollection = *mut ::core::ffi::c_void; pub type VisualUnorderedCollection = *mut ::core::ffi::c_void;