#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] #[link(name = "windows")] extern "system" {} pub type AddDeleteThemeTransition = *mut ::core::ffi::c_void; pub type BackEase = *mut ::core::ffi::c_void; pub type BasicConnectedAnimationConfiguration = *mut ::core::ffi::c_void; pub type BeginStoryboard = *mut ::core::ffi::c_void; pub type BounceEase = *mut ::core::ffi::c_void; pub type CircleEase = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct ClockState(pub i32); impl ClockState { pub const Active: Self = Self(0i32); pub const Filling: Self = Self(1i32); pub const Stopped: Self = Self(2i32); } impl ::core::marker::Copy for ClockState {} impl ::core::clone::Clone for ClockState { fn clone(&self) -> Self { *self } } pub type ColorAnimation = *mut ::core::ffi::c_void; pub type ColorAnimationUsingKeyFrames = *mut ::core::ffi::c_void; pub type ColorKeyFrame = *mut ::core::ffi::c_void; pub type ColorKeyFrameCollection = *mut ::core::ffi::c_void; pub type CommonNavigationTransitionInfo = *mut ::core::ffi::c_void; pub type ConnectedAnimation = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct ConnectedAnimationComponent(pub i32); impl ConnectedAnimationComponent { pub const OffsetX: Self = Self(0i32); pub const OffsetY: Self = Self(1i32); pub const CrossFade: Self = Self(2i32); pub const Scale: Self = Self(3i32); } impl ::core::marker::Copy for ConnectedAnimationComponent {} impl ::core::clone::Clone for ConnectedAnimationComponent { fn clone(&self) -> Self { *self } } pub type ConnectedAnimationConfiguration = *mut ::core::ffi::c_void; pub type ConnectedAnimationService = *mut ::core::ffi::c_void; pub type ContentThemeTransition = *mut ::core::ffi::c_void; pub type ContinuumNavigationTransitionInfo = *mut ::core::ffi::c_void; pub type CubicEase = *mut ::core::ffi::c_void; pub type DirectConnectedAnimationConfiguration = *mut ::core::ffi::c_void; pub type DiscreteColorKeyFrame = *mut ::core::ffi::c_void; pub type DiscreteDoubleKeyFrame = *mut ::core::ffi::c_void; pub type DiscreteObjectKeyFrame = *mut ::core::ffi::c_void; pub type DiscretePointKeyFrame = *mut ::core::ffi::c_void; pub type DoubleAnimation = *mut ::core::ffi::c_void; pub type DoubleAnimationUsingKeyFrames = *mut ::core::ffi::c_void; pub type DoubleKeyFrame = *mut ::core::ffi::c_void; pub type DoubleKeyFrameCollection = *mut ::core::ffi::c_void; pub type DragItemThemeAnimation = *mut ::core::ffi::c_void; pub type DragOverThemeAnimation = *mut ::core::ffi::c_void; pub type DrillInNavigationTransitionInfo = *mut ::core::ffi::c_void; pub type DrillInThemeAnimation = *mut ::core::ffi::c_void; pub type DrillOutThemeAnimation = *mut ::core::ffi::c_void; pub type DropTargetItemThemeAnimation = *mut ::core::ffi::c_void; pub type EasingColorKeyFrame = *mut ::core::ffi::c_void; pub type EasingDoubleKeyFrame = *mut ::core::ffi::c_void; pub type EasingFunctionBase = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct EasingMode(pub i32); impl EasingMode { pub const EaseOut: Self = Self(0i32); pub const EaseIn: Self = Self(1i32); pub const EaseInOut: Self = Self(2i32); } impl ::core::marker::Copy for EasingMode {} impl ::core::clone::Clone for EasingMode { fn clone(&self) -> Self { *self } } pub type EasingPointKeyFrame = *mut ::core::ffi::c_void; pub type EdgeUIThemeTransition = *mut ::core::ffi::c_void; pub type ElasticEase = *mut ::core::ffi::c_void; pub type EntranceNavigationTransitionInfo = *mut ::core::ffi::c_void; pub type EntranceThemeTransition = *mut ::core::ffi::c_void; pub type ExponentialEase = *mut ::core::ffi::c_void; pub type FadeInThemeAnimation = *mut ::core::ffi::c_void; pub type FadeOutThemeAnimation = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct FillBehavior(pub i32); impl FillBehavior { pub const HoldEnd: Self = Self(0i32); pub const Stop: Self = Self(1i32); } impl ::core::marker::Copy for FillBehavior {} impl ::core::clone::Clone for FillBehavior { fn clone(&self) -> Self { *self } } pub type GravityConnectedAnimationConfiguration = *mut ::core::ffi::c_void; pub type KeySpline = *mut ::core::ffi::c_void; #[repr(C)] #[cfg(feature = "Foundation")] pub struct KeyTime { pub TimeSpan: super::super::super::super::Foundation::TimeSpan, } #[cfg(feature = "Foundation")] impl ::core::marker::Copy for KeyTime {} #[cfg(feature = "Foundation")] impl ::core::clone::Clone for KeyTime { fn clone(&self) -> Self { *self } } pub type KeyTimeHelper = *mut ::core::ffi::c_void; pub type LinearColorKeyFrame = *mut ::core::ffi::c_void; pub type LinearDoubleKeyFrame = *mut ::core::ffi::c_void; pub type LinearPointKeyFrame = *mut ::core::ffi::c_void; pub type NavigationThemeTransition = *mut ::core::ffi::c_void; pub type NavigationTransitionInfo = *mut ::core::ffi::c_void; pub type ObjectAnimationUsingKeyFrames = *mut ::core::ffi::c_void; pub type ObjectKeyFrame = *mut ::core::ffi::c_void; pub type ObjectKeyFrameCollection = *mut ::core::ffi::c_void; pub type PaneThemeTransition = *mut ::core::ffi::c_void; pub type PointAnimation = *mut ::core::ffi::c_void; pub type PointAnimationUsingKeyFrames = *mut ::core::ffi::c_void; pub type PointKeyFrame = *mut ::core::ffi::c_void; pub type PointKeyFrameCollection = *mut ::core::ffi::c_void; pub type PointerDownThemeAnimation = *mut ::core::ffi::c_void; pub type PointerUpThemeAnimation = *mut ::core::ffi::c_void; pub type PopInThemeAnimation = *mut ::core::ffi::c_void; pub type PopOutThemeAnimation = *mut ::core::ffi::c_void; pub type PopupThemeTransition = *mut ::core::ffi::c_void; pub type PowerEase = *mut ::core::ffi::c_void; pub type QuadraticEase = *mut ::core::ffi::c_void; pub type QuarticEase = *mut ::core::ffi::c_void; pub type QuinticEase = *mut ::core::ffi::c_void; pub type ReorderThemeTransition = *mut ::core::ffi::c_void; #[repr(C)] #[cfg(feature = "Foundation")] pub struct RepeatBehavior { pub Count: f64, pub Duration: super::super::super::super::Foundation::TimeSpan, pub Type: RepeatBehaviorType, } #[cfg(feature = "Foundation")] impl ::core::marker::Copy for RepeatBehavior {} #[cfg(feature = "Foundation")] impl ::core::clone::Clone for RepeatBehavior { fn clone(&self) -> Self { *self } } pub type RepeatBehaviorHelper = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct RepeatBehaviorType(pub i32); impl RepeatBehaviorType { pub const Count: Self = Self(0i32); pub const Duration: Self = Self(1i32); pub const Forever: Self = Self(2i32); } impl ::core::marker::Copy for RepeatBehaviorType {} impl ::core::clone::Clone for RepeatBehaviorType { fn clone(&self) -> Self { *self } } pub type RepositionThemeAnimation = *mut ::core::ffi::c_void; pub type RepositionThemeTransition = *mut ::core::ffi::c_void; pub type SineEase = *mut ::core::ffi::c_void; #[repr(transparent)] pub struct SlideNavigationTransitionEffect(pub i32); impl SlideNavigationTransitionEffect { pub const FromBottom: Self = Self(0i32); pub const FromLeft: Self = Self(1i32); pub const FromRight: Self = Self(2i32); } impl ::core::marker::Copy for SlideNavigationTransitionEffect {} impl ::core::clone::Clone for SlideNavigationTransitionEffect { fn clone(&self) -> Self { *self } } pub type SlideNavigationTransitionInfo = *mut ::core::ffi::c_void; pub type SplineColorKeyFrame = *mut ::core::ffi::c_void; pub type SplineDoubleKeyFrame = *mut ::core::ffi::c_void; pub type SplinePointKeyFrame = *mut ::core::ffi::c_void; pub type SplitCloseThemeAnimation = *mut ::core::ffi::c_void; pub type SplitOpenThemeAnimation = *mut ::core::ffi::c_void; pub type Storyboard = *mut ::core::ffi::c_void; pub type SuppressNavigationTransitionInfo = *mut ::core::ffi::c_void; pub type SwipeBackThemeAnimation = *mut ::core::ffi::c_void; pub type SwipeHintThemeAnimation = *mut ::core::ffi::c_void; pub type Timeline = *mut ::core::ffi::c_void; pub type TimelineCollection = *mut ::core::ffi::c_void; pub type Transition = *mut ::core::ffi::c_void; pub type TransitionCollection = *mut ::core::ffi::c_void;