#[cfg(feature = "Win32_Graphics_CompositionSwapchain")] pub mod CompositionSwapchain; #[cfg(feature = "Win32_Graphics_DXCore")] pub mod DXCore; #[cfg(feature = "Win32_Graphics_Direct2D")] pub mod Direct2D; #[cfg(feature = "Win32_Graphics_Direct3D")] pub mod Direct3D; #[cfg(feature = "Win32_Graphics_Direct3D10")] pub mod Direct3D10; #[cfg(feature = "Win32_Graphics_Direct3D11")] pub mod Direct3D11; #[cfg(feature = "Win32_Graphics_Direct3D11on12")] pub mod Direct3D11on12; #[cfg(feature = "Win32_Graphics_Direct3D12")] pub mod Direct3D12; #[cfg(feature = "Win32_Graphics_Direct3D9")] pub mod Direct3D9; #[cfg(feature = "Win32_Graphics_Direct3D9on12")] pub mod Direct3D9on12; #[cfg(feature = "Win32_Graphics_DirectComposition")] pub mod DirectComposition; #[cfg(feature = "Win32_Graphics_DirectDraw")] pub mod DirectDraw; #[cfg(feature = "Win32_Graphics_DirectManipulation")] pub mod DirectManipulation; #[cfg(feature = "Win32_Graphics_DirectWrite")] pub mod DirectWrite; #[cfg(feature = "Win32_Graphics_Dwm")] pub mod Dwm; #[cfg(feature = "Win32_Graphics_Dxgi")] pub mod Dxgi; #[cfg(feature = "Win32_Graphics_Gdi")] pub mod Gdi; #[cfg(feature = "Win32_Graphics_Hlsl")] pub mod Hlsl; #[cfg(feature = "Win32_Graphics_Imaging")] pub mod Imaging; #[cfg(feature = "Win32_Graphics_OpenGL")] pub mod OpenGL; #[cfg(feature = "Win32_Graphics_Printing")] pub mod Printing;