#[link(name = "windows")] extern "system" { #[doc = "*Required features: `\"Win32_System_WinRT_Direct3D11\"`, `\"Win32_Graphics_Dxgi\"`*"] #[cfg(feature = "Win32_Graphics_Dxgi")] pub fn CreateDirect3D11DeviceFromDXGIDevice(dxgidevice: super::super::super::Graphics::Dxgi::IDXGIDevice, graphicsdevice: *mut ::windows_sys::core::IInspectable) -> ::windows_sys::core::HRESULT; #[doc = "*Required features: `\"Win32_System_WinRT_Direct3D11\"`, `\"Win32_Graphics_Dxgi\"`*"] #[cfg(feature = "Win32_Graphics_Dxgi")] pub fn CreateDirect3D11SurfaceFromDXGISurface(dgxisurface: super::super::super::Graphics::Dxgi::IDXGISurface, graphicssurface: *mut ::windows_sys::core::IInspectable) -> ::windows_sys::core::HRESULT; } pub type IDirect3DDxgiInterfaceAccess = *mut ::core::ffi::c_void;