# yansi-term [![Latest version](https://img.shields.io/crates/v/yansi-term.svg)](https://crates.io/crates/yansi-term) [![Build Status](https://travis-ci.org/botika/yansi-term.svg?branch=master)](https://travis-ci.org/botika/yansi-term) > Adapted from [`rust-ansi-term`](https://github.com/ogham/rust-ansi-term) Refactor for use [`fmt::Display`](https://doc.rust-lang.org/std/fmt/trait.Display.html) and `FnOnce(&mut fmt::Formatter) -> fmt::Result` This is a library for controlling colours and formatting, such as red bold text or blue underlined text, on ANSI terminals. ### [View the Rustdoc](https://docs.rs/yansi-term) # Installation This crate works with [Cargo](http://crates.io). Add the following to your `Cargo.toml` dependencies section: ```toml [dependencies] yansi-term = "0.1" ``` ## Basic usage There are two main types in this crate that you need to be concerned with: `Style`, and `Colour`. A `Style` holds stylistic information: foreground and background colours, whether the text should be bold, or blinking, or other properties. The `Colour` enum represents the available colours. `Color` is also available as an alias to `Colour`. To format a string, call the `paint` method on a `Style` or a `Colour`, passing in the string you want to format as the argument. For example, here’s how to get some red text: ```rust use yansi_term::Colour::Red; println!("This is in red: {}", Red.paint("a red string")); ``` **Note for Windows 10 users:** On Windows 10, the application must enable ANSI support first: ```rust,ignore let enabled = yansi_term::enable_ansi_support(); ``` ## Bold, underline, background, and other styles For anything more complex than plain foreground colour changes, you need to construct `Style` values themselves, rather than beginning with a `Colour`. You can do this by chaining methods based on a new `Style`, created with `Style::new()`. Each method creates a new style that has that specific property set. For example: ```rust use yansi_term::Style; println!("How about some {} and {}?", Style::new().bold().paint("bold"), Style::new().underline().paint("underline")); ``` For brevity, these methods have also been implemented for `Colour` values, so you can give your styles a foreground colour without having to begin with an empty `Style` value: ```rust use yansi_term::Colour::{Blue, Yellow}; println!("Demonstrating {} and {}!", Blue.bold().paint("blue bold"), Yellow.underline().paint("yellow underline")); println!("Yellow on blue: {}", Yellow.on(Blue).paint("wow!")); ``` The complete list of styles you can use are: `bold`, `dimmed`, `italic`, `underline`, `blink`, `reverse`, `hidden`, and `on` for background colours. In some cases, you may find it easier to change the foreground on an existing `Style` rather than starting from the appropriate `Colour`. You can do this using the `fg` method: ```rust use yansi_term::Style; use yansi_term::Colour::{Blue, Cyan, Yellow}; println!("Yellow on blue: {}", Style::new().on(Blue).fg(Yellow).paint("yow!")); println!("Also yellow on blue: {}", Cyan.on(Blue).fg(Yellow).paint("zow!")); ``` You can turn a `Colour` into a `Style` with the `normal` method. ```rust use yansi_term::Style; use yansi_term::Colour::Red; Red.normal().paint("yet another red string"); Style::default().paint("a completely regular string"); ``` ## Extended colours You can access the extended range of 256 colours by using the `Colour::Fixed` variant, which takes an argument of the colour number to use. This can be included wherever you would use a `Colour`: ```rust use yansi_term::Colour::Fixed; Fixed(134).paint("A sort of light purple"); Fixed(221).on(Fixed(124)).paint("Mustard in the ketchup"); ``` The first sixteen of these values are the same as the normal and bold standard colour variants. There’s nothing stopping you from using these as `Fixed` colours instead, but there’s nothing to be gained by doing so either. You can also access full 24-bit colour by using the `Colour::RGB` variant, which takes separate `u8` arguments for red, green, and blue: ```rust use yansi_term::Colour::RGB; RGB(70, 130, 180).paint("Steel blue"); ```