1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
|
<!-- DO NOT EDIT THIS FILE.
This file is periodically generated from the content in the `/src/`
directory, so all fixes need to be made in `/src/`.
-->
[TOC]
# Generic Types, Traits, and Lifetimes
Every programming language has tools for effectively handling the duplication
of concepts. In Rust, one such tool is *generics*: abstract stand-ins for
concrete types or other properties. We can express the behavior of generics or
how they relate to other generics without knowing what will be in their place
when compiling and running the code.
Functions can take parameters of some generic type, instead of a concrete type
like `i32` or `String`, in the same way a function takes parameters with
unknown values to run the same code on multiple concrete values. In fact, we’ve
already used generics in Chapter 6 with `Option<T>`, Chapter 8 with `Vec<T>`
and `HashMap<K, V>`, and Chapter 9 with `Result<T, E>`. In this chapter, you’ll
explore how to define your own types, functions, and methods with generics!
First, we’ll review how to extract a function to reduce code duplication. We’ll
then use the same technique to make a generic function from two functions that
differ only in the types of their parameters. We’ll also explain how to use
generic types in struct and enum definitions.
Then you’ll learn how to use *traits* to define behavior in a generic way. You
can combine traits with generic types to constrain a generic type to accept
only those types that have a particular behavior, as opposed to just any type.
Finally, we’ll discuss *lifetimes*: a variety of generics that give the
compiler information about how references relate to each other. Lifetimes allow
us to give the compiler enough information about borrowed values so that it can
ensure references will be valid in more situations than it could without our
help.
## Removing Duplication by Extracting a Function
Generics allow us to replace specific types with a placeholder that represents
multiple types to remove code duplication.
Before diving into generics syntax, then, let’s first look at how to remove
duplication in a way that doesn’t involve generic types by extracting a
function that replaces specific values with a placeholder that represents
multiple values. Then we’ll apply the same technique to extract a generic
function! By looking at how to recognize duplicated code you can extract into a
function, you’ll start to recognize duplicated code that can use generics.
We begin with the short program in Listing 10-1 that finds the largest number
in a list.
Filename: src/main.rs
```
fn main() {
let number_list = vec![34, 50, 25, 100, 65];
let mut largest = &number_list[0];
for number in &number_list {
if number > largest {
largest = number;
}
}
println!("The largest number is {}", largest);
}
```
Listing 10-1: Finding the largest number in a list of numbers
We store a list of integers in the variable `number_list` and place a reference
to the first number in the list in a variable named `largest`. We then iterate
through all the numbers in the list, and if the current number is greater than
the number stored in `largest`, replace the reference in that variable.
However, if the current number is less than or equal to the largest number seen
so far, the variable doesn’t change, and the code moves on to the next number
in the list. After considering all the numbers in the list, `largest` should
refer to the largest number, which in this case is 100.
We've now been tasked with finding the largest number in two different lists of
numbers. To do so, we can choose to duplicate the code in Listing 10-1 and use
the same logic at two different places in the program, as shown in Listing 10-2.
Filename: src/main.rs
```
fn main() {
let number_list = vec![34, 50, 25, 100, 65];
let mut largest = &number_list[0];
for number in &number_list {
if number > largest {
largest = number;
}
}
println!("The largest number is {}", largest);
let number_list = vec![102, 34, 6000, 89, 54, 2, 43, 8];
let mut largest = &number_list[0];
for number in &number_list {
if number > largest {
largest = number;
}
}
println!("The largest number is {}", largest);
}
```
Listing 10-2: Code to find the largest number in *two* lists of numbers
Although this code works, duplicating code is tedious and error prone. We also
have to remember to update the code in multiple places when we want to change
it.
To eliminate this duplication, we’ll create an abstraction by defining a
function that operates on any list of integers passed in a parameter. This
solution makes our code clearer and lets us express the concept of finding the
largest number in a list abstractly.
In Listing 10-3, we extract the code that finds the largest number into a
function named `largest`. Then we call the function to find the largest number
in the two lists from Listing 10-2. We could also use the function on any other
list of `i32` values we might have in the future.
Filename: src/main.rs
```
fn largest(list: &[i32]) -> &i32 {
let mut largest = &list[0];
for item in list {
if item > largest {
largest = item;
}
}
largest
}
fn main() {
let number_list = vec![34, 50, 25, 100, 65];
let result = largest(&number_list);
println!("The largest number is {}", result);
let number_list = vec![102, 34, 6000, 89, 54, 2, 43, 8];
let result = largest(&number_list);
println!("The largest number is {}", result);
}
```
Listing 10-3: Abstracted code to find the largest number in two lists
The `largest` function has a parameter called `list`, which represents any
concrete slice of `i32` values we might pass into the function. As a result,
when we call the function, the code runs on the specific values that we pass
in.
In summary, here are the steps we took to change the code from Listing 10-2 to
Listing 10-3:
<!---
"In summary"?
/JT --->
<!-- I believe "In sum" to be fine, but other people have been confused by it
as well, so I'm ok changing it. /Carol -->
1. Identify duplicate code.
2. Extract the duplicate code into the body of the function and specify the
inputs and return values of that code in the function signature.
3. Update the two instances of duplicated code to call the function instead.
Next, we’ll use these same steps with generics to reduce code duplication. In
the same way that the function body can operate on an abstract `list` instead
of specific values, generics allow code to operate on abstract types.
For example, say we had two functions: one that finds the largest item in a
slice of `i32` values and one that finds the largest item in a slice of `char`
values. How would we eliminate that duplication? Let’s find out!
## Generic Data Types
We use generics to create definitions for items like function signatures or
structs, which we can then use with many different concrete data types. Let’s
first look at how to define functions, structs, enums, and methods using
generics. Then we’ll discuss how generics affect code performance.
### In Function Definitions
When defining a function that uses generics, we place the generics in the
signature of the function where we would usually specify the data types of the
parameters and return value. Doing so makes our code more flexible and provides
more functionality to callers of our function while preventing code duplication.
Continuing with our `largest` function, Listing 10-4 shows two functions that
both find the largest value in a slice. We'll then combine these into a single
function that uses generics.
Filename: src/main.rs
```
fn largest_i32(list: &[i32]) -> &i32 {
let mut largest = &list[0];
for item in list {
if item > largest {
largest = item;
}
}
largest
}
fn largest_char(list: &[char]) -> &char {
let mut largest = &list[0];
for item in list {
if item > largest {
largest = item;
}
}
largest
}
fn main() {
let number_list = vec![34, 50, 25, 100, 65];
let result = largest_i32(&number_list);
println!("The largest number is {}", result);
let char_list = vec!['y', 'm', 'a', 'q'];
let result = largest_char(&char_list);
println!("The largest char is {}", result);
}
```
Listing 10-4: Two functions that differ only in their names and the types in
their signatures
The `largest_i32` function is the one we extracted in Listing 10-3 that finds
the largest `i32` in a slice. The `largest_char` function finds the largest
`char` in a slice. The function bodies have the same code, so let’s eliminate
the duplication by introducing a generic type parameter in a single function.
To parameterize the types in a new single function, we need to name the type
parameter, just as we do for the value parameters to a function. You can use
any identifier as a type parameter name. But we’ll use `T` because, by
convention, parameter names in Rust are short, often just a letter, and Rust’s
type-naming convention is CamelCase. Short for “type,” `T` is the default
choice of most Rust programmers.
When we use a parameter in the body of the function, we have to declare the
parameter name in the signature so the compiler knows what that name means.
Similarly, when we use a type parameter name in a function signature, we have
to declare the type parameter name before we use it. To define the generic
`largest` function, place type name declarations inside angle brackets, `<>`,
between the name of the function and the parameter list, like this:
```
fn largest<T>(list: &[T]) -> &T {
```
We read this definition as: the function `largest` is generic over some type
`T`. This function has one parameter named `list`, which is a slice of values
of type `T`. The `largest` function will return a reference to a value of the
same type `T`.
Listing 10-5 shows the combined `largest` function definition using the generic
data type in its signature. The listing also shows how we can call the function
with either a slice of `i32` values or `char` values. Note that this code won’t
compile yet, but we’ll fix it later in this chapter.
Filename: src/main.rs
```
fn largest<T>(list: &[T]) -> &T {
let mut largest = &list[0];
for item in list {
if item > largest {
largest = item;
}
}
largest
}
fn main() {
let number_list = vec![34, 50, 25, 100, 65];
let result = largest(&number_list);
println!("The largest number is {}", result);
let char_list = vec!['y', 'm', 'a', 'q'];
let result = largest(&char_list);
println!("The largest char is {}", result);
}
```
Listing 10-5: The `largest` function using generic type parameters; this
doesn’t yet compile yet
If we compile this code right now, we’ll get this error:
```
error[E0369]: binary operation `>` cannot be applied to type `T`
--> src/main.rs:5:17
|
5 | if item > largest {
| ---- ^ ------- T
| |
| T
|
help: consider restricting type parameter `T`
|
1 | fn largest<T: std::cmp::PartialOrd>(list: &[T]) -> T {
| ^^^^^^^^^^^^^^^^^^^^^^
```
The help text mentions `std::cmp::PartialOrd`, which is a *trait*, and we’re
going to talk about traits in the next section. For now, know that this error
states that the body of `largest` won’t work for all possible types that `T`
could be. Because we want to compare values of type `T` in the body, we can
only use types whose values can be ordered. To enable comparisons, the standard
library has the `std::cmp::PartialOrd` trait that you can implement on types
(see Appendix C for more on this trait). By following the help text's
suggestion, we restrict the types valid for `T` to only those that implement
`PartialOrd` and this example will compile, because the standard library
implements `PartialOrd` on both `i32` and `char`.
<!---
The wording at the end of the above paragraph feels a little odd. For the
"You’ll learn how to specify that a generic type has a particular trait in the
“Traits as Parameters” section." -- the error message above tells you how to
maybe fix it.
Well, it *could* fix it but the way the example is written adds multiple
constraints.
Do we want to leave this example unfinished and move onto other topics for a
bit or revise the example so it's more self-contained, allowing the compiler to
help us and later revisit after we've learned more?
/JT --->
<!-- I've modified the example and explanation just slightly so that only
adding the `PartialOrd` trait as suggested here will fix it completely, perhaps
leaving the reader hanging a little bit less. It's really hard to teach
generics and trait bounds, though, because you can't do much with generics
unless you have trait bounds too (and can't learn why you'd want trait bounds
without knowing about generics). /Carol -->
### In Struct Definitions
We can also define structs to use a generic type parameter in one or more
fields using the `<>` syntax. Listing 10-6 defines a `Point<T>` struct to hold
`x` and `y` coordinate values of any type.
Filename: src/main.rs
```
struct Point<T> {
x: T,
y: T,
}
fn main() {
let integer = Point { x: 5, y: 10 };
let float = Point { x: 1.0, y: 4.0 };
}
```
Listing 10-6: A `Point<T>` struct that holds `x` and `y` values of type `T`
The syntax for using generics in struct definitions is similar to that used in
function definitions. First, we declare the name of the type parameter inside
angle brackets just after the name of the struct. Then we use the generic type
in the struct definition where we would otherwise specify concrete data types.
Note that because we’ve used only one generic type to define `Point<T>`, this
definition says that the `Point<T>` struct is generic over some type `T`, and
the fields `x` and `y` are *both* that same type, whatever that type may be. If
we create an instance of a `Point<T>` that has values of different types, as in
Listing 10-7, our code won’t compile.
Filename: src/main.rs
```
struct Point<T> {
x: T,
y: T,
}
fn main() {
let wont_work = Point { x: 5, y: 4.0 };
}
```
Listing 10-7: The fields `x` and `y` must be the same type because both have
the same generic data type `T`.
In this example, when we assign the integer value 5 to `x`, we let the compiler
know that the generic type `T` will be an integer for this instance of
`Point<T>`. Then when we specify 4.0 for `y`, which we’ve defined to have the
same type as `x`, we’ll get a type mismatch error like this:
<!---
Not sure how or where we might want to call this out, but this is also how
type inference in Rust works. If we don't know the type, we look for how it's
used. That fresh type becomes a concrete type, and any use after that which
is different than we expect becomes an error.
fn main() {
let mut x;
x = 5;
x = 4.0;
}
Also gives:
|
2 | let mut x;
| ----- expected due to the type of this binding
...
5 | x = 4.0;
| ^^^ expected integer, found floating-point number
/JT --->
<!-- Yeah, it's kind of neat trivia, but doesn't really fit here I don't think.
/Carol -->
```
error[E0308]: mismatched types
--> src/main.rs:7:38
|
7 | let wont_work = Point { x: 5, y: 4.0 };
| ^^^ expected integer, found floating-point number
```
To define a `Point` struct where `x` and `y` are both generics but could have
different types, we can use multiple generic type parameters. For example, in
Listing 10-8, we change the definition of `Point` to be generic over types `T`
and `U` where `x` is of type `T` and `y` is of type `U`.
Filename: src/main.rs
```
struct Point<T, U> {
x: T,
y: U,
}
fn main() {
let both_integer = Point { x: 5, y: 10 };
let both_float = Point { x: 1.0, y: 4.0 };
let integer_and_float = Point { x: 5, y: 4.0 };
}
```
Listing 10-8: A `Point<T, U>` generic over two types so that `x` and `y` can be
values of different types
Now all the instances of `Point` shown are allowed! You can use as many generic
type parameters in a definition as you want, but using more than a few makes
your code hard to read. If you're finding you need lots of generic types in
your code, it could indicate that your code needs restructuring into smaller
pieces.
### In Enum Definitions
As we did with structs, we can define enums to hold generic data types in their
variants. Let’s take another look at the `Option<T>` enum that the standard
library provides, which we used in Chapter 6:
```
enum Option<T> {
Some(T),
None,
}
```
This definition should now make more sense to you. As you can see, the
`Option<T>` enum is generic over type `T` and has two variants: `Some`, which
holds one value of type `T`, and a `None` variant that doesn’t hold any value.
By using the `Option<T>` enum, we can express the abstract concept of an
optional value, and because `Option<T>` is generic, we can use this abstraction
no matter what the type of the optional value is.
Enums can use multiple generic types as well. The definition of the `Result`
enum that we used in Chapter 9 is one example:
```
enum Result<T, E> {
Ok(T),
Err(E),
}
```
The `Result` enum is generic over two types, `T` and `E`, and has two variants:
`Ok`, which holds a value of type `T`, and `Err`, which holds a value of type
`E`. This definition makes it convenient to use the `Result` enum anywhere we
have an operation that might succeed (return a value of some type `T`) or fail
(return an error of some type `E`). In fact, this is what we used to open a
file in Listing 9-3, where `T` was filled in with the type `std::fs::File` when
the file was opened successfully and `E` was filled in with the type
`std::io::Error` when there were problems opening the file.
When you recognize situations in your code with multiple struct or enum
definitions that differ only in the types of the values they hold, you can
avoid duplication by using generic types instead.
### In Method Definitions
We can implement methods on structs and enums (as we did in Chapter 5) and use
generic types in their definitions, too. Listing 10-9 shows the `Point<T>`
struct we defined in Listing 10-6 with a method named `x` implemented on it.
Filename: src/main.rs
```
struct Point<T> {
x: T,
y: T,
}
impl<T> Point<T> {
fn x(&self) -> &T {
&self.x
}
}
fn main() {
let p = Point { x: 5, y: 10 };
println!("p.x = {}", p.x());
}
```
<!---
The above code gives a warning for the unused `y`. Maybe we can print both
`x` and `y`?
/JT --->
<!-- In general, I'm not worried about unused code warnings, there's a lot of
examples that have unused code because they're small examples. I don't think
there's much value in adding a method and printing `y` as well. /Carol -->
Listing 10-9: Implementing a method named `x` on the `Point<T>` struct that
will return a reference to the `x` field of type `T`
Here, we’ve defined a method named `x` on `Point<T>` that returns a reference
to the data in the field `x`.
Note that we have to declare `T` just after `impl` so we can use `T` to specify
that we’re implementing methods on the type `Point<T>`. By declaring `T` as a
generic type after `impl`, Rust can identify that the type in the angle
brackets in `Point` is a generic type rather than a concrete type. We could
have chosen a different name for this generic parameter than the generic
parameter declared in the struct definition, but using the same name is
conventional. Methods written within an `impl` that declares the generic type
will be defined on any instance of the type, no matter what concrete type ends
up substituting for the generic type.
We can also specify constraints on generic types when defining methods on the
type. We could, for example, implement methods only on `Point<f32>` instances
rather than on `Point<T>` instances with any generic type. In Listing 10-10 we
use the concrete type `f32`, meaning we don’t declare any types after `impl`.
Filename: src/main.rs
```
impl Point<f32> {
fn distance_from_origin(&self) -> f32 {
(self.x.powi(2) + self.y.powi(2)).sqrt()
}
}
```
Listing 10-10: An `impl` block that only applies to a struct with a particular
concrete type for the generic type parameter `T`
This code means the type `Point<f32>` will have a `distance_from_origin`
method; other instances of `Point<T>` where `T` is not of type `f32` will not
have this method defined. The method measures how far our point is from the
point at coordinates (0.0, 0.0) and uses mathematical operations that are
available only for floating point types.
Generic type parameters in a struct definition aren’t always the same as those
you use in that same struct’s method signatures. Listing 10-11 uses the generic
types `X1` and `Y1` for the `Point` struct and `X2` `Y2` for the `mixup` method
signature to make the example clearer. The method creates a new `Point`
instance with the `x` value from the `self` `Point` (of type `X1`) and the `y`
value from the passed-in `Point` (of type `Y2`).
Filename: src/main.rs
```
struct Point<X1, Y1> {
x: X1,
y: Y1,
}
impl<X1, Y1> Point<X1, Y1> {
fn mixup<X2, Y2>(self, other: Point<X2, Y2>) -> Point<X1, Y2> {
Point {
x: self.x,
y: other.y,
}
}
}
fn main() {
let p1 = Point { x: 5, y: 10.4 };
let p2 = Point { x: "Hello", y: 'c' };
let p3 = p1.mixup(p2);
println!("p3.x = {}, p3.y = {}", p3.x, p3.y);
}
```
Listing 10-11: A method that uses generic types different from its struct’s
definition
In `main`, we’ve defined a `Point` that has an `i32` for `x` (with value `5`)
and an `f64` for `y` (with value `10.4`). The `p2` variable is a `Point` struct
that has a string slice for `x` (with value `"Hello"`) and a `char` for `y`
(with value `c`). Calling `mixup` on `p1` with the argument `p2` gives us `p3`,
which will have an `i32` for `x`, because `x` came from `p1`. The `p3` variable
will have a `char` for `y`, because `y` came from `p2`. The `println!` macro
call will print `p3.x = 5, p3.y = c`.
The purpose of this example is to demonstrate a situation in which some generic
parameters are declared with `impl` and some are declared with the method
definition. Here, the generic parameters `X1` and `Y1` are declared after
`impl` because they go with the struct definition. The generic parameters `X2`
and `Y2` are declared after `fn mixup`, because they’re only relevant to the
method.
### Performance of Code Using Generics
You might be wondering whether there is a runtime cost when using generic type
parameters. The good news is that using generic types won't make your run any
slower than it would with concrete types.
Rust accomplishes this by performing monomorphization of the code using
generics at compile time. *Monomorphization* is the process of turning generic
code into specific code by filling in the concrete types that are used when
compiled. In this process, the compiler does the opposite of the steps we used
to create the generic function in Listing 10-5: the compiler looks at all the
places where generic code is called and generates code for the concrete types
the generic code is called with.
Let’s look at how this works by using the standard library’s generic
`Option<T>` enum:
```
let integer = Some(5);
let float = Some(5.0);
```
When Rust compiles this code, it performs monomorphization. During that
process, the compiler reads the values that have been used in `Option<T>`
instances and identifies two kinds of `Option<T>`: one is `i32` and the other
is `f64`. As such, it expands the generic definition of `Option<T>` into two
definitions specialized to `i32` and `f64`, thereby replacing the generic
definition with the specific ones.
<!---
We may want to be clear in the above it doesn't actually do this, as you
wouldn't be able to write `enum Option_i32` in your code as it would clash.
/JT --->
<!-- I've reworded the last sentence in the above paragraph and the next
sentence to hopefully sidestep the issue JT pointed out. /Carol -->
The monomorphized version of the code looks similar to the following (the
compiler uses different names than what we’re using here for illustration):
Filename: src/main.rs
```
enum Option_i32 {
Some(i32),
None,
}
enum Option_f64 {
Some(f64),
None,
}
fn main() {
let integer = Option_i32::Some(5);
let float = Option_f64::Some(5.0);
}
```
The generic `Option<T>` is replaced with the specific definitions created by
the compiler. Because Rust compiles generic code into code that specifies the
type in each instance, we pay no runtime cost for using generics. When the code
runs, it performs just as it would if we had duplicated each definition by
hand. The process of monomorphization makes Rust’s generics extremely efficient
at runtime.
## Traits: Defining Shared Behavior
A *trait* defines functionality a particular type has and can share with other
types. We can use traits to define shared behavior in an abstract way. We can
use *trait bounds* to specify that a generic type can be any type that has
certain behavior.
> Note: Traits are similar to a feature often called *interfaces* in other
> languages, although with some differences.
### Defining a Trait
A type’s behavior consists of the methods we can call on that type. Different
types share the same behavior if we can call the same methods on all of those
types. Trait definitions are a way to group method signatures together to
define a set of behaviors necessary to accomplish some purpose.
For example, let’s say we have multiple structs that hold various kinds and
amounts of text: a `NewsArticle` struct that holds a news story filed in a
particular location and a `Tweet` that can have at most 280 characters along
with metadata that indicates whether it was a new tweet, a retweet, or a reply
to another tweet.
We want to make a media aggregator library crate named `aggregator` that can
display summaries of data that might be stored in a `NewsArticle` or `Tweet`
instance. To do this, we need a summary from each type, and we’ll request
that summary by calling a `summarize` method on an instance. Listing 10-12
shows the definition of a public `Summary` trait that expresses this behavior.
Filename: src/lib.rs
```
pub trait Summary {
fn summarize(&self) -> String;
}
```
Listing 10-12: A `Summary` trait that consists of the behavior provided by a
`summarize` method
Here, we declare a trait using the `trait` keyword and then the trait’s name,
which is `Summary` in this case. We’ve also declared the trait as `pub` so that
crates depending on this crate can make use of this trait too, as we’ll see in
a few examples. Inside the curly brackets, we declare the method signatures
that describe the behaviors of the types that implement this trait, which in
this case is `fn summarize(&self) -> String`.
After the method signature, instead of providing an implementation within curly
brackets, we use a semicolon. Each type implementing this trait must provide
its own custom behavior for the body of the method. The compiler will enforce
that any type that has the `Summary` trait will have the method `summarize`
defined with this signature exactly.
A trait can have multiple methods in its body: the method signatures are listed
one per line and each line ends in a semicolon.
### Implementing a Trait on a Type
Now that we’ve defined the desired signatures of the `Summary` trait’s methods,
we can implement it on the types in our media aggregator. Listing 10-13 shows
an implementation of the `Summary` trait on the `NewsArticle` struct that uses
the headline, the author, and the location to create the return value of
`summarize`. For the `Tweet` struct, we define `summarize` as the username
followed by the entire text of the tweet, assuming that tweet content is
already limited to 280 characters.
Filename: src/lib.rs
```
pub struct NewsArticle {
pub headline: String,
pub location: String,
pub author: String,
pub content: String,
}
impl Summary for NewsArticle {
fn summarize(&self) -> String {
format!("{}, by {} ({})", self.headline, self.author, self.location)
}
}
pub struct Tweet {
pub username: String,
pub content: String,
pub reply: bool,
pub retweet: bool,
}
impl Summary for Tweet {
fn summarize(&self) -> String {
format!("{}: {}", self.username, self.content)
}
}
```
Listing 10-13: Implementing the `Summary` trait on the `NewsArticle` and
`Tweet` types
Implementing a trait on a type is similar to implementing regular methods. The
difference is that after `impl`, we put the trait name we want to implement,
then use the `for` keyword, and then specify the name of the type we want to
implement the trait for. Within the `impl` block, we put the method signatures
that the trait definition has defined. Instead of adding a semicolon after each
signature, we use curly brackets and fill in the method body with the specific
behavior that we want the methods of the trait to have for the particular type.
<!-- NOTE TO ADD SOME NUMBER INDICATORS HERE IN THE WORD FILES -->
Now that the library has implemented the `Summary` trait on `NewsArticle` and
`Tweet`, users of the crate can call the trait methods on instances of
`NewsArticle` and `Tweet` in the same way we call regular methods. The only
difference is that the user must bring the trait into scope as well as the
types. Here’s an example of how a binary crate could use our `aggregator`
library crate:
```
use aggregator::{Summary, Tweet};
fn main() {
let tweet = Tweet {
username: String::from("horse_ebooks"),
content: String::from(
"of course, as you probably already know, people",
),
reply: false,
retweet: false,
};
println!("1 new tweet: {}", tweet.summarize());
}
```
This code prints `1 new tweet: horse_ebooks: of course, as you probably already
know, people`.
Other crates that depend on the `aggregator` crate can also bring the `Summary`
trait into scope to implement `Summary` on their own types. One restriction to
note is that we can implement a trait on a type only if at least one of the
trait or the type is local to our crate. For example, we can implement standard
library traits like `Display` on a custom type like `Tweet` as part of our
`aggregator` crate functionality, because the type `Tweet` is local to our
`aggregator` crate. We can also implement `Summary` on `Vec<T>` in our
`aggregator` crate, because the trait `Summary` is local to our `aggregator`
crate.
But we can’t implement external traits on external types. For example, we can’t
implement the `Display` trait on `Vec<T>` within our `aggregator` crate,
because `Display` and `Vec<T>` are both defined in the standard library and
aren’t local to our `aggregator` crate. This restriction is part of a property
called *coherence*, and more specifically the *orphan rule*, so named because
the parent type is not present. This rule ensures that other people’s code
can’t break your code and vice versa. Without the rule, two crates could
implement the same trait for the same type, and Rust wouldn’t know which
implementation to use.
### Default Implementations
Sometimes it’s useful to have default behavior for some or all of the methods
in a trait instead of requiring implementations for all methods on every type.
Then, as we implement the trait on a particular type, we can keep or override
each method’s default behavior.
In Listing 10-14 we specify a default string for the `summarize` method of the
`Summary` trait instead of only defining the method signature, as we did in
Listing 10-12.
Filename: src/lib.rs
```
pub trait Summary {
fn summarize(&self) -> String {
String::from("(Read more...)")
}
}
```
Listing 10-14: Defining a `Summary` trait with a default implementation of
the `summarize` method
To use a default implementation to summarize instances of `NewsArticle`, we
specify an empty `impl` block with `impl Summary for NewsArticle {}`.
Even though we’re no longer defining the `summarize` method on `NewsArticle`
directly, we’ve provided a default implementation and specified that
`NewsArticle` implements the `Summary` trait. As a result, we can still call
the `summarize` method on an instance of `NewsArticle`, like this:
```
let article = NewsArticle {
headline: String::from("Penguins win the Stanley Cup Championship!"),
location: String::from("Pittsburgh, PA, USA"),
author: String::from("Iceburgh"),
content: String::from(
"The Pittsburgh Penguins once again are the best \
hockey team in the NHL.",
),
};
println!("New article available! {}", article.summarize());
```
This code prints `New article available! (Read more...)`.
Creating a default implementation doesn’t require us to change anything about
the implementation of `Summary` on `Tweet` in Listing 10-13. The reason is that
the syntax for overriding a default implementation is the same as the syntax
for implementing a trait method that doesn’t have a default implementation.
Default implementations can call other methods in the same trait, even if those
other methods don’t have a default implementation. In this way, a trait can
provide a lot of useful functionality and only require implementors to specify
a small part of it. For example, we could define the `Summary` trait to have a
`summarize_author` method whose implementation is required, and then define a
`summarize` method that has a default implementation that calls the
`summarize_author` method:
```
pub trait Summary {
fn summarize_author(&self) -> String;
fn summarize(&self) -> String {
format!("(Read more from {}...)", self.summarize_author())
}
}
```
To use this version of `Summary`, we only need to define `summarize_author`
when we implement the trait on a type:
```
impl Summary for Tweet {
fn summarize_author(&self) -> String {
format!("@{}", self.username)
}
}
```
After we define `summarize_author`, we can call `summarize` on instances of the
`Tweet` struct, and the default implementation of `summarize` will call the
definition of `summarize_author` that we’ve provided. Because we’ve implemented
`summarize_author`, the `Summary` trait has given us the behavior of the
`summarize` method without requiring us to write any more code.
```
let tweet = Tweet {
username: String::from("horse_ebooks"),
content: String::from(
"of course, as you probably already know, people",
),
reply: false,
retweet: false,
};
println!("1 new tweet: {}", tweet.summarize());
```
This code prints `1 new tweet: (Read more from @horse_ebooks...)`.
Note that it isn’t possible to call the default implementation from an
overriding implementation of that same method.
### Traits as Parameters
Now that you know how to define and implement traits, we can explore how to use
traits to define functions that accept many different types. We'll use the
`Summary` trait we implemented on the `NewsArticle` and `Tweet` types in
Listing 10-13 to define a `notify` function that calls the `summarize` method
on its `item` parameter, which is of some type that implements the `Summary`
trait. To do this, we use the `impl Trait` syntax, like this:
```
pub fn notify(item: &impl Summary) {
println!("Breaking news! {}", item.summarize());
}
```
Instead of a concrete type for the `item` parameter, we specify the `impl`
keyword and the trait name. This parameter accepts any type that implements the
specified trait. In the body of `notify`, we can call any methods on `item`
that come from the `Summary` trait, such as `summarize`. We can call `notify`
and pass in any instance of `NewsArticle` or `Tweet`. Code that calls the
function with any other type, such as a `String` or an `i32`, won’t compile
because those types don’t implement `Summary`.
#### Trait Bound Syntax
The `impl Trait` syntax works for straightforward cases but is actually syntax
sugar for a longer form known as a *trait bound*; it looks like this:
```
pub fn notify<T: Summary>(item: &T) {
println!("Breaking news! {}", item.summarize());
}
```
This longer form is equivalent to the example in the previous section but is
more verbose. We place trait bounds with the declaration of the generic type
parameter after a colon and inside angle brackets.
The `impl Trait` syntax is convenient and makes for more concise code in simple
cases, while the fuller trait bound syntax can express more complexity in other
cases. For example, we can have two parameters that implement `Summary`. Doing
so with the `impl Trait` syntax looks like this:
```
pub fn notify(item1: &impl Summary, item2: &impl Summary) {
```
Using `impl Trait` is appropriate if we want this function to allow `item1` and
`item2` to have different types (as long as both types implement `Summary`). If
we want to force both parameters to have the same type, however, we must use a
trait bound, like this:
```
pub fn notify<T: Summary>(item1: &T, item2: &T) {
```
The generic type `T` specified as the type of the `item1` and `item2`
parameters constrains the function such that the concrete type of the value
passed as an argument for `item1` and `item2` must be the same.
#### Specifying Multiple Trait Bounds with the `+` Syntax
We can also specify more than one trait bound. Say we wanted `notify` to use
display formatting as well as `summarize` on `item`: we specify in the `notify`
definition that `item` must implement both `Display` and `Summary`. We can do
so using the `+` syntax:
```
pub fn notify(item: &(impl Summary + Display)) {
```
The `+` syntax is also valid with trait bounds on generic types:
```
pub fn notify<T: Summary + Display>(item: &T) {
```
With the two trait bounds specified, the body of `notify` can call `summarize`
and use `{}` to format `item`.
#### Clearer Trait Bounds with `where` Clauses
Using too many trait bounds has its downsides. Each generic has its own trait
bounds, so functions with multiple generic type parameters can contain lots of
trait bound information between the function’s name and its parameter list,
making the function signature hard to read. For this reason, Rust has alternate
syntax for specifying trait bounds inside a `where` clause after the function
signature. So instead of writing this:
```
fn some_function<T: Display + Clone, U: Clone + Debug>(t: &T, u: &U) -> i32 {
```
we can use a `where` clause, like this:
```
fn some_function<T, U>(t: &T, u: &U) -> i32
where T: Display + Clone,
U: Clone + Debug
{
```
This function’s signature is less cluttered: the function name, parameter list,
and return type are close together, similar to a function without lots of trait
bounds.
### Returning Types that Implement Traits
We can also use the `impl Trait` syntax in the return position to return a
value of some type that implements a trait, as shown here:
```
fn returns_summarizable() -> impl Summary {
Tweet {
username: String::from("horse_ebooks"),
content: String::from(
"of course, as you probably already know, people",
),
reply: false,
retweet: false,
}
}
```
By using `impl Summary` for the return type, we specify that the
`returns_summarizable` function returns some type that implements the `Summary`
trait without naming the concrete type. In this case, `returns_summarizable`
returns a `Tweet`, but the code calling this function doesn’t need to know that.
The ability to specify a return type only by the trait it implements is
especially useful in the context of closures and iterators, which we cover in
Chapter 13. Closures and iterators create types that only the compiler knows or
types that are very long to specify. The `impl Trait` syntax lets you concisely
specify that a function returns some type that implements the `Iterator` trait
without needing to write out a very long type.
However, you can only use `impl Trait` if you’re returning a single type. For
example, this code that returns either a `NewsArticle` or a `Tweet` with the
return type specified as `impl Summary` wouldn’t work:
```
fn returns_summarizable(switch: bool) -> impl Summary {
if switch {
NewsArticle {
headline: String::from(
"Penguins win the Stanley Cup Championship!",
),
location: String::from("Pittsburgh, PA, USA"),
author: String::from("Iceburgh"),
content: String::from(
"The Pittsburgh Penguins once again are the best \
hockey team in the NHL.",
),
}
} else {
Tweet {
username: String::from("horse_ebooks"),
content: String::from(
"of course, as you probably already know, people",
),
reply: false,
retweet: false,
}
}
}
```
Returning either a `NewsArticle` or a `Tweet` isn’t allowed due to restrictions
around how the `impl Trait` syntax is implemented in the compiler. We’ll cover
how to write a function with this behavior in the “Using Trait Objects That
Allow for Values of Different Types” section of Chapter 17.
<!-- I've removed the whole "Fixing the `largest` Function with Trait Bounds"
section now that the example is slightly different and adding the one trait
bound as the compiler suggests fixed Listing 10-5 earlier. I've also renumbered
the following listings. /Carol-->
### Using Trait Bounds to Conditionally Implement Methods
By using a trait bound with an `impl` block that uses generic type parameters,
we can implement methods conditionally for types that implement the specified
traits. For example, the type `Pair<T>` in Listing 10-15 always implements the
`new` function to return a new instance of `Pair<T>` (recall from the “Defining
Methods” section of Chapter 5 that `Self` is a type alias for the type of the
`impl` block, which in this case is `Pair<T>`). But in the next `impl` block,
`Pair<T>` only implements the `cmp_display` method if its inner type `T`
implements the `PartialOrd` trait that enables comparison *and* the `Display`
trait that enables printing.
Filename: src/lib.rs
```
use std::fmt::Display;
struct Pair<T> {
x: T,
y: T,
}
impl<T> Pair<T> {
fn new(x: T, y: T) -> Self {
Self { x, y }
}
}
impl<T: Display + PartialOrd> Pair<T> {
fn cmp_display(&self) {
if self.x >= self.y {
println!("The largest member is x = {}", self.x);
} else {
println!("The largest member is y = {}", self.y);
}
}
}
```
Listing 10-15: Conditionally implementing methods on a generic type depending
on trait bounds
We can also conditionally implement a trait for any type that implements
another trait. Implementations of a trait on any type that satisfies the trait
bounds are called *blanket implementations* and are extensively used in the
Rust standard library. For example, the standard library implements the
`ToString` trait on any type that implements the `Display` trait. The `impl`
block in the standard library looks similar to this code:
```
impl<T: Display> ToString for T {
// --snip--
}
```
Because the standard library has this blanket implementation, we can call the
`to_string` method defined by the `ToString` trait on any type that implements
the `Display` trait. For example, we can turn integers into their corresponding
`String` values like this because integers implement `Display`:
```
let s = 3.to_string();
```
Blanket implementations appear in the documentation for the trait in the
“Implementors” section.
Traits and trait bounds let us write code that uses generic type parameters to
reduce duplication but also specify to the compiler that we want the generic
type to have particular behavior. The compiler can then use the trait bound
information to check that all the concrete types used with our code provide the
correct behavior. In dynamically typed languages, we would get an error at
runtime if we called a method on a type which didn’t define the method. But Rust
moves these errors to compile time so we’re forced to fix the problems before
our code is even able to run. Additionally, we don’t have to write code that
checks for behavior at runtime because we’ve already checked at compile time.
Doing so improves performance without having to give up the flexibility of
generics.
## Validating References with Lifetimes
<!---
meta comment: this chapter is already pretty hefty. We just went through both
generics and a whirlwind tour of traits. Lifetimes, while related to generics,
feel like you might want to give a five minute break between them, let those
sink in, and then pick up this topic.
I noticed a couple topics we may want to touch on above for a bit of
completeness:
* A closer look at how From/Into work and how they relate to each other.
* Using traits to specialize what you do when returning values.
i.e., Why does `let four: u32 = "4".parse().unwrap();` work?
* Turbofish
/JT --->
<!-- These comments are totally valid, but seeing as this revision is already
dragging on later than we were hoping, I don't really want to do large scale
reorganization at this point. /Carol -->
Lifetimes are another kind of generic that we’ve already been using. Rather
than ensuring that a type has the behavior we want, lifetimes ensure that
references are valid as long as we need them to be.
One detail we didn’t discuss in the “References and Borrowing” section in
Chapter 4 is that every reference in Rust has a *lifetime*, which is the scope
for which that reference is valid. Most of the time, lifetimes are implicit and
inferred, just like most of the time, types are inferred. We only must annotate
types when multiple types are possible. In a similar way, we must annotate
lifetimes when the lifetimes of references could be related in a few different
ways. Rust requires us to annotate the relationships using generic lifetime
parameters to ensure the actual references used at runtime will definitely be
valid.
Annotating lifetimes is not even a concept most other programming languages
have, so this is going to feel unfamiliar. Although we won’t cover lifetimes in
their entirety in this chapter, we’ll discuss common ways you might encounter
lifetime syntax so you can get comfortable with the concept.
### Preventing Dangling References with Lifetimes
The main aim of lifetimes is to prevent *dangling references*, which cause a
program to reference data other than the data it’s intended to reference.
Consider the program in Listing 10-16, which has an outer scope and an inner
scope.
```
fn main() {
let r;
{
let x = 5;
r = &x;
}
println!("r: {}", r);
}
```
Listing 10-16: An attempt to use a reference whose value has gone out of scope
> Note: The examples in Listings 10-16, 10-17, and 10-23 declare variables
> without giving them an initial value, so the variable name exists in the
> outer scope. At first glance, this might appear to be in conflict with Rust’s
> having no null values. However, if we try to use a variable before giving it
> a value, we’ll get a compile-time error, which shows that Rust indeed does
> not allow null values.
The outer scope declares a variable named `r` with no initial value, and the
inner scope declares a variable named `x` with the initial value of 5. Inside
the inner scope, we attempt to set the value of `r` as a reference to `x`. Then
the inner scope ends, and we attempt to print the value in `r`. This code won’t
compile because the value `r` is referring to has gone out of scope before we
try to use it. Here is the error message:
```
error[E0597]: `x` does not live long enough
--> src/main.rs:6:13
|
6 | r = &x;
| ^^ borrowed value does not live long enough
7 | }
| - `x` dropped here while still borrowed
8 |
9 | println!("r: {}", r);
| - borrow later used here
```
The variable `x` doesn’t “live long enough.” The reason is that `x` will be out
of scope when the inner scope ends on line 7. But `r` is still valid for the
outer scope; because its scope is larger, we say that it “lives longer.” If
Rust allowed this code to work, `r` would be referencing memory that was
deallocated when `x` went out of scope, and anything we tried to do with `r`
wouldn’t work correctly. So how does Rust determine that this code is invalid?
It uses a borrow checker.
### The Borrow Checker
The Rust compiler has a *borrow checker* that compares scopes to determine
whether all borrows are valid. Listing 10-17 shows the same code as Listing
10-16 but with annotations showing the lifetimes of the variables.
```
fn main() {
let r; // ---------+-- 'a
// |
{ // |
let x = 5; // -+-- 'b |
r = &x; // | |
} // -+ |
// |
println!("r: {}", r); // |
} // ---------+
```
Listing 10-17: Annotations of the lifetimes of `r` and `x`, named `'a` and
`'b`, respectively
Here, we’ve annotated the lifetime of `r` with `'a` and the lifetime of `x`
with `'b`. As you can see, the inner `'b` block is much smaller than the outer
`'a` lifetime block. At compile time, Rust compares the size of the two
lifetimes and sees that `r` has a lifetime of `'a` but that it refers to memory
with a lifetime of `'b`. The program is rejected because `'b` is shorter than
`'a`: the subject of the reference doesn’t live as long as the reference.
Listing 10-18 fixes the code so it doesn’t have a dangling reference and
compiles without any errors.
```
fn main() {
let x = 5; // ----------+-- 'b
// |
let r = &x; // --+-- 'a |
// | |
println!("r: {}", r); // | |
// --+ |
} // ----------+
```
Listing 10-18: A valid reference because the data has a longer lifetime than
the reference
Here, `x` has the lifetime `'b`, which in this case is larger than `'a`. This
means `r` can reference `x` because Rust knows that the reference in `r` will
always be valid while `x` is valid.
Now that you know where the lifetimes of references are and how Rust analyzes
lifetimes to ensure references will always be valid, let’s explore generic
lifetimes of parameters and return values in the context of functions.
### Generic Lifetimes in Functions
We’ll write a function that returns the longer of two string slices. This
function will take two string slices and return a single string slice. After
we’ve implemented the `longest` function, the code in Listing 10-19 should
print `The longest string is abcd`.
Filename: src/main.rs
```
fn main() {
let string1 = String::from("abcd");
let string2 = "xyz";
let result = longest(string1.as_str(), string2);
println!("The longest string is {}", result);
}
```
Listing 10-19: A `main` function that calls the `longest` function to find the
longer of two string slices
Note that we want the function to take string slices, which are references,
rather than strings, because we don’t want the `longest` function to take
ownership of its parameters. Refer to the “String Slices as Parameters” section
in Chapter 4 for more discussion about why the parameters we use in Listing
10-19 are the ones we want.
If we try to implement the `longest` function as shown in Listing 10-20, it
won’t compile.
Filename: src/main.rs
```
fn longest(x: &str, y: &str) -> &str {
if x.len() > y.len() {
x
} else {
y
}
}
```
Listing 10-20: An implementation of the `longest` function that returns the
longer of two string slices but does not yet compile
Instead, we get the following error that talks about lifetimes:
```
error[E0106]: missing lifetime specifier
--> src/main.rs:9:33
|
9 | fn longest(x: &str, y: &str) -> &str {
| ---- ---- ^ expected named lifetime parameter
|
= help: this function's return type contains a borrowed value, but the signature does not say whether it is borrowed from `x` or `y`
help: consider introducing a named lifetime parameter
|
9 | fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
| ^^^^ ^^^^^^^ ^^^^^^^ ^^^
```
The help text reveals that the return type needs a generic lifetime parameter
on it because Rust can’t tell whether the reference being returned refers to
`x` or `y`. Actually, we don’t know either, because the `if` block in the body
of this function returns a reference to `x` and the `else` block returns a
reference to `y`!
When we’re defining this function, we don’t know the concrete values that will
be passed into this function, so we don’t know whether the `if` case or the
`else` case will execute. We also don’t know the concrete lifetimes of the
references that will be passed in, so we can’t look at the scopes as we did in
Listings 10-17 and 10-18 to determine whether the reference we return will
always be valid. The borrow checker can’t determine this either, because it
doesn’t know how the lifetimes of `x` and `y` relate to the lifetime of the
return value. To fix this error, we’ll add generic lifetime parameters that
define the relationship between the references so the borrow checker can
perform its analysis.
### Lifetime Annotation Syntax
Lifetime annotations don’t change how long any of the references live. Rather,
they describe the relationships of the lifetimes of multiple references to each
other without affecting the lifetimes. Just as functions can accept any type
when the signature specifies a generic type parameter, functions can accept
references with any lifetime by specifying a generic lifetime parameter.
Lifetime annotations have a slightly unusual syntax: the names of lifetime
parameters must start with an apostrophe (`'`) and are usually all lowercase
and very short, like generic types. Most people use the name `'a` for the first
lifetime annotation. We place lifetime parameter annotations after the `&` of a
reference, using a space to separate the annotation from the reference’s type.
Here are some examples: a reference to an `i32` without a lifetime parameter, a
reference to an `i32` that has a lifetime parameter named `'a`, and a mutable
reference to an `i32` that also has the lifetime `'a`.
```
&i32 // a reference
&'a i32 // a reference with an explicit lifetime
&'a mut i32 // a mutable reference with an explicit lifetime
```
One lifetime annotation by itself doesn’t have much meaning, because the
annotations are meant to tell Rust how generic lifetime parameters of multiple
references relate to each other. Let’s examine how the lifetime annotations
relate to each other in the context of the `longest` function.
<!---
The above description is a little hard to follow with a code example.
/JT --->
<!-- Rather than fleshing out the code that goes with this description, I've
moved some of the description to the next section to go with the code example
there. /Carol -->
### Lifetime Annotations in Function Signatures
To use lifetime annotations in function signatures, we need to declare the
generic *lifetime* parameters inside angle brackets between the function name
and the parameter list, just as we did with generic *type* parameters
We want the signature to express the following constraint: the returned
reference will be valid as long as both the parameters are valid. This is the
relationship between lifetimes of the parameters and the return value. We’ll
name the lifetime `'a` and then add it to each reference, as shown in Listing
10-21.
Filename: src/main.rs
```
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
if x.len() > y.len() {
x
} else {
y
}
}
```
Listing 10-21: The `longest` function definition specifying that all the
references in the signature must have the same lifetime `'a`
This code should compile and produce the result we want when we use it with the
`main` function in Listing 10-19.
The function signature now tells Rust that for some lifetime `'a`, the function
takes two parameters, both of which are string slices that live at least as
long as lifetime `'a`. The function signature also tells Rust that the string
slice returned from the function will live at least as long as lifetime `'a`.
In practice, it means that the lifetime of the reference returned by the
`longest` function is the same as the smaller of the lifetimes of the values
referred to by the function arguments. These relationships are what we want
Rust to use when analyzing this code.
Remember, when we specify the lifetime parameters in this function signature,
we’re not changing the lifetimes of any values passed in or returned. Rather,
we’re specifying that the borrow checker should reject any values that don’t
adhere to these constraints. Note that the `longest` function doesn’t need to
know exactly how long `x` and `y` will live, only that some scope can be
substituted for `'a` that will satisfy this signature.
When annotating lifetimes in functions, the annotations go in the function
signature, not in the function body. The lifetime annotations become part of
the contract of the function, much like the types in the signature. Having
function signatures contain the lifetime contract means the analysis the Rust
compiler does can be simpler. If there’s a problem with the way a function is
annotated or the way it is called, the compiler errors can point to the part of
our code and the constraints more precisely. If, instead, the Rust compiler
made more inferences about what we intended the relationships of the lifetimes
to be, the compiler might only be able to point to a use of our code many steps
away from the cause of the problem.
When we pass concrete references to `longest`, the concrete lifetime that is
substituted for `'a` is the part of the scope of `x` that overlaps with the
scope of `y`. In other words, the generic lifetime `'a` will get the concrete
lifetime that is equal to the smaller of the lifetimes of `x` and `y`. Because
we’ve annotated the returned reference with the same lifetime parameter `'a`,
the returned reference will also be valid for the length of the smaller of the
lifetimes of `x` and `y`.
Let’s look at how the lifetime annotations restrict the `longest` function by
passing in references that have different concrete lifetimes. Listing 10-22 is
a straightforward example.
Filename: src/main.rs
```
fn main() {
let string1 = String::from("long string is long");
{
let string2 = String::from("xyz");
let result = longest(string1.as_str(), string2.as_str());
println!("The longest string is {}", result);
}
}
```
Listing 10-22: Using the `longest` function with references to `String` values
that have different concrete lifetimes
In this example, `string1` is valid until the end of the outer scope, `string2`
is valid until the end of the inner scope, and `result` references something
that is valid until the end of the inner scope. Run this code, and you’ll see
that the borrow checker approves; it will compile and print `The longest string
is long string is long`.
Next, let’s try an example that shows that the lifetime of the reference in
`result` must be the smaller lifetime of the two arguments. We’ll move the
declaration of the `result` variable outside the inner scope but leave the
assignment of the value to the `result` variable inside the scope with
`string2`. Then we’ll move the `println!` that uses `result` to outside the
inner scope, after the inner scope has ended. The code in Listing 10-23 will
not compile.
Filename: src/main.rs
```
fn main() {
let string1 = String::from("long string is long");
let result;
{
let string2 = String::from("xyz");
result = longest(string1.as_str(), string2.as_str());
}
println!("The longest string is {}", result);
}
```
Listing 10-23: Attempting to use `result` after `string2` has gone out of scope
When we try to compile this code, we get this error:
```
error[E0597]: `string2` does not live long enough
--> src/main.rs:6:44
|
6 | result = longest(string1.as_str(), string2.as_str());
| ^^^^^^^ borrowed value does not live long enough
7 | }
| - `string2` dropped here while still borrowed
8 | println!("The longest string is {}", result);
| ------ borrow later used here
```
The error shows that for `result` to be valid for the `println!` statement,
`string2` would need to be valid until the end of the outer scope. Rust knows
this because we annotated the lifetimes of the function parameters and return
values using the same lifetime parameter `'a`.
As humans, we can look at this code and see that `string1` is longer than
`string2` and therefore `result` will contain a reference to `string1`.
Because `string1` has not gone out of scope yet, a reference to `string1` will
still be valid for the `println!` statement. However, the compiler can’t see
that the reference is valid in this case. We’ve told Rust that the lifetime of
the reference returned by the `longest` function is the same as the smaller of
the lifetimes of the references passed in. Therefore, the borrow checker
disallows the code in Listing 10-23 as possibly having an invalid reference.
Try designing more experiments that vary the values and lifetimes of the
references passed in to the `longest` function and how the returned reference
is used. Make hypotheses about whether or not your experiments will pass the
borrow checker before you compile; then check to see if you’re right!
### Thinking in Terms of Lifetimes
The way in which you need to specify lifetime parameters depends on what your
function is doing. For example, if we changed the implementation of the
`longest` function to always return the first parameter rather than the longest
string slice, we wouldn’t need to specify a lifetime on the `y` parameter. The
following code will compile:
Filename: src/main.rs
```
fn longest<'a>(x: &'a str, y: &str) -> &'a str {
x
}
```
We’ve specified a lifetime parameter `'a` for the parameter `x` and the return
type, but not for the parameter `y`, because the lifetime of `y` does not have
any relationship with the lifetime of `x` or the return value.
When returning a reference from a function, the lifetime parameter for the
return type needs to match the lifetime parameter for one of the parameters. If
the reference returned does *not* refer to one of the parameters, it must refer
to a value created within this function. However, this would be a dangling
reference because the value will go out of scope at the end of the function.
Consider this attempted implementation of the `longest` function that won’t
compile:
Filename: src/main.rs
```
fn longest<'a>(x: &str, y: &str) -> &'a str {
let result = String::from("really long string");
result.as_str()
}
```
Here, even though we’ve specified a lifetime parameter `'a` for the return
type, this implementation will fail to compile because the return value
lifetime is not related to the lifetime of the parameters at all. Here is the
error message we get:
```
error[E0515]: cannot return value referencing local variable `result`
--> src/main.rs:11:5
|
11 | result.as_str()
| ------^^^^^^^^^
| |
| returns a value referencing data owned by the current function
| `result` is borrowed here
```
The problem is that `result` goes out of scope and gets cleaned up at the end
of the `longest` function. We’re also trying to return a reference to `result`
from the function. There is no way we can specify lifetime parameters that
would change the dangling reference, and Rust won’t let us create a dangling
reference. In this case, the best fix would be to return an owned data type
rather than a reference so the calling function is then responsible for
cleaning up the value.
Ultimately, lifetime syntax is about connecting the lifetimes of various
parameters and return values of functions. Once they’re connected, Rust has
enough information to allow memory-safe operations and disallow operations that
would create dangling pointers or otherwise violate memory safety.
### Lifetime Annotations in Struct Definitions
So far, the structs we’ve defined all hold owned types. We can define structs to
hold references, but in that case we would need to add a lifetime annotation on
every reference in the struct’s definition. Listing 10-24 has a struct named
`ImportantExcerpt` that holds a string slice.
<!---
nit: "So far, the structs we've *defined* all hold owned types"
/JT --->
<!-- Fixed! /Carol -->
Filename: src/main.rs
```
struct ImportantExcerpt<'a> {
part: &'a str,
}
fn main() {
let novel = String::from("Call me Ishmael. Some years ago...");
let first_sentence = novel.split('.').next().expect("Could not find a '.'");
let i = ImportantExcerpt {
part: first_sentence,
};
}
```
Listing 10-24: A struct that holds a reference, requiring a lifetime annotation
This struct has the single field `part` that holds a string slice, which is a
reference. As with generic data types, we declare the name of the generic
lifetime parameter inside angle brackets after the name of the struct so we can
use the lifetime parameter in the body of the struct definition. This
annotation means an instance of `ImportantExcerpt` can’t outlive the reference
it holds in its `part` field.
The `main` function here creates an instance of the `ImportantExcerpt` struct
that holds a reference to the first sentence of the `String` owned by the
variable `novel`. The data in `novel` exists before the `ImportantExcerpt`
instance is created. In addition, `novel` doesn’t go out of scope until after
the `ImportantExcerpt` goes out of scope, so the reference in the
`ImportantExcerpt` instance is valid.
### Lifetime Elision
You’ve learned that every reference has a lifetime and that you need to specify
lifetime parameters for functions or structs that use references. However, in
Chapter 4 we had a function in Listing 4-9, shown again in Listing 10-25, that
compiled without lifetime annotations.
Filename: src/lib.rs
```
fn first_word(s: &str) -> &str {
let bytes = s.as_bytes();
for (i, &item) in bytes.iter().enumerate() {
if item == b' ' {
return &s[0..i];
}
}
&s[..]
}
```
Listing 10-25: A function we defined in Listing 4-9 that compiled without
lifetime annotations, even though the parameter and return type are references
The reason this function compiles without lifetime annotations is historical:
in early versions (pre-1.0) of Rust, this code wouldn’t have compiled because
every reference needed an explicit lifetime. At that time, the function
signature would have been written like this:
```
fn first_word<'a>(s: &'a str) -> &'a str {
```
After writing a lot of Rust code, the Rust team found that Rust programmers
were entering the same lifetime annotations over and over in particular
situations. These situations were predictable and followed a few deterministic
patterns. The developers programmed these patterns into the compiler’s code so
the borrow checker could infer the lifetimes in these situations and wouldn’t
need explicit annotations.
This piece of Rust history is relevant because it’s possible that more
deterministic patterns will emerge and be added to the compiler. In the future,
even fewer lifetime annotations might be required.
The patterns programmed into Rust’s analysis of references are called the
*lifetime elision rules*. These aren’t rules for programmers to follow; they’re
a set of particular cases that the compiler will consider, and if your code
fits these cases, you don’t need to write the lifetimes explicitly.
The elision rules don’t provide full inference. If Rust deterministically
applies the rules but there is still ambiguity as to what lifetimes the
references have, the compiler won’t guess what the lifetime of the remaining
references should be. Instead of guessing, the compiler will give you an error
that you can resolve by adding the lifetime annotations.
Lifetimes on function or method parameters are called *input lifetimes*, and
lifetimes on return values are called *output lifetimes*.
The compiler uses three rules to figure out the lifetimes of the references
when there aren’t explicit annotations. The first rule applies to input
lifetimes, and the second and third rules apply to output lifetimes. If the
compiler gets to the end of the three rules and there are still references for
which it can’t figure out lifetimes, the compiler will stop with an error.
These rules apply to `fn` definitions as well as `impl` blocks.
The first rule is that the compiler assigns a lifetime parameter to each
parameter that’s a reference. In other words, a function with one parameter gets
one lifetime parameter: `fn foo<'a>(x: &'a i32)`; a function with two
parameters gets two separate lifetime parameters: `fn foo<'a, 'b>(x: &'a i32,
y: &'b i32)`; and so on.
The second rule is that, if there is exactly one input lifetime parameter, that
lifetime is assigned to all output lifetime parameters: `fn foo<'a>(x: &'a i32)
-> &'a i32`.
The third rule is that, if there are multiple input lifetime parameters, but
one of them is `&self` or `&mut self` because this is a method, the lifetime of
`self` is assigned to all output lifetime parameters. This third rule makes
methods much nicer to read and write because fewer symbols are necessary.
Let’s pretend we’re the compiler. We’ll apply these rules to figure out the
lifetimes of the references in the signature of the `first_word` function in
Listing 10-25. The signature starts without any lifetimes associated with the
references:
```
fn first_word(s: &str) -> &str {
```
Then the compiler applies the first rule, which specifies that each parameter
gets its own lifetime. We’ll call it `'a` as usual, so now the signature is
this:
```
fn first_word<'a>(s: &'a str) -> &str {
```
The second rule applies because there is exactly one input lifetime. The second
rule specifies that the lifetime of the one input parameter gets assigned to
the output lifetime, so the signature is now this:
```
fn first_word<'a>(s: &'a str) -> &'a str {
```
Now all the references in this function signature have lifetimes, and the
compiler can continue its analysis without needing the programmer to annotate
the lifetimes in this function signature.
Let’s look at another example, this time using the `longest` function that had
no lifetime parameters when we started working with it in Listing 10-20:
```
fn longest(x: &str, y: &str) -> &str {
```
Let’s apply the first rule: each parameter gets its own lifetime. This time we
have two parameters instead of one, so we have two lifetimes:
```
fn longest<'a, 'b>(x: &'a str, y: &'b str) -> &str {
```
You can see that the second rule doesn’t apply because there is more than one
input lifetime. The third rule doesn’t apply either, because `longest` is a
function rather than a method, so none of the parameters are `self`. After
working through all three rules, we still haven’t figured out what the return
type’s lifetime is. This is why we got an error trying to compile the code in
Listing 10-20: the compiler worked through the lifetime elision rules but still
couldn’t figure out all the lifetimes of the references in the signature.
Because the third rule really only applies in method signatures, we’ll look at
lifetimes in that context next to see why the third rule means we don’t have to
annotate lifetimes in method signatures very often.
### Lifetime Annotations in Method Definitions
When we implement methods on a struct with lifetimes, we use the same syntax as
that of generic type parameters shown in Listing 10-11. Where we declare and
use the lifetime parameters depends on whether they’re related to the struct
fields or the method parameters and return values.
Lifetime names for struct fields always need to be declared after the `impl`
keyword and then used after the struct’s name, because those lifetimes are part
of the struct’s type.
In method signatures inside the `impl` block, references might be tied to the
lifetime of references in the struct’s fields, or they might be independent. In
addition, the lifetime elision rules often make it so that lifetime annotations
aren’t necessary in method signatures. Let’s look at some examples using the
struct named `ImportantExcerpt` that we defined in Listing 10-24.
First, we’ll use a method named `level` whose only parameter is a reference to
`self` and whose return value is an `i32`, which is not a reference to anything:
```
impl<'a> ImportantExcerpt<'a> {
fn level(&self) -> i32 {
3
}
}
```
The lifetime parameter declaration after `impl` and its use after the type name
are required, but we’re not required to annotate the lifetime of the reference
to `self` because of the first elision rule.
Here is an example where the third lifetime elision rule applies:
```
impl<'a> ImportantExcerpt<'a> {
fn announce_and_return_part(&self, announcement: &str) -> &str {
println!("Attention please: {}", announcement);
self.part
}
}
```
There are two input lifetimes, so Rust applies the first lifetime elision rule
and gives both `&self` and `announcement` their own lifetimes. Then, because
one of the parameters is `&self`, the return type gets the lifetime of `&self`,
and all lifetimes have been accounted for.
### The Static Lifetime
One special lifetime we need to discuss is `'static`, which denotes that the
affected reference *can* live for the entire duration of the program. All
string literals have the `'static` lifetime, which we can annotate as follows:
```
let s: &'static str = "I have a static lifetime.";
```
The text of this string is stored directly in the program’s binary, which
is always available. Therefore, the lifetime of all string literals is
`'static`.
You might see suggestions to use the `'static` lifetime in error messages. But
before specifying `'static` as the lifetime for a reference, think about
whether the reference you have actually lives the entire lifetime of your
program or not, and whether you want it to. Most of the time, an error message
suggesting the `'static` lifetime results from attempting to create a dangling
reference or a mismatch of the available lifetimes. In such cases, the solution
is fixing those problems, not specifying the `'static` lifetime.
## Generic Type Parameters, Trait Bounds, and Lifetimes Together
Let’s briefly look at the syntax of specifying generic type parameters, trait
bounds, and lifetimes all in one function!
```
use std::fmt::Display;
fn longest_with_an_announcement<'a, T>(
x: &'a str,
y: &'a str,
ann: T,
) -> &'a str
where
T: Display,
{
println!("Announcement! {}", ann);
if x.len() > y.len() {
x
} else {
y
}
}
```
This is the `longest` function from Listing 10-21 that returns the longer of
two string slices. But now it has an extra parameter named `ann` of the generic
type `T`, which can be filled in by any type that implements the `Display`
trait as specified by the `where` clause. This extra parameter will be printed
using `{}`, which is why the `Display` trait bound is necessary. Because
lifetimes are a type of generic, the declarations of the lifetime parameter
`'a` and the generic type parameter `T` go in the same list inside the angle
brackets after the function name.
## Summary
We covered a lot in this chapter! Now that you know about generic type
parameters, traits and trait bounds, and generic lifetime parameters, you’re
ready to write code without repetition that works in many different situations.
Generic type parameters let you apply the code to different types. Traits and
trait bounds ensure that even though the types are generic, they’ll have the
behavior the code needs. You learned how to use lifetime annotations to ensure
that this flexible code won’t have any dangling references. And all of this
analysis happens at compile time, which doesn’t affect runtime performance!
Believe it or not, there is much more to learn on the topics we discussed in
this chapter: Chapter 17 discusses trait objects, which are another way to use
traits. There are also more complex scenarios involving lifetime annotations
that you will only need in very advanced scenarios; for those, you should read
the Rust Reference at *https://doc.rust-lang.org/reference/trait-bounds.html*.
But next, you’ll learn how to write tests in Rust so you can make sure your
code is working the way it should.
|