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// build-pass (FIXME(62277): could be check-pass?)
#![feature(extern_types)]
pub mod a {
extern "C" {
pub type StartFn;
pub static start: StartFn;
}
}
pub mod b {
#[repr(transparent)]
pub struct TransparentType(::a::StartFn);
extern "C" {
pub static start: TransparentType;
}
}
pub mod c {
#[repr(C)]
pub struct CType(u32, ::b::TransparentType);
extern "C" {
pub static start: CType;
}
}
fn main() {}
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