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// Check that coercions are propagated through match and if expressions.

// pretty-expanded FIXME #23616

pub fn main() {
    let _: Box<[isize]> = if true {
        let b: Box<_> = Box::new([1, 2, 3]);
        b
    } else {
        let b: Box<_> = Box::new([1]);
        b
    };

    let _: Box<[isize]> = match true {
        true => { let b: Box<_> = Box::new([1, 2, 3]); b }
        false => { let b: Box<_> = Box::new([1]); b }
    };

    // Check we don't get over-keen at propagating coercions in the case of casts.
    let x = if true { 42 } else { 42u8 } as u16;
    let x = match true { true => 42, false => 42u8 } as u16;
}