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use std::ops::Index;

struct MyVec<T> {
    data: Vec<T>,
}

impl<T> Index<usize> for MyVec<T> {
    type Output = T;

    fn index(&self, i: usize) -> &T {
        &self.data[i]
    }
}



fn main() {
    let v = MyVec::<Box<_>> { data: vec![Box::new(1), Box::new(2), Box::new(3)] };
    let good = &v[0]; // Shouldn't fail here
    let bad = v[0];
    //~^ ERROR cannot move out of index of `MyVec<Box<i32>>`
}