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#![allow(dead_code)]
#[derive(Default)]
struct V3 {
x: f32,
y: f32,
z: f32,
}
fn pz(v: V3) {
let _ = V3 { z: 0.0, ...v};
//~^ ERROR expected `..`
let _ = V3 { z: 0.0, ...Default::default() };
//~^ ERROR expected `..`
let _ = V3 { z: 0.0, ... };
//~^ expected identifier
//~| ERROR missing fields `x` and `y` in initializer of `V3`
let V3 { z: val, ... } = v;
//~^ ERROR expected field pattern
}
fn main() {}
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