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path: root/vendor/windows-sys-0.28.0/src/Windows/Media/Devices/Core/mod.rs
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#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)]
#[link(name = "windows")]
extern "system" {}
pub type CameraIntrinsics = *mut ::core::ffi::c_void;
pub type DepthCorrelatedCoordinateMapper = *mut ::core::ffi::c_void;
pub type FrameControlCapabilities = *mut ::core::ffi::c_void;
pub type FrameController = *mut ::core::ffi::c_void;
pub type FrameExposureCapabilities = *mut ::core::ffi::c_void;
pub type FrameExposureCompensationCapabilities = *mut ::core::ffi::c_void;
pub type FrameExposureCompensationControl = *mut ::core::ffi::c_void;
pub type FrameExposureControl = *mut ::core::ffi::c_void;
pub type FrameFlashCapabilities = *mut ::core::ffi::c_void;
pub type FrameFlashControl = *mut ::core::ffi::c_void;
#[repr(transparent)]
pub struct FrameFlashMode(pub i32);
impl FrameFlashMode {
    pub const Disable: Self = Self(0i32);
    pub const Enable: Self = Self(1i32);
    pub const Global: Self = Self(2i32);
}
impl ::core::marker::Copy for FrameFlashMode {}
impl ::core::clone::Clone for FrameFlashMode {
    fn clone(&self) -> Self {
        *self
    }
}
pub type FrameFocusCapabilities = *mut ::core::ffi::c_void;
pub type FrameFocusControl = *mut ::core::ffi::c_void;
pub type FrameIsoSpeedCapabilities = *mut ::core::ffi::c_void;
pub type FrameIsoSpeedControl = *mut ::core::ffi::c_void;
pub type VariablePhotoSequenceController = *mut ::core::ffi::c_void;