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path: root/vendor/windows-sys/src/Windows/Phone/System/UserProfile/GameServices/Core/mod.rs
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#[doc = "*Required features: `\"Phone_System_UserProfile_GameServices_Core\"`*"]
#[repr(transparent)]
pub struct GameServiceGameOutcome(pub i32);
impl GameServiceGameOutcome {
    pub const None: Self = Self(0i32);
    pub const Win: Self = Self(1i32);
    pub const Loss: Self = Self(2i32);
    pub const Tie: Self = Self(3i32);
}
impl ::core::marker::Copy for GameServiceGameOutcome {}
impl ::core::clone::Clone for GameServiceGameOutcome {
    fn clone(&self) -> Self {
        *self
    }
}
pub type GameServicePropertyCollection = *mut ::core::ffi::c_void;
#[doc = "*Required features: `\"Phone_System_UserProfile_GameServices_Core\"`*"]
#[repr(transparent)]
pub struct GameServiceScoreKind(pub i32);
impl GameServiceScoreKind {
    pub const Number: Self = Self(0i32);
    pub const Time: Self = Self(1i32);
}
impl ::core::marker::Copy for GameServiceScoreKind {}
impl ::core::clone::Clone for GameServiceScoreKind {
    fn clone(&self) -> Self {
        *self
    }
}