#include "idl_types.h" /* IDL structures for perfcount code */ [ pointer_default(unique) ] interface perfcount { const int PERF_NO_INSTANCES = -1; const int PERF_NO_UNIQUE_ID = -1; /* These determine the data size */ const int PERF_SIZE_DWORD = 0x00000000; const int PERF_SIZE_LARGE = 0x00000100; const int PERF_SIZE_ZERO = 0x00000200; const int PERF_SIZE_VARIABLE_LEN = 0x00000300; /* These determine the usage of the counter */ const int PERF_TYPE_NUMBER = 0x00000000; const int PERF_TYPE_COUNTER = 0x00000400; const int PERF_TYPE_TEXT = 0x00000800; const int PERF_TYPE_ZERO = 0x00000C00; /* If PERF_TYPE_NUMBER was selected, these provide display information */ const int PERF_NUMBER_HEX = 0x00000000; const int PERF_NUMBER_DECIMAL = 0x00010000; const int PERF_NUMBER_DEC_1000 = 0x00020000; /* If PERF_TYPE_COUNTER was selected, these provide display information */ const int PERF_COUNTER_VALUE = 0x00000000; const int PERF_COUNTER_RATE = 0x00010000; const int PERF_COUNTER_FRACTION = 0x00020000; const int PERF_COUNTER_BASE = 0x00030000; const int PERF_COUNTER_ELAPSED = 0x00040000; const int PERF_COUNTER_QUEUELEN = 0x00050000; const int PERF_COUNTER_HISTOGRAM = 0x00060000; const int PERF_COUNTER_PRECISION = 0x00070000; /* If PERF_TYPE_TEXT was selected, these provide display information */ const int PERF_TEXT_UNICODE = 0x00000000; const int PERF_TEXT_ASCII = 0x00010000; /* These provide information for which tick count to use when computing elapsed interval */ const int PERF_TIMER_TICK = 0x00000000; const int PERF_TIMER_100NS = 0x00100000; const int PERF_OBJECT_TIMER = 0x00200000; /* These affect how the data is manipulated prior to being displayed */ const int PERF_DELTA_COUNTER = 0x00400000; const int PERF_DELTA_BASE = 0x00800000; const int PERF_INVERSE_COUNTER = 0x01000000; const int PERF_MULTI_COUNTER = 0x02000000; /* These determine if any text gets added when the value is displayed */ const int PERF_DISPLAY_NO_SUFFIX = 0x00000000; const int PERF_DISPLAY_PER_SEC = 0x10000000; const int PERF_DISPLAY_PERCENT = 0x20000000; const int PERF_DISPLAY_SECONDS = 0x30000000; const int PERF_DISPLAY_NOSHOW = 0x40000000; /* These determine the DetailLevel of the counter */ const int PERF_DETAIL_NOVICE = 100; const int PERF_DETAIL_ADVANCED = 200; const int PERF_DETAIL_EXPERT = 300; const int PERF_DETAIL_WIZARD = 400; typedef struct { uint16 year; uint16 month; uint16 dayofweek; uint16 day; uint16 hour; uint16 minute; uint16 second; uint16 milliseconds; } SYSTEMTIME; typedef [public] struct { /* sizeof(PERF_COUNTER_DEFINITION) */ uint32 ByteLength; uint32 CounterNameTitleIndex; uint32 CounterNameTitlePointer; uint32 CounterHelpTitleIndex; uint32 CounterHelpTitlePointer; uint32 DefaultScale; uint32 DetailLevel; uint32 CounterType; uint32 CounterSize; uint32 CounterOffset; } PERF_COUNTER_DEFINITION; typedef [public] struct { /* Total size of the data block, including all data plus this header */ uint32 ByteLength; uint8 data[ByteLength]; } PERF_COUNTER_BLOCK; typedef [public] struct { /* Total size of the instance definition, including the length of the terminated Name string */ uint32 ByteLength; uint32 ParentObjectTitleIndex; uint32 ParentObjectTitlePointer; uint32 UniqueID; /* From the start of the PERF_INSTANCE_DEFINITION, the byte offset to the start of the Name string */ uint32 NameOffset; uint32 NameLength; /* Unicode string containing the name for the instance */ uint8 *data; PERF_COUNTER_BLOCK counter_data; } PERF_INSTANCE_DEFINITION; typedef [public] struct { /* Total size of the object block, including all PERF_INSTANCE_DEFINITIONs, PERF_COUNTER_DEFINITIONs and PERF_COUNTER_BLOCKs in bytes */ uint32 TotalByteLength; /* Size of this PERF_OBJECT_TYPE plus all PERF_COUNTER_DEFINITIONs in bytes */ uint32 DefinitionLength; /* Size of this PERF_OBJECT_TYPE */ uint32 HeaderLength; uint32 ObjectNameTitleIndex; uint32 ObjectNameTitlePointer; uint32 ObjectHelpTitleIndex; uint32 ObjectHelpTitlePointer; uint32 DetailLevel; uint32 NumCounters; uint32 DefaultCounter; uint32 NumInstances; uint32 CodePage; hyper PerfTime; hyper PerfFreq; PERF_COUNTER_DEFINITION counters[NumCounters]; PERF_INSTANCE_DEFINITION instances[NumInstances]; PERF_COUNTER_BLOCK counter_data; } PERF_OBJECT_TYPE; /* PerfCounter Inner Buffer structs */ typedef [public] struct { /* hardcoded to read "P.E.R.F" */ uint16 Signature[4]; uint32 LittleEndian; /* both currently hardcoded to 1 */ uint32 Version; uint32 Revision; /* bytes of PERF_OBJECT_TYPE data, does NOT include the PERF_DATA_BLOCK */ uint32 TotalByteLength; /* size of PERF_DATA_BLOCK including the uint8 *data */ uint32 HeaderLength; /* number of PERF_OBJECT_TYPE structures encoded */ uint32 NumObjectTypes; uint32 DefaultObject; SYSTEMTIME SystemTime; /* This will guarantee that we're on a 64-bit boundary before we encode PerfTime, and having it there will make my offset math much easier. */ uint32 Padding; /* Now when I'm marshalling this, I'll need to call prs_align_uint64() before I start encoding the uint64 structs */ /* clock rate * seconds uptime */ hyper PerfTime; /* The clock rate of the CPU */ hyper PerfFreq; /* used for high-res timers -- for now PerfTime * 10e7 */ hyper PerfTime100nSec; uint32 SystemNameLength; uint32 SystemNameOffset; /* The SystemName, in unicode, terminated */ uint8* data; PERF_OBJECT_TYPE objects[NumObjectTypes]; } PERF_DATA_BLOCK; }