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+Why Is SQLite Coded In C
+</div>
+<div class="fancy_toc">
+<a onclick="toggle_toc()">
+<span class="fancy_toc_mark" id="toc_mk">&#x25ba;</span>
+Table Of Contents
+</a>
+<div id="toc_sub"><div class="fancy-toc1"><a href="#c_is_best">1. C Is Best</a></div>
+<div class="fancy-toc2"><a href="#performance">1.1. Performance</a></div>
+<div class="fancy-toc2"><a href="#compatibility">1.2. Compatibility</a></div>
+<div class="fancy-toc2"><a href="#low_dependency">1.3. Low-Dependency</a></div>
+<div class="fancy-toc2"><a href="#stability">1.4. Stability</a></div>
+<div class="fancy-toc1"><a href="#why_isn_t_sqlite_coded_in_an_object_oriented_language_">2. Why Isn't SQLite Coded In An Object-Oriented Language?</a></div>
+<div class="fancy-toc1"><a href="#why_isn_t_sqlite_coded_in_a_safe_language_">3. Why Isn't SQLite Coded In A "Safe" Language?</a></div>
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+
+
+
+
+<h1 id="c_is_best"><span>1. </span>C Is Best</h1>
+
+<blockquote><table border="1"><tr><td>
+Note: Sections 2.0 and 3.0 of this article were added in response
+to comments on
+<a href="https://news.ycombinator.com/item?id=16585120">Hacker News</a> and
+<a href="https://www.reddit.com/r/programming/comments/84fzoc/why_is_sqlite_coded_in_c/">Reddit</a>.
+</td></tr></table></blockquote>
+
+<p>
+Since its inception on 2000-05-29, SQLite has been implemented in generic C.
+C was and continues to be the best language for implementing a software
+library like SQLite. There are no plans to recode SQLite in any other
+programming language at this time.
+
+</p><p>
+The reasons why C is the best language to implement SQLite include:
+
+
+</p><ul>
+<li> Performance
+</li><li> Compatibility
+</li><li> Low-dependency
+</li><li> Stability
+</li></ul>
+
+<h2 id="performance"><span>1.1. </span>Performance</h2>
+
+<p>An intensively used low-level library like SQLite needs to be fast.
+(And SQLite is fast, see <a href="intern-v-extern-blob.html">Internal Versus External BLOBs</a> and
+<a href="fasterthanfs.html">35% Faster Than The Filesystem</a> for example.)
+
+</p><p>C is a great language for writing fast code. C is sometimes
+described as "portable assembly language". It enables to developers
+to code as close to the underlying hardware as possible while still
+remaining portable across platforms.
+
+</p><p>Other programming languages sometimes claim to be "as fast as C".
+But no other language claims to be faster than C for general-purpose
+programming, because none are.
+
+</p><h2 id="compatibility"><span>1.2. </span>Compatibility</h2>
+
+<p>Nearly all systems have the ability to call libraries
+written in C. This is not true of other implementation languages.
+
+</p><p>So, for example, Android applications written in Java are able to
+invoke SQLite (through an adaptor). Maybe it would have been more
+convenient for Android if SQLite had been coded in Java as that would
+make the interface simpler. However, on iPhone applications are coded
+in Objective-C or Swift, neither of which have the ability to call
+libraries written in Java. Thus, SQLite would be unusable on iPhones
+had it been written in Java.
+
+</p><h2 id="low_dependency"><span>1.3. </span>Low-Dependency</h2>
+
+<p>Libraries written in C do not have a huge run-time dependency.
+In its minimum configuration, SQLite requires only the following
+routines from the standard C library:
+
+</p><center>
+<table border="0">
+<tr>
+<td valign="top">
+<ul>
+<li> memcmp()
+</li><li> memcpy()
+</li><li> memmove()
+</li><li> memset()
+</li></ul>
+</td>
+<td>&nbsp;&nbsp;&nbsp;</td>
+<td valign="top">
+<ul>
+<li> strcmp()
+</li><li> strlen()
+</li><li> strncmp()
+</li></ul>
+</td>
+</tr>
+</table>
+</center>
+
+<p>
+In a more complete build, SQLite also uses library routines like
+malloc() and free() and operating system interfaces for opening, reading,
+writing, and closing files. But even then, the number of dependencies
+is very small. Other "modern" language, in contrast, often require
+multi-megabyte runtimes loaded with thousands and thousands of interfaces.
+
+</p><h2 id="stability"><span>1.4. </span>Stability</h2>
+
+<p>
+The C language is old and boring.
+It is a well-known and well-understood language.
+This is exactly what one wants when developing a module like SQLite.
+Writing a small, fast, and reliable database engine is hard enough as it
+is without the implementation language changing out from under you with
+each update to the implementation language specification.
+
+</p><h1 id="why_isn_t_sqlite_coded_in_an_object_oriented_language_"><span>2. </span>Why Isn't SQLite Coded In An Object-Oriented Language?</h1>
+
+<p>
+Some programmers cannot imagine developing a complex system like
+SQLite in a language that is not "object oriented". So why is
+SQLite not coded in C++ or Java?
+
+</p><ol>
+<li><p>
+Libraries written in C++ or Java can generally only be used by
+applications written in the same language. It is difficult to
+get an application written in Haskell or Java to invoke a library
+written in C++. On the other hand, libraries written in C are
+callable from any programming language.
+
+</p></li><li><p>
+Object-Oriented is a design pattern, not a programming language.
+You can do object-oriented programming in any language you want,
+including assembly language. Some languages (ex: C++ or Java) make
+object-oriented easier. But you can still do object-oriented programming
+in languages like C.
+
+</p></li><li><p>
+Object-oriented is not the only valid design pattern.
+Many programmers have been taught to think purely in terms of
+objects. And, to be fair, objects are often a good way to
+decompose a problem. But objects are not the only way, and are
+not always the best way to decompose a problem. Sometimes good old
+procedural code is easier to write, easier to maintain and understand,
+and faster than object-oriented code.
+
+</p></li><li><p>
+When SQLite was first being developed, Java was a young and immature
+language. C++ was older, but was undergoing such growing pains that
+it was difficult to find any two C++ compilers that worked the same
+way. So C was definitely a better choice back when SQLite was first
+being developed. The situation is less stark now, but there is little
+to no benefit in recoding SQLite at this point.
+</p></li></ol>
+
+<h1 id="why_isn_t_sqlite_coded_in_a_safe_language_"><span>3. </span>Why Isn't SQLite Coded In A "Safe" Language?</h1>
+
+<p>
+There has lately been a lot of interest in "safe" programming languages
+like Rust or Go in which it is impossible, or is at least difficult, to make
+common programming errors like memory leaks or array overruns. So the
+question often arises as to why SQLite is not coded in a "safe" language.
+
+</p><ol>
+<li><p>
+None of the safe programming languages existed for the first 10 years
+of SQLite's existence. SQLite could be recoded in Go or Rust, but doing
+so would probably introduce far more bugs than would be fixed, and it
+seems also likely to result in slower code.
+
+</p></li><li><p>
+Safe languages insert additional machine branches to do things like
+verify that array accesses are in-bounds. In correct code, those
+branches are never taken. That means that the machine code cannot
+be 100% branch tested, which is an important component of SQLite's
+quality strategy.
+
+</p></li><li><p>
+Safe languages usually want to abort if they encounter an out-of-memory
+(OOM) situation. SQLite is designed to recover gracefully from an OOM.
+It is unclear how this could be accomplished in the current crop of
+safe languages.
+
+</p></li><li><p>
+All of the existing safe languages are new. The developers of SQLite
+applaud the efforts of computer language researchers in trying to
+develop languages that are easier to program safely. We encourage these
+efforts to continue. But we ourselves are more interested in old and
+boring languages when it comes to implementing SQLite.
+</p></li></ol>
+
+<p>
+All that said, it is possible that SQLite might
+one day be recoded in Rust. Recoding SQLite in Go is unlikely
+since Go hates assert(). But Rust is a possibility. Some
+preconditions that must occur before SQLite is recoded in Rust
+include:
+
+</p><p>
+</p><ol type="A">
+<li> Rust needs to mature a little more, stop changing so fast, and
+ move further toward being old and boring.
+</li><li> Rust needs to demonstrate that it can be used to create general-purpose
+ libraries that are callable from all other programming languages.
+</li><li> Rust needs to demonstrate that it can produce object code that
+ works on obscure embedded devices, including devices that lack
+ an operating system.
+</li><li> Rust needs to pick up the necessary tooling that enables one to
+ do 100% branch coverage testing of the compiled binaries.
+</li><li> Rust needs a mechanism to recover gracefully from OOM errors.
+</li><li> Rust needs to demonstrate that it can do the kinds of work that
+ C does in SQLite without a significant speed penalty.
+</li></ol>
+
+<p>
+If you are a "rustacean" and feel that Rust already meets the
+preconditions listed above, and that SQLite should be recoded in
+Rust, then you are welcomed and encouraged
+to contact the SQLite developers privately
+and argue your case.
+</p><p align="center"><small><i>This page last modified on <a href="https://sqlite.org/docsrc/honeypot" id="mtimelink" data-href="https://sqlite.org/docsrc/finfo/pages/whyc.in?m=a3c9b502ed">2022-07-29 00:41:26</a> UTC </small></i></p>
+