/* ** 2001 September 22 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** This is the header file for the generic hash-table implementation ** used in SQLite. */ #ifndef SQLITE_HASH_H #define SQLITE_HASH_H /* Forward declarations of structures. */ typedef struct Hash Hash; typedef struct HashElem HashElem; /* A complete hash table is an instance of the following structure. ** The internals of this structure are intended to be opaque -- client ** code should not attempt to access or modify the fields of this structure ** directly. Change this structure only by using the routines below. ** However, some of the "procedures" and "functions" for modifying and ** accessing this structure are really macros, so we can't really make ** this structure opaque. ** ** All elements of the hash table are on a single doubly-linked list. ** Hash.first points to the head of this list. ** ** There are Hash.htsize buckets. Each bucket points to a spot in ** the global doubly-linked list. The contents of the bucket are the ** element pointed to plus the next _ht.count-1 elements in the list. ** ** Hash.htsize and Hash.ht may be zero. In that case lookup is done ** by a linear search of the global list. For small tables, the ** Hash.ht table is never allocated because if there are few elements ** in the table, it is faster to do a linear search than to manage ** the hash table. */ struct Hash { unsigned int htsize; /* Number of buckets in the hash table */ unsigned int count; /* Number of entries in this table */ HashElem *first; /* The first element of the array */ struct _ht { /* the hash table */ unsigned int count; /* Number of entries with this hash */ HashElem *chain; /* Pointer to first entry with this hash */ } *ht; }; /* Each element in the hash table is an instance of the following ** structure. All elements are stored on a single doubly-linked list. ** ** Again, this structure is intended to be opaque, but it can't really ** be opaque because it is used by macros. */ struct HashElem { HashElem *next, *prev; /* Next and previous elements in the table */ void *data; /* Data associated with this element */ const char *pKey; /* Key associated with this element */ }; /* ** Access routines. To delete, insert a NULL pointer. */ void sqlite3HashInit(Hash*); void *sqlite3HashInsert(Hash*, const char *pKey, void *pData); void *sqlite3HashFind(const Hash*, const char *pKey); void sqlite3HashClear(Hash*); /* ** Macros for looping over all elements of a hash table. The idiom is ** like this: ** ** Hash h; ** HashElem *p; ** ... ** for(p=sqliteHashFirst(&h); p; p=sqliteHashNext(p)){ ** SomeStructure *pData = sqliteHashData(p); ** // do something with pData ** } */ #define sqliteHashFirst(H) ((H)->first) #define sqliteHashNext(E) ((E)->next) #define sqliteHashData(E) ((E)->data) /* #define sqliteHashKey(E) ((E)->pKey) // NOT USED */ /* #define sqliteHashKeysize(E) ((E)->nKey) // NOT USED */ /* ** Number of entries in a hash table */ #define sqliteHashCount(H) ((H)->count) #endif /* SQLITE_HASH_H */