void *sqlite3_get_clientdata(sqlite3*,const char*); int sqlite3_set_clientdata(sqlite3*, const char*, void*, void(*)(void*));
These functions are used to associate one or more named pointers with a database connection. A call to sqlite3_set_clientdata(D,N,P,X) causes the pointer P to be attached to database connection D using name N. Subsequent calls to sqlite3_get_clientdata(D,N) will return a copy of pointer P or a NULL pointer if there were no prior calls to sqlite3_set_clientdata() with the same values of D and N. Names are compared using strcmp() and are thus case sensitive.
If P and X are both non-NULL, then the destructor X is invoked with argument P on the first of the following occurrences:
SQLite does not do anything with client data other than invoke destructors on the client data at the appropriate time. The intended use for client data is to provide a mechanism for wrapper libraries to store additional information about an SQLite database connection.
There is no limit (other than available memory) on the number of different client data pointers (with different names) that can be attached to a single database connection. However, the implementation is optimized for the case of having only one or two different client data names. Applications and wrapper libraries are discouraged from using more than one client data name each.
There is no way to enumerate the client data pointers associated with a database connection. The N parameter can be thought of as a secret key such that only code that knows the secret key is able to access the associated data.
Security Warning: These interfaces should not be exposed in scripting languages or in other circumstances where it might be possible for an an attacker to invoke them. Any agent that can invoke these interfaces can probably also take control of the process.
Database connection client data is only available for SQLite version 3.44.0 (2023-11-01) and later.
See also: sqlite3_set_auxdata() and sqlite3_get_auxdata().