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-rw-r--r--src/tmqh-packetpool.c475
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+/* Copyright (C) 2007-2022 Open Information Security Foundation
+ *
+ * You can copy, redistribute or modify this Program under the terms of
+ * the GNU General Public License version 2 as published by the Free
+ * Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * version 2 along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA.
+ */
+
+/**
+ * \file
+ *
+ * \author Victor Julien <victor@inliniac.net>
+ *
+ * Packetpool queue handlers. Packet pool is implemented as a stack.
+ */
+
+#include "suricata-common.h"
+#include "tmqh-packetpool.h"
+#include "tm-queuehandlers.h"
+#include "tm-threads.h"
+#include "threads.h"
+#include "decode.h"
+#include "tm-modules.h"
+#include "packet.h"
+#include "util-profiling.h"
+#include "util-validate.h"
+#include "action-globals.h"
+
+/* Number of freed packet to save for one pool before freeing them. */
+#define MAX_PENDING_RETURN_PACKETS 32
+static uint32_t max_pending_return_packets = MAX_PENDING_RETURN_PACKETS;
+
+thread_local PktPool thread_pkt_pool;
+
+static inline PktPool *GetThreadPacketPool(void)
+{
+ return &thread_pkt_pool;
+}
+
+/**
+ * \brief TmqhPacketpoolRegister
+ * \initonly
+ */
+void TmqhPacketpoolRegister (void)
+{
+ tmqh_table[TMQH_PACKETPOOL].name = "packetpool";
+ tmqh_table[TMQH_PACKETPOOL].InHandler = TmqhInputPacketpool;
+ tmqh_table[TMQH_PACKETPOOL].OutHandler = TmqhOutputPacketpool;
+}
+
+static int PacketPoolIsEmpty(PktPool *pool)
+{
+ /* Check local stack first. */
+ if (pool->head || pool->return_stack.head)
+ return 0;
+
+ return 1;
+}
+
+void PacketPoolWait(void)
+{
+ PktPool *my_pool = GetThreadPacketPool();
+
+ if (PacketPoolIsEmpty(my_pool)) {
+ SCMutexLock(&my_pool->return_stack.mutex);
+ SC_ATOMIC_ADD(my_pool->return_stack.sync_now, 1);
+ SCCondWait(&my_pool->return_stack.cond, &my_pool->return_stack.mutex);
+ SCMutexUnlock(&my_pool->return_stack.mutex);
+ }
+
+ while(PacketPoolIsEmpty(my_pool))
+ cc_barrier();
+}
+
+/** \brief a initialized packet
+ *
+ * \warning Use *only* at init, not at packet runtime
+ */
+static void PacketPoolStorePacket(Packet *p)
+{
+ p->pool = GetThreadPacketPool();
+ p->ReleasePacket = PacketPoolReturnPacket;
+ PacketPoolReturnPacket(p);
+}
+
+static void PacketPoolGetReturnedPackets(PktPool *pool)
+{
+ SCMutexLock(&pool->return_stack.mutex);
+ /* Move all the packets from the locked return stack to the local stack. */
+ pool->head = pool->return_stack.head;
+ pool->return_stack.head = NULL;
+ SCMutexUnlock(&pool->return_stack.mutex);
+}
+
+/** \brief Get a new packet from the packet pool
+ *
+ * Only allocates from the thread's local stack, or mallocs new packets.
+ * If the local stack is empty, first move all the return stack packets to
+ * the local stack.
+ * \retval Packet pointer, or NULL on failure.
+ */
+Packet *PacketPoolGetPacket(void)
+{
+ PktPool *pool = GetThreadPacketPool();
+#ifdef DEBUG_VALIDATION
+ BUG_ON(pool->initialized == 0);
+ BUG_ON(pool->destroyed == 1);
+#endif /* DEBUG_VALIDATION */
+ if (pool->head) {
+ /* Stack is not empty. */
+ Packet *p = pool->head;
+ pool->head = p->next;
+ p->pool = pool;
+ PacketReinit(p);
+ return p;
+ }
+
+ /* Local Stack is empty, so check the return stack, which requires
+ * locking. */
+ PacketPoolGetReturnedPackets(pool);
+
+ /* Try to allocate again. Need to check for not empty again, since the
+ * return stack might have been empty too.
+ */
+ if (pool->head) {
+ /* Stack is not empty. */
+ Packet *p = pool->head;
+ pool->head = p->next;
+ p->pool = pool;
+ PacketReinit(p);
+ return p;
+ }
+
+ /* Failed to allocate a packet, so return NULL. */
+ /* Optionally, could allocate a new packet here. */
+ return NULL;
+}
+
+/** \brief Return packet to Packet pool
+ *
+ */
+void PacketPoolReturnPacket(Packet *p)
+{
+ PktPool *my_pool = GetThreadPacketPool();
+ PktPool *pool = p->pool;
+ if (pool == NULL) {
+ PacketFree(p);
+ return;
+ }
+
+ PacketReleaseRefs(p);
+
+#ifdef DEBUG_VALIDATION
+ BUG_ON(pool->initialized == 0);
+ BUG_ON(pool->destroyed == 1);
+ BUG_ON(my_pool->initialized == 0);
+ BUG_ON(my_pool->destroyed == 1);
+#endif /* DEBUG_VALIDATION */
+
+ if (pool == my_pool) {
+ /* Push back onto this thread's own stack, so no locking. */
+ p->next = my_pool->head;
+ my_pool->head = p;
+ } else {
+ PktPool *pending_pool = my_pool->pending_pool;
+ if (pending_pool == NULL || pending_pool == pool) {
+ if (pending_pool == NULL) {
+ /* No pending packet, so store the current packet. */
+ p->next = NULL;
+ my_pool->pending_pool = pool;
+ my_pool->pending_head = p;
+ my_pool->pending_tail = p;
+ my_pool->pending_count = 1;
+ } else if (pending_pool == pool) {
+ /* Another packet for the pending pool list. */
+ p->next = my_pool->pending_head;
+ my_pool->pending_head = p;
+ my_pool->pending_count++;
+ }
+
+ if (SC_ATOMIC_GET(pool->return_stack.sync_now) || my_pool->pending_count > max_pending_return_packets) {
+ /* Return the entire list of pending packets. */
+ SCMutexLock(&pool->return_stack.mutex);
+ my_pool->pending_tail->next = pool->return_stack.head;
+ pool->return_stack.head = my_pool->pending_head;
+ SC_ATOMIC_RESET(pool->return_stack.sync_now);
+ SCCondSignal(&pool->return_stack.cond);
+ SCMutexUnlock(&pool->return_stack.mutex);
+ /* Clear the list of pending packets to return. */
+ my_pool->pending_pool = NULL;
+ my_pool->pending_head = NULL;
+ my_pool->pending_tail = NULL;
+ my_pool->pending_count = 0;
+ }
+ } else {
+ /* Push onto return stack for this pool */
+ SCMutexLock(&pool->return_stack.mutex);
+ p->next = pool->return_stack.head;
+ pool->return_stack.head = p;
+ SC_ATOMIC_RESET(pool->return_stack.sync_now);
+ SCMutexUnlock(&pool->return_stack.mutex);
+ SCCondSignal(&pool->return_stack.cond);
+ }
+ }
+}
+
+void PacketPoolInitEmpty(void)
+{
+ PktPool *my_pool = GetThreadPacketPool();
+
+#ifdef DEBUG_VALIDATION
+ BUG_ON(my_pool->initialized);
+ my_pool->initialized = 1;
+ my_pool->destroyed = 0;
+#endif /* DEBUG_VALIDATION */
+
+ SCMutexInit(&my_pool->return_stack.mutex, NULL);
+ SCCondInit(&my_pool->return_stack.cond, NULL);
+ SC_ATOMIC_INIT(my_pool->return_stack.sync_now);
+}
+
+void PacketPoolInit(void)
+{
+ extern uint16_t max_pending_packets;
+
+ PktPool *my_pool = GetThreadPacketPool();
+
+#ifdef DEBUG_VALIDATION
+ BUG_ON(my_pool->initialized);
+ my_pool->initialized = 1;
+ my_pool->destroyed = 0;
+#endif /* DEBUG_VALIDATION */
+
+ SCMutexInit(&my_pool->return_stack.mutex, NULL);
+ SCCondInit(&my_pool->return_stack.cond, NULL);
+ SC_ATOMIC_INIT(my_pool->return_stack.sync_now);
+
+ /* pre allocate packets */
+ SCLogDebug("preallocating packets... packet size %" PRIuMAX "",
+ (uintmax_t)SIZE_OF_PACKET);
+ int i = 0;
+ for (i = 0; i < max_pending_packets; i++) {
+ Packet *p = PacketGetFromAlloc();
+ if (unlikely(p == NULL)) {
+ FatalError("Fatal error encountered while allocating a packet. Exiting...");
+ }
+ PacketPoolStorePacket(p);
+ }
+
+ //SCLogInfo("preallocated %"PRIiMAX" packets. Total memory %"PRIuMAX"",
+ // max_pending_packets, (uintmax_t)(max_pending_packets*SIZE_OF_PACKET));
+}
+
+void PacketPoolDestroy(void)
+{
+ Packet *p = NULL;
+ PktPool *my_pool = GetThreadPacketPool();
+
+#ifdef DEBUG_VALIDATION
+ BUG_ON(my_pool && my_pool->destroyed);
+#endif /* DEBUG_VALIDATION */
+
+ if (my_pool && my_pool->pending_pool != NULL) {
+ p = my_pool->pending_head;
+ while (p) {
+ Packet *next_p = p->next;
+ PacketFree(p);
+ p = next_p;
+ my_pool->pending_count--;
+ }
+#ifdef DEBUG_VALIDATION
+ BUG_ON(my_pool->pending_count);
+#endif /* DEBUG_VALIDATION */
+ my_pool->pending_pool = NULL;
+ my_pool->pending_head = NULL;
+ my_pool->pending_tail = NULL;
+ }
+
+ while ((p = PacketPoolGetPacket()) != NULL) {
+ PacketFree(p);
+ }
+
+#ifdef DEBUG_VALIDATION
+ my_pool->initialized = 0;
+ my_pool->destroyed = 1;
+#endif /* DEBUG_VALIDATION */
+}
+
+Packet *TmqhInputPacketpool(ThreadVars *tv)
+{
+ return PacketPoolGetPacket();
+}
+
+void TmqhOutputPacketpool(ThreadVars *t, Packet *p)
+{
+ bool proot = false;
+
+ SCEnter();
+ SCLogDebug("Packet %p, p->root %p, alloced %s", p, p->root, BOOL2STR(p->pool == NULL));
+
+ if (IS_TUNNEL_PKT(p)) {
+ SCLogDebug("Packet %p is a tunnel packet: %s",
+ p,p->root ? "upper layer" : "tunnel root");
+
+ /* get a lock to access root packet fields */
+ SCSpinlock *lock = p->root ? &p->root->persistent.tunnel_lock : &p->persistent.tunnel_lock;
+ SCSpinLock(lock);
+
+ if (IS_TUNNEL_ROOT_PKT(p)) {
+ SCLogDebug("IS_TUNNEL_ROOT_PKT == TRUE");
+ CaptureStatsUpdate(t, p);
+
+ const uint16_t outstanding = TUNNEL_PKT_TPR(p) - TUNNEL_PKT_RTV(p);
+ SCLogDebug("root pkt: outstanding %u", outstanding);
+ if (outstanding == 0) {
+ SCLogDebug("no tunnel packets outstanding, no more tunnel "
+ "packet(s) depending on this root");
+ /* if this packet is the root and there are no
+ * more tunnel packets to consider
+ *
+ * return it to the pool */
+ } else {
+ SCLogDebug("tunnel root Packet %p: outstanding > 0, so "
+ "packets are still depending on this root, setting "
+ "SET_TUNNEL_PKT_VERDICTED", p);
+ /* if this is the root and there are more tunnel
+ * packets, return this to the pool. It's still referenced
+ * by the tunnel packets, and we will return it
+ * when we handle them */
+ SET_TUNNEL_PKT_VERDICTED(p);
+
+ PACKET_PROFILING_END(p);
+ SCSpinUnlock(lock);
+ SCReturn;
+ }
+ } else {
+ SCLogDebug("NOT IS_TUNNEL_ROOT_PKT, so tunnel pkt");
+
+ TUNNEL_INCR_PKT_RTV_NOLOCK(p);
+ const uint16_t outstanding = TUNNEL_PKT_TPR(p) - TUNNEL_PKT_RTV(p);
+ SCLogDebug("tunnel pkt: outstanding %u", outstanding);
+ /* all tunnel packets are processed except us. Root already
+ * processed. So return tunnel pkt and root packet to the
+ * pool. */
+ if (outstanding == 0 &&
+ p->root && IS_TUNNEL_PKT_VERDICTED(p->root))
+ {
+ SCLogDebug("root verdicted == true && no outstanding");
+
+ /* handle freeing the root as well*/
+ SCLogDebug("setting proot = 1 for root pkt, p->root %p "
+ "(tunnel packet %p)", p->root, p);
+ proot = true;
+
+ /* fall through */
+
+ } else {
+ /* root not ready yet, or not the last tunnel packet,
+ * so get rid of the tunnel pkt only */
+
+ SCLogDebug("NOT IS_TUNNEL_PKT_VERDICTED (%s) || "
+ "outstanding > 0 (%u)",
+ (p->root && IS_TUNNEL_PKT_VERDICTED(p->root)) ? "true" : "false",
+ outstanding);
+
+ /* fall through */
+ }
+ }
+ SCSpinUnlock(lock);
+
+ SCLogDebug("tunnel stuff done, move on (proot %d)", proot);
+
+ } else {
+ CaptureStatsUpdate(t, p);
+ }
+
+ SCLogDebug("[packet %p][%s] %s", p,
+ IS_TUNNEL_PKT(p) ? IS_TUNNEL_ROOT_PKT(p) ? "tunnel::root" : "tunnel::leaf"
+ : "no tunnel",
+ (p->action & ACTION_DROP) ? "DROP" : "no drop");
+
+ /* we're done with the tunnel root now as well */
+ if (proot == true) {
+ SCLogDebug("getting rid of root pkt... alloc'd %s", BOOL2STR(p->root->pool == NULL));
+
+ PacketReleaseRefs(p->root);
+ p->root->ReleasePacket(p->root);
+ p->root = NULL;
+ }
+
+ PACKET_PROFILING_END(p);
+
+ PacketReleaseRefs(p);
+ p->ReleasePacket(p);
+
+ SCReturn;
+}
+
+/**
+ * \brief Release all the packets in the queue back to the packetpool. Mainly
+ * used by threads that have failed, and wants to return the packets back
+ * to the packetpool.
+ *
+ * \param pq Pointer to the packetqueue from which the packets have to be
+ * returned back to the packetpool
+ *
+ * \warning this function assumes that the pq does not use locking
+ */
+void TmqhReleasePacketsToPacketPool(PacketQueue *pq)
+{
+ Packet *p = NULL;
+
+ if (pq == NULL)
+ return;
+
+ while ((p = PacketDequeue(pq)) != NULL) {
+ DEBUG_VALIDATE_BUG_ON(p->flow != NULL);
+ TmqhOutputPacketpool(NULL, p);
+ }
+
+ return;
+}
+
+/** number of packets to keep reserved when calculating the pending
+ * return packets count. This assumes we need at max 10 packets in one
+ * PacketPoolWaitForN call. The actual number is 9 now, so this has a
+ * bit of margin. */
+#define RESERVED_PACKETS 10
+
+/**
+ * \brief Set the max_pending_return_packets value
+ *
+ * Set it to the max pending packets value, divided by the number
+ * of lister threads. Normally, in autofp these are the stream/detect/log
+ * worker threads.
+ *
+ * The max_pending_return_packets value needs to stay below the packet
+ * pool size of the 'producers' (normally pkt capture threads but also
+ * flow timeout injection ) to avoid a deadlock where all the 'workers'
+ * keep packets in their return pools, while the capture thread can't
+ * continue because its pool is empty.
+ */
+void PacketPoolPostRunmodes(void)
+{
+ extern uint16_t max_pending_packets;
+ uint16_t pending_packets = max_pending_packets;
+ if (pending_packets < RESERVED_PACKETS) {
+ FatalError("'max-pending-packets' setting "
+ "must be at least %d",
+ RESERVED_PACKETS);
+ }
+ uint32_t threads = TmThreadCountThreadsByTmmFlags(TM_FLAG_DETECT_TM);
+ if (threads == 0)
+ return;
+
+ uint32_t packets = (pending_packets / threads) - 1;
+ if (packets < max_pending_return_packets)
+ max_pending_return_packets = packets;
+
+ /* make sure to have a margin in the return logic */
+ if (max_pending_return_packets >= RESERVED_PACKETS)
+ max_pending_return_packets -= RESERVED_PACKETS;
+
+ SCLogDebug("detect threads %u, max packets %u, max_pending_return_packets %u",
+ threads, packets, max_pending_return_packets);
+}