/* Copyright (C) 2014-2021 Open Information Security Foundation * * You can copy, redistribute or modify this Program under the terms of * the GNU General Public License version 2 as published by the Free * Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * version 2 along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA. */ /** * \file * * \author Victor Julien * * Common function for Lua Output */ #include "suricata-common.h" #include "detect.h" #include "pkt-var.h" #include "conf.h" #include "threads.h" #include "threadvars.h" #include "tm-threads.h" #include "util-print.h" #include "util-unittest.h" #include "util-debug.h" #include "output.h" #include "app-layer-htp.h" #include "app-layer.h" #include "app-layer-parser.h" #include "util-privs.h" #include "util-buffer.h" #include "util-proto-name.h" #include "util-logopenfile.h" #include "util-time.h" #include "util-conf.h" #ifdef HAVE_LUA #include #include #include #include "util-lua.h" #include "util-lua-common.h" #include "action-globals.h" int LuaCallbackError(lua_State *luastate, const char *msg) { lua_pushnil(luastate); lua_pushstring(luastate, msg); return 2; } const char *LuaGetStringArgument(lua_State *luastate, int argc) { /* get argument */ if (!lua_isstring(luastate, argc)) return NULL; const char *str = lua_tostring(luastate, argc); if (str == NULL) return NULL; if (strlen(str) == 0) return NULL; return str; } void LuaPushTableKeyValueInt(lua_State *luastate, const char *key, int value) { lua_pushstring(luastate, key); lua_pushnumber(luastate, value); lua_settable(luastate, -3); } /** \brief Push a key plus string value to the stack * * If value is NULL, string "(null")" will be put on the stack. */ void LuaPushTableKeyValueString(lua_State *luastate, const char *key, const char *value) { lua_pushstring(luastate, key); lua_pushstring(luastate, value ? value : "(null)"); lua_settable(luastate, -3); } void LuaPushTableKeyValueArray(lua_State *luastate, const char *key, const uint8_t *value, size_t len) { lua_pushstring(luastate, key); LuaPushStringBuffer(luastate, value, len); lua_settable(luastate, -3); } /** \internal * \brief fill lua stack with payload * \param luastate the lua state * \param p packet * \retval cnt number of data items placed on the stack * * Places: payload (string), open (bool), close (bool), toserver (bool), toclient (bool) */ static int LuaCallbackStreamingBufferPushToStack(lua_State *luastate, const LuaStreamingBuffer *b) { //PrintRawDataFp(stdout, (uint8_t *)b->data, b->data_len); lua_pushlstring (luastate, (const char *)b->data, b->data_len); lua_pushboolean (luastate, (b->flags & OUTPUT_STREAMING_FLAG_OPEN)); lua_pushboolean (luastate, (b->flags & OUTPUT_STREAMING_FLAG_CLOSE)); lua_pushboolean (luastate, (b->flags & OUTPUT_STREAMING_FLAG_TOSERVER)); lua_pushboolean (luastate, (b->flags & OUTPUT_STREAMING_FLAG_TOCLIENT)); return 5; } /** \internal * \brief Wrapper for getting payload into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackStreamingBuffer(lua_State *luastate) { const LuaStreamingBuffer *b = LuaStateGetStreamingBuffer(luastate); if (b == NULL) return LuaCallbackError(luastate, "internal error: no buffer"); return LuaCallbackStreamingBufferPushToStack(luastate, b); } /** \internal * \brief fill lua stack with payload * \param luastate the lua state * \param p packet * \retval cnt number of data items placed on the stack * * Places: payload (string) */ static int LuaCallbackPacketPayloadPushToStackFromPacket(lua_State *luastate, const Packet *p) { lua_pushlstring (luastate, (const char *)p->payload, p->payload_len); return 1; } /** \internal * \brief Wrapper for getting payload into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackPacketPayload(lua_State *luastate) { const Packet *p = LuaStateGetPacket(luastate); if (p == NULL) return LuaCallbackError(luastate, "internal error: no packet"); return LuaCallbackPacketPayloadPushToStackFromPacket(luastate, p); } /** \internal * \brief fill lua stack with packet timestamp * \param luastate the lua state * \param p packet * \retval cnt number of data items placed on the stack * * Places: seconds (number), microseconds (number) */ static int LuaCallbackTimestampPushToStack(lua_State *luastate, const SCTime_t ts) { lua_pushnumber(luastate, (double)SCTIME_SECS(ts)); lua_pushnumber(luastate, (double)SCTIME_USECS(ts)); return 2; } /** \internal * \brief fill lua stack with header info * \param luastate the lua state * \param p packet * \retval cnt number of data items placed on the stack * * Places: ts (string) */ static int LuaCallbackTimeStringPushToStackFromPacket(lua_State *luastate, const Packet *p) { char timebuf[64]; CreateTimeString(p->ts, timebuf, sizeof(timebuf)); lua_pushstring (luastate, timebuf); return 1; } /** \internal * \brief Wrapper for getting packet timestamp (as numbers) into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackPacketTimestamp(lua_State *luastate) { const Packet *p = LuaStateGetPacket(luastate); if (p == NULL) return LuaCallbackError(luastate, "internal error: no packet"); return LuaCallbackTimestampPushToStack(luastate, p->ts); } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackPacketTimeString(lua_State *luastate) { const Packet *p = LuaStateGetPacket(luastate); if (p == NULL) return LuaCallbackError(luastate, "internal error: no packet"); return LuaCallbackTimeStringPushToStackFromPacket(luastate, p); } /** \internal * \brief fill lua stack with flow timestamps * \param luastate the lua state * \param startts timestamp of first packet in the flow * \param lastts timestamp of last packet in the flow * \retval cnt number of data items placed on the stack * * Places: seconds (number), seconds (number), microseconds (number), * microseconds (number) */ static int LuaCallbackFlowTimestampsPushToStack( lua_State *luastate, const SCTime_t startts, const SCTime_t lastts) { lua_pushnumber(luastate, (double)SCTIME_SECS(startts)); lua_pushnumber(luastate, (double)SCTIME_SECS(lastts)); lua_pushnumber(luastate, (double)SCTIME_USECS(startts)); lua_pushnumber(luastate, (double)SCTIME_USECS(lastts)); return 4; } /** \internal * \brief Wrapper for getting flow timestamp (as numbers) into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackFlowTimestamps(lua_State *luastate) { Flow *flow = LuaStateGetFlow(luastate); if (flow == NULL) { return LuaCallbackError(luastate, "internal error: no flow"); } return LuaCallbackFlowTimestampsPushToStack(luastate, flow->startts, flow->lastts); } /** \internal * \brief fill lua stack with time string * \param luastate the lua state * \param flow flow * \retval cnt number of data items placed on the stack * * Places: ts (string) */ static int LuaCallbackTimeStringPushToStackFromFlow(lua_State *luastate, const Flow *flow) { char timebuf[64]; CreateTimeString(flow->startts, timebuf, sizeof(timebuf)); lua_pushstring (luastate, timebuf); return 1; } /** \internal * \brief Wrapper for getting ts info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackFlowTimeString(lua_State *luastate) { int r = 0; Flow *flow = LuaStateGetFlow(luastate); if (flow == NULL) return LuaCallbackError(luastate, "internal error: no flow"); r = LuaCallbackTimeStringPushToStackFromFlow(luastate, flow); return r; } /** \internal * \brief fill lua stack with flow has alerts * \param luastate the lua state * \param flow flow * \retval cnt number of data items placed on the stack * * Places alerts (bool) */ static int LuaCallbackHasAlertsPushToStackFromFlow(lua_State *luastate, const Flow *flow) { lua_pushboolean(luastate, FlowHasAlerts(flow)); return 1; } /** \internal * \brief Wrapper for getting flow has alerts info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackFlowHasAlerts(lua_State *luastate) { int r = 0; Flow *flow = LuaStateGetFlow(luastate); if (flow == NULL) return LuaCallbackError(luastate, "internal error: no flow"); r = LuaCallbackHasAlertsPushToStackFromFlow(luastate, flow); return r; } /** \internal * \brief fill lua stack with header info * \param luastate the lua state * \param p packet * \retval cnt number of data items placed on the stack * * Places: ipver (number), src ip (string), dst ip (string), protocol (number), * sp or icmp type (number), dp or icmp code (number). */ static int LuaCallbackTuplePushToStackFromPacket(lua_State *luastate, const Packet *p) { int ipver = 0; if (PKT_IS_IPV4(p)) { ipver = 4; } else if (PKT_IS_IPV6(p)) { ipver = 6; } lua_pushinteger(luastate, ipver); if (ipver == 0) return 1; char srcip[46] = "", dstip[46] = ""; if (PKT_IS_IPV4(p)) { PrintInet(AF_INET, (const void *)GET_IPV4_SRC_ADDR_PTR(p), srcip, sizeof(srcip)); PrintInet(AF_INET, (const void *)GET_IPV4_DST_ADDR_PTR(p), dstip, sizeof(dstip)); } else if (PKT_IS_IPV6(p)) { PrintInet(AF_INET6, (const void *)GET_IPV6_SRC_ADDR(p), srcip, sizeof(srcip)); PrintInet(AF_INET6, (const void *)GET_IPV6_DST_ADDR(p), dstip, sizeof(dstip)); } lua_pushstring (luastate, srcip); lua_pushstring (luastate, dstip); /* proto and ports (or type/code) */ lua_pushinteger(luastate, p->proto); if (p->proto == IPPROTO_TCP || p->proto == IPPROTO_UDP) { lua_pushinteger(luastate, p->sp); lua_pushinteger(luastate, p->dp); } else if (p->proto == IPPROTO_ICMP || p->proto == IPPROTO_ICMPV6) { lua_pushinteger(luastate, p->icmp_s.type); lua_pushinteger(luastate, p->icmp_s.code); } else { lua_pushinteger(luastate, 0); lua_pushinteger(luastate, 0); } return 6; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackTuple(lua_State *luastate) { const Packet *p = LuaStateGetPacket(luastate); if (p == NULL) return LuaCallbackError(luastate, "internal error: no packet"); return LuaCallbackTuplePushToStackFromPacket(luastate, p); } /** \internal * \brief fill lua stack with header info * \param luastate the lua state * \param f flow, locked * \retval cnt number of data items placed on the stack * * Places: ipver (number), src ip (string), dst ip (string), protocol (number), * sp or icmp type (number), dp or icmp code (number). */ static int LuaCallbackTuplePushToStackFromFlow(lua_State *luastate, const Flow *f) { int ipver = 0; if (FLOW_IS_IPV4(f)) { ipver = 4; } else if (FLOW_IS_IPV6(f)) { ipver = 6; } lua_pushinteger(luastate, ipver); if (ipver == 0) return 1; char srcip[46] = "", dstip[46] = ""; if (FLOW_IS_IPV4(f)) { PrintInet(AF_INET, (const void *)&(f->src.addr_data32[0]), srcip, sizeof(srcip)); PrintInet(AF_INET, (const void *)&(f->dst.addr_data32[0]), dstip, sizeof(dstip)); } else if (FLOW_IS_IPV6(f)) { PrintInet(AF_INET6, (const void *)&(f->src.address), srcip, sizeof(srcip)); PrintInet(AF_INET6, (const void *)&(f->dst.address), dstip, sizeof(dstip)); } lua_pushstring (luastate, srcip); lua_pushstring (luastate, dstip); /* proto and ports (or type/code) */ lua_pushinteger(luastate, f->proto); if (f->proto == IPPROTO_TCP || f->proto == IPPROTO_UDP) { lua_pushinteger(luastate, f->sp); lua_pushinteger(luastate, f->dp); } else if (f->proto == IPPROTO_ICMP || f->proto == IPPROTO_ICMPV6) { lua_pushinteger(luastate, f->icmp_s.type); lua_pushinteger(luastate, f->icmp_s.code); } else { lua_pushinteger(luastate, 0); lua_pushinteger(luastate, 0); } return 6; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackTupleFlow(lua_State *luastate) { int r = 0; Flow *f = LuaStateGetFlow(luastate); if (f == NULL) return LuaCallbackError(luastate, "internal error: no flow"); r = LuaCallbackTuplePushToStackFromFlow(luastate, f); return r; } /** \internal * \brief fill lua stack with AppLayerProto * \param luastate the lua state * \param alproto AppProto to push to stack as string * \retval cnt number of data items placed on the stack * * Places: alproto as string (string) */ static int LuaCallbackAppLayerProtoPushToStackFromFlow(lua_State *luastate, const AppProto alproto) { const char *string = AppProtoToString(alproto); if (string == NULL) string = "unknown"; lua_pushstring(luastate, string); return 1; } /** \internal * \brief Wrapper for getting AppLayerProto info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackAppLayerProtoFlow(lua_State *luastate) { int r = 0; Flow *f = LuaStateGetFlow(luastate); if (f == NULL) return LuaCallbackError(luastate, "internal error: no flow"); r = LuaCallbackAppLayerProtoPushToStackFromFlow(luastate, f->alproto); r += LuaCallbackAppLayerProtoPushToStackFromFlow(luastate, f->alproto_ts); r += LuaCallbackAppLayerProtoPushToStackFromFlow(luastate, f->alproto_tc); r += LuaCallbackAppLayerProtoPushToStackFromFlow(luastate, f->alproto_orig); r += LuaCallbackAppLayerProtoPushToStackFromFlow(luastate, f->alproto_expect); return r; } /** \internal * \brief fill lua stack with flow stats * \param luastate the lua state * \param f flow, locked * \retval cnt number of data items placed on the stack * * Places: ts pkts (number), ts bytes (number), tc pkts (number), tc bytes (number) */ static int LuaCallbackStatsPushToStackFromFlow(lua_State *luastate, const Flow *f) { lua_pushinteger(luastate, f->todstpktcnt); lua_pushinteger(luastate, f->todstbytecnt); lua_pushinteger(luastate, f->tosrcpktcnt); lua_pushinteger(luastate, f->tosrcbytecnt); return 4; } /** \internal * \brief Wrapper for getting AppLayerProto info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackStatsFlow(lua_State *luastate) { int r = 0; Flow *f = LuaStateGetFlow(luastate); if (f == NULL) return LuaCallbackError(luastate, "internal error: no flow"); r = LuaCallbackStatsPushToStackFromFlow(luastate, f); return r; } /** \internal * \brief fill lua stack with flow id * \param luastate the lua state * \param f flow, locked * \retval cnt number of data items placed on the stack * * Places: flow id (number) */ static int LuaCallbackPushFlowIdToStackFromFlow(lua_State *luastate, const Flow *f) { int64_t id = FlowGetId(f); lua_pushinteger(luastate, id); return 1; } /** \internal * \brief Wrapper for getting FlowId into lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackFlowId(lua_State *luastate) { int r = 0; Flow *f = LuaStateGetFlow(luastate); if (f == NULL) return LuaCallbackError(luastate, "internal error: no flow"); r = LuaCallbackPushFlowIdToStackFromFlow(luastate, f); return r; } /** \internal * \brief fill lua stack with signature info * \param luastate the lua state * \param s pointer to signature struct * \retval cnt number of data items placed on the stack * * Places: sid (number), rev (number), gid (number) */ static int LuaCallbackRuleIdsPushToStackFromSignature(lua_State *luastate, const Signature *s) { lua_pushinteger(luastate, s->id); lua_pushinteger(luastate, s->rev); lua_pushinteger(luastate, s->gid); return 3; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack * * Info is pulled from PacketAlert if it exists in lua registry (true for logging scripts) * otherwise pulled from Signature in lua registry (for match scripts) */ static int LuaCallbackRuleIds(lua_State *luastate) { const Signature *s = NULL; const PacketAlert *pa = LuaStateGetPacketAlert(luastate); if (pa != NULL) { s = pa->s; } else { s = LuaStateGetSignature(luastate); if (s == NULL) return LuaCallbackError(luastate, "internal error: no packet alert or signature"); } return LuaCallbackRuleIdsPushToStackFromSignature(luastate, s); } /** \internal * \brief fill lua stack with signature info * \param luastate the lua state * \param s pointer to signature struct * \retval cnt number of data items placed on the stack * * Places: action (string) */ static int LuaCallbackRuleActionPushToStackFromSignature(lua_State *luastate, const Signature *s) { const char *action = ""; if (s->action & ACTION_PASS) { action = "pass"; } else if ((s->action & ACTION_REJECT) || (s->action & ACTION_REJECT_BOTH) || (s->action & ACTION_REJECT_DST)) { action = "reject"; } else if (s->action & ACTION_DROP) { action = "drop"; } else if (s->action & ACTION_ALERT) { action = "alert"; } lua_pushstring(luastate, action); return 1; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack * * Info is pulled from PacketAlert if it exists in lua registry (true for logging scripts) * otherwise pulled from Signature in lua registry (for match scripts) */ static int LuaCallbackRuleAction(lua_State *luastate) { const Signature *s = NULL; const PacketAlert *pa = LuaStateGetPacketAlert(luastate); if (pa != NULL) { s = pa->s; } else { s = LuaStateGetSignature(luastate); if (s == NULL) return LuaCallbackError(luastate, "internal error: no packet alert or signature"); } return LuaCallbackRuleActionPushToStackFromSignature(luastate, s); } /** \internal * \brief fill lua stack with signature info * \param luastate the lua state * \param s pointer to signature struct * \retval cnt number of data items placed on the stack * * Places: msg (string) */ static int LuaCallbackRuleMsgPushToStackFromSignature(lua_State *luastate, const Signature *s) { lua_pushstring(luastate, s->msg); return 1; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack * * Info is pulled from PacketAlert if it exists in lua registry (true for logging scripts) * otherwise pulled from Signature in lua registry (for match scripts) */ static int LuaCallbackRuleMsg(lua_State *luastate) { const Signature *s = NULL; const PacketAlert *pa = LuaStateGetPacketAlert(luastate); if (pa != NULL) { s = pa->s; } else { s = LuaStateGetSignature(luastate); if (s == NULL) return LuaCallbackError(luastate, "internal error: no packet alert or signature"); } return LuaCallbackRuleMsgPushToStackFromSignature(luastate, s); } /** \internal * \brief fill lua stack with signature info * \param luastate the lua state * \param s pointer to signature struct * \retval cnt number of data items placed on the stack * * Places: class (string), prio (number) */ static int LuaCallbackRuleClassPushToStackFromSignature(lua_State *luastate, const Signature *s) { lua_pushstring(luastate, s->class_msg); lua_pushinteger(luastate, s->prio); return 2; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack * * Info is pulled from PacketAlert if it exists in lua registry (true for logging scripts) * otherwise pulled from Signature in lua registry (for match scripts) */ static int LuaCallbackRuleClass(lua_State *luastate) { const Signature *s = NULL; const PacketAlert *pa = LuaStateGetPacketAlert(luastate); if (pa != NULL) { s = pa->s; } else { s = LuaStateGetSignature(luastate); if (s == NULL) return LuaCallbackError(luastate, "internal error: no packet alert or signature"); } return LuaCallbackRuleClassPushToStackFromSignature(luastate, s); } static int LuaCallbackLogPath(lua_State *luastate) { const char *ld = ConfigGetLogDirectory(); if (ld == NULL) return LuaCallbackError(luastate, "internal error: no log dir"); return LuaPushStringBuffer(luastate, (const uint8_t *)ld, strlen(ld)); } static int LuaCallbackLogDebug(lua_State *luastate) { const char *msg = LuaGetStringArgument(luastate, 1); if (msg == NULL) return LuaCallbackError(luastate, "1st argument missing, empty or wrong type"); SCLogDebug("%s", msg); return 0; } static int LuaCallbackLogInfo(lua_State *luastate) { const char *msg = LuaGetStringArgument(luastate, 1); if (msg == NULL) return LuaCallbackError(luastate, "1st argument missing, empty or wrong type"); lua_Debug ar; lua_getstack(luastate, 1, &ar); lua_getinfo(luastate, "nSl", &ar); const char *funcname = ar.name ? ar.name : ar.what; SCLogInfoRaw(ar.short_src, funcname, ar.currentline, "%s", msg); return 0; } static int LuaCallbackLogNotice(lua_State *luastate) { const char *msg = LuaGetStringArgument(luastate, 1); if (msg == NULL) return LuaCallbackError(luastate, "1st argument missing, empty or wrong type"); lua_Debug ar; lua_getstack(luastate, 1, &ar); lua_getinfo(luastate, "nSl", &ar); const char *funcname = ar.name ? ar.name : ar.what; SCLogNoticeRaw(ar.short_src, funcname, ar.currentline, "%s", msg); return 0; } static int LuaCallbackLogWarning(lua_State *luastate) { const char *msg = LuaGetStringArgument(luastate, 1); if (msg == NULL) return LuaCallbackError(luastate, "1st argument missing, empty or wrong type"); lua_Debug ar; lua_getstack(luastate, 1, &ar); lua_getinfo(luastate, "nSl", &ar); const char *funcname = ar.name ? ar.name : ar.what; SCLogWarningRaw(ar.short_src, funcname, ar.currentline, "%s", msg); return 0; } static int LuaCallbackLogError(lua_State *luastate) { const char *msg = LuaGetStringArgument(luastate, 1); if (msg == NULL) return LuaCallbackError(luastate, "1st argument missing, empty or wrong type"); lua_Debug ar; lua_getstack(luastate, 1, &ar); lua_getinfo(luastate, "nSl", &ar); const char *funcname = ar.name ? ar.name : ar.what; SCLogErrorRaw(ar.short_src, funcname, ar.currentline, "%s", msg); return 0; } /** \internal * \brief fill lua stack with file info * \param luastate the lua state * \param pa pointer to packet alert struct * \retval cnt number of data items placed on the stack * * Places: fileid (number), txid (number), name (string), * size (number), magic (string), md5 in hex (string), * sha1 (string), sha256 (string) */ static int LuaCallbackFileInfoPushToStackFromFile(lua_State *luastate, const File *file) { char *md5ptr = NULL; char *sha1ptr = NULL; char *sha256ptr = NULL; char md5[33] = ""; md5ptr = md5; if (file->flags & FILE_MD5) { size_t x; for (x = 0; x < sizeof(file->md5); x++) { char one[3] = ""; snprintf(one, sizeof(one), "%02x", file->md5[x]); strlcat(md5, one, sizeof(md5)); } } char sha1[41] = ""; sha1ptr = sha1; if (file->flags & FILE_SHA1) { size_t x; for (x = 0; x < sizeof(file->sha1); x++) { char one[3] = ""; snprintf(one, sizeof(one), "%02x", file->sha1[x]); strlcat(sha1, one, sizeof(sha1)); } } char sha256[65] = ""; sha256ptr = sha256; if (file->flags & FILE_SHA256) { size_t x; for (x = 0; x < sizeof(file->sha256); x++) { char one[3] = ""; snprintf(one, sizeof(one), "%02x", file->sha256[x]); strlcat(sha256, one, sizeof(sha256)); } } lua_Integer tx_id = LuaStateGetTxId(luastate); lua_pushinteger(luastate, file->file_store_id); lua_pushinteger(luastate, tx_id); lua_pushlstring(luastate, (char *)file->name, file->name_len); lua_pushinteger(luastate, FileTrackedSize(file)); lua_pushstring (luastate, #ifdef HAVE_MAGIC file->magic #else "nomagic" #endif ); lua_pushstring(luastate, md5ptr); lua_pushstring(luastate, sha1ptr); lua_pushstring(luastate, sha256ptr); return 8; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackFileInfo(lua_State *luastate) { const File *file = LuaStateGetFile(luastate); if (file == NULL) return LuaCallbackError(luastate, "internal error: no file"); return LuaCallbackFileInfoPushToStackFromFile(luastate, file); } /** \internal * \brief fill lua stack with file info * \param luastate the lua state * \param pa pointer to packet alert struct * \retval cnt number of data items placed on the stack * * Places: state (string), stored (bool) */ static int LuaCallbackFileStatePushToStackFromFile(lua_State *luastate, const File *file) { const char *state = "UNKNOWN"; switch (file->state) { case FILE_STATE_CLOSED: state = "CLOSED"; break; case FILE_STATE_TRUNCATED: state = "TRUNCATED"; break; case FILE_STATE_ERROR: state = "ERROR"; break; case FILE_STATE_OPENED: state = "OPENED"; break; case FILE_STATE_NONE: state = "NONE"; break; case FILE_STATE_MAX: break; } lua_pushstring (luastate, state); lua_pushboolean (luastate, file->flags & FILE_STORED); return 2; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackFileState(lua_State *luastate) { const File *file = LuaStateGetFile(luastate); if (file == NULL) return LuaCallbackError(luastate, "internal error: no file"); return LuaCallbackFileStatePushToStackFromFile(luastate, file); } /** \internal * \brief fill lua stack with thread info * \param luastate the lua state * \param pa pointer to packet alert struct * \retval cnt number of data items placed on the stack * * Places: thread id (number), thread name (string, thread group name (string) */ static int LuaCallbackThreadInfoPushToStackFromThreadVars(lua_State *luastate, const ThreadVars *tv) { unsigned long tid = SCGetThreadIdLong(); lua_pushinteger (luastate, (lua_Integer)tid); lua_pushstring (luastate, tv->name); lua_pushstring (luastate, tv->thread_group_name); return 3; } /** \internal * \brief Wrapper for getting tuple info into a lua script * \retval cnt number of items placed on the stack */ static int LuaCallbackThreadInfo(lua_State *luastate) { const ThreadVars *tv = LuaStateGetThreadVars(luastate); if (tv == NULL) return LuaCallbackError(luastate, "internal error: no tv"); return LuaCallbackThreadInfoPushToStackFromThreadVars(luastate, tv); } int LuaRegisterFunctions(lua_State *luastate) { /* registration of the callbacks */ lua_pushcfunction(luastate, LuaCallbackPacketPayload); lua_setglobal(luastate, "SCPacketPayload"); lua_pushcfunction(luastate, LuaCallbackPacketTimestamp); lua_setglobal(luastate, "SCPacketTimestamp"); lua_pushcfunction(luastate, LuaCallbackPacketTimeString); lua_setglobal(luastate, "SCPacketTimeString"); lua_pushcfunction(luastate, LuaCallbackTuple); lua_setglobal(luastate, "SCPacketTuple"); lua_pushcfunction(luastate, LuaCallbackFlowTimestamps); lua_setglobal(luastate, "SCFlowTimestamps"); lua_pushcfunction(luastate, LuaCallbackFlowTimeString); lua_setglobal(luastate, "SCFlowTimeString"); lua_pushcfunction(luastate, LuaCallbackTupleFlow); lua_setglobal(luastate, "SCFlowTuple"); lua_pushcfunction(luastate, LuaCallbackAppLayerProtoFlow); lua_setglobal(luastate, "SCFlowAppLayerProto"); lua_pushcfunction(luastate, LuaCallbackStatsFlow); lua_setglobal(luastate, "SCFlowStats"); lua_pushcfunction(luastate, LuaCallbackFlowHasAlerts); lua_setglobal(luastate, "SCFlowHasAlerts"); lua_pushcfunction(luastate, LuaCallbackFlowId); lua_setglobal(luastate, "SCFlowId"); lua_pushcfunction(luastate, LuaCallbackStreamingBuffer); lua_setglobal(luastate, "SCStreamingBuffer"); lua_pushcfunction(luastate, LuaCallbackLogPath); lua_setglobal(luastate, "SCLogPath"); lua_pushcfunction(luastate, LuaCallbackLogDebug); lua_setglobal(luastate, "SCLogDebug"); lua_pushcfunction(luastate, LuaCallbackLogInfo); lua_setglobal(luastate, "SCLogInfo"); lua_pushcfunction(luastate, LuaCallbackLogNotice); lua_setglobal(luastate, "SCLogNotice"); lua_pushcfunction(luastate, LuaCallbackLogWarning); lua_setglobal(luastate, "SCLogWarning"); lua_pushcfunction(luastate, LuaCallbackLogError); lua_setglobal(luastate, "SCLogError"); lua_pushcfunction(luastate, LuaCallbackRuleIds); lua_setglobal(luastate, "SCRuleIds"); lua_pushcfunction(luastate, LuaCallbackRuleAction); lua_setglobal(luastate, "SCRuleAction"); lua_pushcfunction(luastate, LuaCallbackRuleMsg); lua_setglobal(luastate, "SCRuleMsg"); lua_pushcfunction(luastate, LuaCallbackRuleClass); lua_setglobal(luastate, "SCRuleClass"); lua_pushcfunction(luastate, LuaCallbackFileInfo); lua_setglobal(luastate, "SCFileInfo"); lua_pushcfunction(luastate, LuaCallbackFileState); lua_setglobal(luastate, "SCFileState"); lua_pushcfunction(luastate, LuaCallbackThreadInfo); lua_setglobal(luastate, "SCThreadInfo"); return 0; } int LuaStateNeedProto(lua_State *luastate, AppProto alproto) { AppProto flow_alproto = 0; Flow *flow = LuaStateGetFlow(luastate); if (flow == NULL) return LuaCallbackError(luastate, "internal error: no flow"); flow_alproto = flow->alproto; return (alproto == flow_alproto); } #endif /* HAVE_LUA */