/* SPDX-License-Identifier: LGPL-2.1-or-later */ #pragma once typedef struct Transaction Transaction; #include "hashmap.h" #include "job.h" #include "manager.h" #include "unit.h" struct Transaction { /* Jobs to be added */ Hashmap *jobs; /* Unit object => Job object list 1:1 */ Job *anchor_job; /* the job the user asked for */ bool irreversible; }; Transaction *transaction_new(bool irreversible); Transaction *transaction_free(Transaction *tr); Transaction *transaction_abort_and_free(Transaction *tr); DEFINE_TRIVIAL_CLEANUP_FUNC(Transaction*, transaction_abort_and_free); typedef enum TransactionAddFlags { TRANSACTION_MATTERS = 1 << 0, TRANSACTION_CONFLICTS = 1 << 1, TRANSACTION_IGNORE_REQUIREMENTS = 1 << 2, TRANSACTION_IGNORE_ORDER = 1 << 3, /* Propagate a START job to other units like a RESTART */ TRANSACTION_PROPAGATE_START_AS_RESTART = 1 << 4, /* Indicate that we're in the recursion for processing UNIT_ATOM_PROPAGATE_STOP_GRACEFUL units */ TRANSACTION_PROCESS_PROPAGATE_STOP_GRACEFUL = 1 << 5, } TransactionAddFlags; void transaction_add_propagate_reload_jobs( Transaction *tr, Unit *unit, Job *by, TransactionAddFlags flags); int transaction_add_job_and_dependencies( Transaction *tr, JobType type, Unit *unit, Job *by, TransactionAddFlags flags, sd_bus_error *e); int transaction_activate(Transaction *tr, Manager *m, JobMode mode, Set *affected, sd_bus_error *e); int transaction_add_isolate_jobs(Transaction *tr, Manager *m); int transaction_add_triggering_jobs(Transaction *tr, Unit *u);