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/* SPDX-License-Identifier: LGPL-2.1-or-later */
#include "graphics.h"
#include "logarithm.h"
#include "proto/graphics-output.h"
#include "splash.h"
#include "unaligned-fundamental.h"
#include "util.h"
struct bmp_file {
char signature[2];
uint32_t size;
uint16_t reserved[2];
uint32_t offset;
} _packed_;
/* we require at least BITMAPINFOHEADER, later versions are
accepted, but their features ignored */
struct bmp_dib {
uint32_t size;
uint32_t x;
uint32_t y;
uint16_t planes;
uint16_t depth;
uint32_t compression;
uint32_t image_size;
int32_t x_pixel_meter;
int32_t y_pixel_meter;
uint32_t colors_used;
uint32_t colors_important;
uint32_t channel_mask_r;
uint32_t channel_mask_g;
uint32_t channel_mask_b;
uint32_t channel_mask_a;
} _packed_;
#define SIZEOF_BMP_DIB offsetof(struct bmp_dib, channel_mask_r)
#define SIZEOF_BMP_DIB_RGB offsetof(struct bmp_dib, channel_mask_a)
#define SIZEOF_BMP_DIB_RGBA sizeof(struct bmp_dib)
struct bmp_map {
uint8_t blue;
uint8_t green;
uint8_t red;
uint8_t reserved;
} _packed_;
static EFI_STATUS bmp_parse_header(
const uint8_t *bmp,
size_t size,
struct bmp_dib **ret_dib,
struct bmp_map **ret_map,
const uint8_t **pixmap) {
assert(bmp);
assert(ret_dib);
assert(ret_map);
assert(pixmap);
if (size < sizeof(struct bmp_file) + SIZEOF_BMP_DIB)
return EFI_INVALID_PARAMETER;
/* check file header */
struct bmp_file *file = (struct bmp_file *) bmp;
if (file->signature[0] != 'B' || file->signature[1] != 'M')
return EFI_INVALID_PARAMETER;
if (file->size != size)
return EFI_INVALID_PARAMETER;
if (file->size < file->offset)
return EFI_INVALID_PARAMETER;
/* check device-independent bitmap */
struct bmp_dib *dib = (struct bmp_dib *) (bmp + sizeof(struct bmp_file));
if (dib->size < SIZEOF_BMP_DIB)
return EFI_UNSUPPORTED;
switch (dib->depth) {
case 1:
case 4:
case 8:
case 24:
if (dib->compression != 0)
return EFI_UNSUPPORTED;
break;
case 16:
case 32:
if (dib->compression != 0 && dib->compression != 3)
return EFI_UNSUPPORTED;
break;
default:
return EFI_UNSUPPORTED;
}
size_t row_size = ((size_t) dib->depth * dib->x + 31) / 32 * 4;
if (file->size - file->offset < dib->y * row_size)
return EFI_INVALID_PARAMETER;
if (row_size * dib->y > 64 * 1024 * 1024)
return EFI_INVALID_PARAMETER;
/* check color table */
struct bmp_map *map = (struct bmp_map *) (bmp + sizeof(struct bmp_file) + dib->size);
if (file->offset < sizeof(struct bmp_file) + dib->size)
return EFI_INVALID_PARAMETER;
if (file->offset > sizeof(struct bmp_file) + dib->size) {
uint32_t map_count = 0;
if (dib->colors_used)
map_count = dib->colors_used;
else if (IN_SET(dib->depth, 1, 4, 8))
map_count = 1 << dib->depth;
size_t map_size = file->offset - (sizeof(struct bmp_file) + dib->size);
if (map_size != sizeof(struct bmp_map) * map_count)
return EFI_INVALID_PARAMETER;
}
*ret_map = map;
*ret_dib = dib;
*pixmap = bmp + file->offset;
return EFI_SUCCESS;
}
enum Channels { R, G, B, A, _CHANNELS_MAX };
static void read_channel_maks(
const struct bmp_dib *dib,
uint32_t channel_mask[static _CHANNELS_MAX],
uint8_t channel_shift[static _CHANNELS_MAX],
uint8_t channel_scale[static _CHANNELS_MAX]) {
assert(dib);
if (IN_SET(dib->depth, 16, 32) && dib->size >= SIZEOF_BMP_DIB_RGB) {
channel_mask[R] = dib->channel_mask_r;
channel_mask[G] = dib->channel_mask_g;
channel_mask[B] = dib->channel_mask_b;
channel_shift[R] = __builtin_ctz(dib->channel_mask_r);
channel_shift[G] = __builtin_ctz(dib->channel_mask_g);
channel_shift[B] = __builtin_ctz(dib->channel_mask_b);
channel_scale[R] = 0xff / ((1 << popcount(dib->channel_mask_r)) - 1);
channel_scale[G] = 0xff / ((1 << popcount(dib->channel_mask_g)) - 1);
channel_scale[B] = 0xff / ((1 << popcount(dib->channel_mask_b)) - 1);
if (dib->size >= SIZEOF_BMP_DIB_RGBA && dib->channel_mask_a != 0) {
channel_mask[A] = dib->channel_mask_a;
channel_shift[A] = __builtin_ctz(dib->channel_mask_a);
channel_scale[A] = 0xff / ((1 << popcount(dib->channel_mask_a)) - 1);
} else {
channel_mask[A] = 0;
channel_shift[A] = 0;
channel_scale[A] = 0;
}
} else {
bool bpp16 = dib->depth == 16;
channel_mask[R] = bpp16 ? 0x7C00 : 0xFF0000;
channel_mask[G] = bpp16 ? 0x03E0 : 0x00FF00;
channel_mask[B] = bpp16 ? 0x001F : 0x0000FF;
channel_mask[A] = bpp16 ? 0x0000 : 0x000000;
channel_shift[R] = bpp16 ? 0xA : 0x10;
channel_shift[G] = bpp16 ? 0x5 : 0x08;
channel_shift[B] = bpp16 ? 0x0 : 0x00;
channel_shift[A] = bpp16 ? 0x0 : 0x00;
channel_scale[R] = bpp16 ? 0x08 : 0x1;
channel_scale[G] = bpp16 ? 0x08 : 0x1;
channel_scale[B] = bpp16 ? 0x08 : 0x1;
channel_scale[A] = bpp16 ? 0x00 : 0x0;
}
}
static EFI_STATUS bmp_to_blt(
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *buf,
struct bmp_dib *dib,
struct bmp_map *map,
const uint8_t *pixmap) {
const uint8_t *in;
assert(buf);
assert(dib);
assert(map);
assert(pixmap);
uint32_t channel_mask[_CHANNELS_MAX];
uint8_t channel_shift[_CHANNELS_MAX], channel_scale[_CHANNELS_MAX];
read_channel_maks(dib, channel_mask, channel_shift, channel_scale);
/* transform and copy pixels */
in = pixmap;
for (uint32_t y = 0; y < dib->y; y++) {
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *out = &buf[(dib->y - y - 1) * dib->x];
for (uint32_t x = 0; x < dib->x; x++, in++, out++) {
switch (dib->depth) {
case 1: {
for (unsigned i = 0; i < 8 && x < dib->x; i++) {
out->Red = map[((*in) >> (7 - i)) & 1].red;
out->Green = map[((*in) >> (7 - i)) & 1].green;
out->Blue = map[((*in) >> (7 - i)) & 1].blue;
out++;
x++;
}
out--;
x--;
break;
}
case 4: {
unsigned i = (*in) >> 4;
out->Red = map[i].red;
out->Green = map[i].green;
out->Blue = map[i].blue;
if (x < (dib->x - 1)) {
out++;
x++;
i = (*in) & 0x0f;
out->Red = map[i].red;
out->Green = map[i].green;
out->Blue = map[i].blue;
}
break;
}
case 8:
out->Red = map[*in].red;
out->Green = map[*in].green;
out->Blue = map[*in].blue;
break;
case 24:
out->Red = in[2];
out->Green = in[1];
out->Blue = in[0];
in += 2;
break;
case 16:
case 32: {
uint32_t i = dib->depth == 16 ? unaligned_read_ne16(in) :
unaligned_read_ne32(in);
uint8_t r = ((i & channel_mask[R]) >> channel_shift[R]) * channel_scale[R],
g = ((i & channel_mask[G]) >> channel_shift[G]) * channel_scale[G],
b = ((i & channel_mask[B]) >> channel_shift[B]) * channel_scale[B],
a = 0xFFu;
if (channel_mask[A] != 0)
a = ((i & channel_mask[A]) >> channel_shift[A]) * channel_scale[A];
out->Red = (out->Red * (0xFFu - a) + r * a) >> 8;
out->Green = (out->Green * (0xFFu - a) + g * a) >> 8;
out->Blue = (out->Blue * (0xFFu - a) + b * a) >> 8;
in += dib->depth == 16 ? 1 : 3;
break;
}
}
}
/* add row padding; new lines always start at 32 bit boundary */
size_t row_size = in - pixmap;
in += ((row_size + 3) & ~3) - row_size;
}
return EFI_SUCCESS;
}
EFI_STATUS graphics_splash(const uint8_t *content, size_t len) {
EFI_GRAPHICS_OUTPUT_BLT_PIXEL background = {};
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
struct bmp_dib *dib;
struct bmp_map *map;
const uint8_t *pixmap;
size_t x_pos = 0, y_pos = 0;
EFI_STATUS err;
if (len == 0)
return EFI_SUCCESS;
assert(content);
if (strcaseeq16(ST->FirmwareVendor, u"Apple")) {
background.Red = 0xc0;
background.Green = 0xc0;
background.Blue = 0xc0;
}
err = BS->LocateProtocol(MAKE_GUID_PTR(EFI_GRAPHICS_OUTPUT_PROTOCOL), NULL, (void **) &GraphicsOutput);
if (err != EFI_SUCCESS)
return err;
err = bmp_parse_header(content, len, &dib, &map, &pixmap);
if (err != EFI_SUCCESS)
return err;
if (dib->x < GraphicsOutput->Mode->Info->HorizontalResolution)
x_pos = (GraphicsOutput->Mode->Info->HorizontalResolution - dib->x) / 2;
if (dib->y < GraphicsOutput->Mode->Info->VerticalResolution)
y_pos = (GraphicsOutput->Mode->Info->VerticalResolution - dib->y) / 2;
err = GraphicsOutput->Blt(
GraphicsOutput, &background,
EfiBltVideoFill, 0, 0, 0, 0,
GraphicsOutput->Mode->Info->HorizontalResolution,
GraphicsOutput->Mode->Info->VerticalResolution, 0);
if (err != EFI_SUCCESS)
return err;
/* Read in current screen content to perform proper alpha blending. */
_cleanup_free_ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *blt = xnew(
EFI_GRAPHICS_OUTPUT_BLT_PIXEL, dib->x * dib->y);
err = GraphicsOutput->Blt(
GraphicsOutput, blt,
EfiBltVideoToBltBuffer, x_pos, y_pos, 0, 0,
dib->x, dib->y, 0);
if (err != EFI_SUCCESS)
return err;
err = bmp_to_blt(blt, dib, map, pixmap);
if (err != EFI_SUCCESS)
return err;
err = graphics_mode(true);
if (err != EFI_SUCCESS)
return err;
return GraphicsOutput->Blt(
GraphicsOutput, blt,
EfiBltBufferToVideo, 0, 0, x_pos, y_pos,
dib->x, dib->y, 0);
}
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